FEN
[Event "casual rapid game"]
[Site "https://lichess.org/WuMuYsbz"]
[Date "2023.06.28"]
[Round "-"]
[White "Conan_0"]
[Black "carlos_maginson"]
[Result "0-1"]
[GameId "WuMuYsbz"]
[UTCDate "2023.06.28"]
[UTCTime "20:57:56"]
[WhiteElo "1600"]
[BlackElo "1759"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Accelerated London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.27] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Nc6?! { (0.00 → 0.59) Inaccuracy. c5 was best. } { [%eval 0.59] } (2... c5 3. e3 Nf6 4. Nf3 Nc6 5. Nbd2 Qb6 6. dxc5 Qxb2 7. Rb1) 3. Nc3 { [%eval 0.26] } 3... Bf5 { [%eval 0.37] } 4. a3 { [%eval 0.0] } 4... f6?? { (0.00 → 2.01) Blunder. e6 was best. } { [%eval 2.01] } (4... e6 5. e3 Bd6 6. g4 Bg6 7. Nge2 Qh4 8. Bxd6 cxd6 9. Nf4) 5. Nb5?? { (2.01 → -2.14) Blunder. e4 was best. } { [%eval -2.14] } (5. e4 Bxe4 6. Nxe4 e5 7. dxe5 dxe4 8. Bb5 Qxd1+ 9. Rxd1 a6) 5... e5 { [%eval -2.08] } 6. dxe5 { [%eval -1.98] } 6... fxe5 { [%eval -2.59] } 7. Bg3 { [%eval -1.82] } 7... d4?! { (-1.82 → -1.03) Inaccuracy. Nf6 was best. } { [%eval -1.03] } (7... Nf6) 8. a4?? { (-1.03 → -3.88) Blunder. e4 was best. } { [%eval -3.88] } (8. e4 Bg6 9. Nf3 a6 10. Nxe5 Nxe5 11. Qxd4 Qxd4 12. Nxd4 Bd6 13. f4 Nc6 14. Nxc6 bxc6) 8... a6 { [%eval -3.95] } 9. Na3? { (-3.95 → -6.99) Mistake. e4 was best. } { [%eval -6.99] } (9. e4 Bxe4 10. Nf3 axb5 11. Bxb5 Bb4+ 12. Nd2 Ne7 13. O-O Bd5 14. Nc4 O-O 15. Nxe5 Nf5) 9... Bb4+ { [%eval -6.74] } 10. c3?! { (-6.74 → -21.43) Inaccuracy. Qd2 was best. } { [%eval -21.43] } (10. Qd2 Bxd2+ 11. Kxd2 Be6 12. Kc1 e4 13. e3 d3 14. Nf3 Bd5 15. Nd2) 10... dxc3 { [%eval -13.04] } 11. Qxd8+?! { (-13.04 → Mate in 12) Checkmate is now unavoidable. Nc2 was best. } { [%eval #-12] } (11. Nc2 Bxc2 12. Qxd8+ Rxd8 13. b3 Rd1+ 14. Rxd1 Bxb3 15. f4 c2+ 16. Kf2 Bc5+ 17. e3 cxd1=Q) 11... Rxd8 { [%eval #-12] } 12. f3 { [%eval #-8] } 12... cxb2+ { [%eval #-7] } 13. Kf2 { [%eval #-7] } 13... bxa1=Q { [%eval #-6] } 14. Nh3 { [%eval #-4] } 14... Bxh3?! { (Mate in 4 → -11.93) Lost forced checkmate sequence. Bc5+ was best. } { [%eval -11.93] } (14... Bc5+ 15. e3 Bxe3+ 16. Kxe3 Qd4+ 17. Ke2 Qd2#) 15. gxh3 { [%eval -12.04] } 15... Bc5+ { [%eval -12.08] } 16. Kg2 { [%eval -12.34] } 16... Qxa3 { [%eval -11.88] } 17. e4?! { (-11.88 → Mate in 3) Checkmate is now unavoidable. Bf2 was best. } { [%eval #-3] } (17. Bf2 Nd4 18. Rg1 Ne7 19. Kh1 O-O 20. Bg2 Qxa4 21. Rc1 Nxe2 22. Rf1 Nd4 23. h4 Qc2) 17... Qb2+ { [%eval #-2] } 18. Bf2 { [%eval #-1] } 18... Rd2 { [%eval #-6] } 19. Kg3 { [%eval #-5] } 19... Bxf2+ { [%eval #-4] } 20. Kg4 { [%eval #-4] } 20... Qa3 { [%eval #-3] } 21. h4 { [%eval #-3] } 21... Qxa4 { [%eval #-6] } 22. h5 { [%eval #-4] } 22... Qd4 { [%eval #-4] } 23. h6 { [%eval #-4] } 23... gxh6 { [%eval #-4] } 24. h4 { [%eval #-3] } 24... a5 { [%eval #-4] } 25. h5 { [%eval #-1] } 25... a4 { [%eval #-4] } 26. Bh3 { [%eval #-1] } 26... a3 { [%eval #-3] } 27. Kf5 { [%eval #-1] } 27... Nge7+ { [%eval #-2] } 28. Kg4 { [%eval #-1] } 28... a2 { [%eval #-2] } 29. Bg2 { [%eval #-1] } 29... b5 { [%eval #-4] } 30. Bf1 { [%eval #-1] } 30... b4 { [%eval #-4] } 31. Bb5 { [%eval #-1] } 31... b3 { [%eval #-4] } 32. Ba4 { [%eval #-1] } 32... b2 { [%eval #-4] } 33. Bb5 { [%eval #-1] } 33... a1=Q { [%eval #-4] } 34. Rxa1 { [%eval #-1] } 34... bxa1=Q { [%eval #-3] } 35. Bd3 { [%eval #-1] } 35... Nb4 { [%eval #-3] } 36. Bf1 { [%eval #-1] } 36... c5 { [%eval #-3] } 37. Bh3 { [%eval #-1] } 37... c4 { [%eval #-1] } 38. f4 { [%eval #-1] } 38... c3 { [%eval #-3] } 39. f5 { [%eval #-1] } 39... c2 { [%eval #-3] } 40. f6 { [%eval #-1] } 40... c1=Q { [%eval #-3] } 41. Bg2 { [%eval #-2] } 41... Qxe4+ { [%eval #-2] } 42. Bxe4 { [%eval #-2] } 42... Rd4 { [%eval #-3] } 43. Kf3 { [%eval #-2] } 43... Qe3+ { [%eval #-1] } 44. Kg2 { [%eval #-1] } 44... Qa4 { [%eval #-4] } 45. f7+ { [%eval #-4] } 45... Kxf7 { [%eval #-4] } 46. Bd5+ { [%eval #-3] } 46... Nexd5 { [%eval #-2] } 47. Kh2 { [%eval #-2] } 47... Rg8 { [%eval #-1] } 48. Kh1 { [%eval #-1] } 48... Qd1+ { [%eval #-1] } 49. Kh2 { [%eval #-1] } 49... Rh4# { Black wins by checkmate. } 0-1
