FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/WvJyO2Oa"]
[Date "2024.01.03"]
[White "Sheldor2101"]
[Black "TraveledKnight"]
[Result "1-0"]
[UTCDate "2024.01.03"]
[UTCTime "23:04:31"]
[WhiteElo "2003"]
[BlackElo "1042"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 g6 2. Nh3 Nh6?! { (-0.32 → 0.67) Inaccuracy. d6 was best. } (2... d6 3. g4) 3. Ng5?! { (0.67 → 0.00) Inaccuracy. d3 was best. } (3. d3 Ng8) 3... Ng4 4. Nxf7? { (0.30 → -1.23) Mistake. Nxh7 was best. } (4. Nxh7 Nxh2 5. Nxf8 Rxf8 6. Rxh2 Rh8 7. Rxh8 e6 8. Rxe8 Qxe8 9. c4 e5 10. c5 c6) 4... Nxf2?? { (-1.23 → 1.53) Blunder. Kxf7 was best. } (4... Kxf7 5. h3 Nxf2 6. Kxf2 g5 7. h4 gxh4 8. gxh4 Kf6 9. h5 h6 10. Rg1 Rg8 11. Rxg8) 5. Kxf2? { (1.53 → 0.00) Mistake. Nxd8 was best. } (5. Nxd8 Kxd8 6. Kxf2 Rg8 7. Kf3 Rg7 8. Kg4 Rf7 9. h4 Rxf1 10. Qxf1 c5 11. Qxf8 c4) 5... Kxf7 6. Bh3?? { (0.02 → Mate in 13) Checkmate is now unavoidable. Ke3 was best. } (6. Ke3) 6... Bh6?? { (Mate in 13 → 1.30) Lost forced checkmate sequence. Bg7 was best. } (6... Bg7 7. Bxd7 Bxb2 8. Bxb2 Qxd7 9. Bxh8 Qxd2 10. Qxd2 Kg7 11. Bxg7 e5 12. Bxe5 Nc6 13. Bxc7) 7. Bxd7 Bxd2 8. Qxd2?? { (1.17 → -1.65) Blunder. Bxd2 was best. } (8. Bxd2 Bxd7) 8... Bxd7 9. Qxd7 Qxd7?? { (-1.50 → Mate in 11) Checkmate is now unavoidable. Nxd7 was best. } (9... Nxd7) 10. g4 Qxg4 11. Kg2 Qxe2 12. Rf1?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Bh6 was best. } (12. Bh6 Qxc2 13. Na3 Qxg2 14. Rac1 Qxb2 15. Rxc7 Qxh2 16. Rxb7 Qxh6 17. Rxa7 Qxh1 18. Rxe7 Rxa3) 12... Qxc2?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Qxf1 was best. } (12... Qxf1 13. Kxf1 g5 14. Bxg5 Kg7 15. Bxe7 c5 16. Bxc5 Rc8 17. Bxa7 Rxc2 18. Bxb8 Rxa2 19. Rxa2) 13. Rxf7 Qxb2?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Qxb1 was best. } (13... Qxb1 14. Rxe7 Qxc1 15. Rxc7 Qxb2 16. Rxb7 Qxa2 17. Rxh7 Rxh7 18. Rxa2 Rxh2 19. Kxh2 g5 20. Rxa7) 14. Rxe7 Qxa2 15. Rxh7?? { (Mate in 6 → 1.82) Lost forced checkmate sequence. Rxc7 was best. } (15. Rxc7 Qxg2 16. Rxh7 Rxh7 17. Rxa7 Rxa7 18. Bb2 Qxh2 19. Nd2 Qxd2 20. Ba1 Rxa1#) 15... Qxb1?? { (1.82 → Mate in 5) Checkmate is now unavoidable. Rxh7 was best. } (15... Rxh7) 16. Rxc7 Qxc1 17. Raxc1 Rxh2 18. Rxb7 Rxg2 19. Rxb8 Rxb8 20. Rc2 Rxc2# { Game ends by variant rule. } 1-0