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[Event "rated Antichess game"] [Site "https://lichess.org/Wth9aa8g"] [Date "2024.01.25"] [White "hue999"] [Black "SneedsSeedAndFeed"] [Result "0-1"] [GameId "Wth9aa8g"] [UTCDate "2024.01.25"] [UTCTime "13:15:38"] [WhiteElo "1374"] [BlackElo "1408"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+170"] [Variant "Antichess"] [TimeControl "300+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval -0.03] } 1... b6 { [%eval 0.47] } 2. Bh3?? { (0.47 → Mate in 16) Checkmate is now unavoidable. c4 was best. } { [%eval #-16] } (2. c4 b5 3. cxb5 d6 4. b6 cxb6 5. Bh3 Bxh3 6. Nxh3 g5) 2... f5?? { (Mate in 16 → 0.28) Lost forced checkmate sequence. Bb7 was best. } { [%eval 0.28] } (2... Bb7 3. Bxd7 Bxh1 4. Bxe8 Qxd2 5. Bxf7 Qxe1 6. Qxe1 Bf3 7. Bxg8 Rxg8 8. exf3 e6 9. Qxe6) 3. Bxf5 { [%eval 0.55] } 3... d6 { [%eval 1.18] } 4. Bxh7 { [%eval 0.92] } 4... Rxh7 { [%eval 0.87] } 5. Nh3?! { (0.87 → 0.08) Inaccuracy. d3 was best. } { [%eval 0.08] } (5. d3 Rxh2) 5... Rxh3 { [%eval 0.29] } 6. Rg1?? { (0.29 → -1.44) Blunder. g4 was best. } { [%eval -1.44] } (6. g4 Rxh2 7. Rxh2 Bxg4 8. Nc3 Bxe2 9. Kxe2 d5 10. Nxd5 Qxd5 11. b3 Qxd2 12. Kxd2 Nd7) 6... Rxg3 { [%eval -1.46] } 7. fxg3 { [%eval -1.45] } 7... e6? { (-1.45 → -0.09) Mistake. Kd7 was best. } { [%eval -0.09] } (7... Kd7 8. e4) 8. d4?? { (-0.09 → Mate in 13) Checkmate is now unavoidable. e4 was best. } { [%eval #-13] } (8. e4 Kd7) 8... Qh4 { [%eval #-13] } 9. gxh4 { [%eval #-12] } 9... Be7 { [%eval #-12] } 10. Rxg7 { [%eval #-11] } 10... Bxh4 { [%eval #-11] } 11. Rxc7 { [%eval #-10] } 11... Bxe1 { [%eval #-10] } 12. Rxa7 { [%eval #-9] } 12... Rxa7 { [%eval #-9] } 13. Qxe1 { [%eval #-8] } 13... Rxa2 { [%eval #-8] } 14. Rxa2 { [%eval #-7] } 14... Nc6?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Nh6 was best. } { [%eval #8] } (14... Nh6 15. Bxh6 Kf8 16. Bxf8 Bb7 17. Bxd6 Bc8 18. Bxb8 Ba6 19. Rxa6 b5 20. Rxe6 b4 21. Qxb4#) 15. Qb4 { [%eval #9] } 15... Nxd4 { [%eval #8] } 16. Qxd6 { [%eval #8] } 16... Nxc2 { [%eval #6] } 17. Qxe6 { [%eval #6] } 17... Bxe6 { [%eval #5] } 18. Nd2 { [%eval #6] } 18... Bxa2 { [%eval #5] } 19. Nb3?? { (Mate in 5 → -1.14) Lost forced checkmate sequence. Nc4 was best. } { [%eval -1.14] } (19. Nc4 Bxc4 20. h4 Bxe2 21. h5 Bxh5 22. b4 Nxb4 23. Bh6 Nxh6#) 19... Bxb3 { [%eval -1.25] } 20. h4?? { (-1.25 → Mate in 5) Checkmate is now unavoidable. e3 was best. } { [%eval #-5] } (20. e3 Nxe3 21. Bxe3 Nf6 22. Bxb6 Nd5 23. Bf2 Ne7 24. h4 Kd7 25. Be3 Kd6 26. Bc1 Kd5) 20... Ne3 { [%eval #-5] } 21. Bxe3 { [%eval #-4] } 21... Kd8 { [%eval #-4] } 22. Bxb6 { [%eval #-3] } 22... Nf6 { [%eval #-3] } 23. Bxd8 { [%eval #-2] } 23... Bc2 { [%eval #-2] } 24. Bxf6 { [%eval #-1] } 24... Bd3 { [%eval #-1] } 25. exd3# { Game ends by variant rule. } 0-1