- Blind mode tutorial
lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "rated blitz game"] [Site "https://lichess.org/WtNDMoDV"] [Date "2023.10.25"] [White "be_a_jha"] [Black "Kuat_Bolatovich"] [Result "1-0"] [GameId "WtNDMoDV"] [UTCDate "2023.10.25"] [UTCTime "12:43:18"] [WhiteElo "847"] [BlackElo "965"] [WhiteRatingDiff "+33"] [BlackRatingDiff "-7"] [Variant "Standard"] [TimeControl "300+0"] [ECO "A06"] [Opening "Zukertort Opening: Tennison Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 d5 2. Nf3?? { (0.82 → -1.50) Blunder. exd5 was best. } { A06 Zukertort Opening: Tennison Gambit } (2. exd5 Qxd5 3. Nc3 Qa5 4. d4 Nf6 5. Nf3 Bf5 6. Bd2 c6) 2... dxe4 3. Nh4?? { (-1.64 → -5.12) Blunder. Ng5 was best. } (3. Ng5 Bf5 4. Nc3 Nf6 5. d3 exd3 6. Qf3 Qc8 7. Bxd3 Bxd3) 3... g5 4. Nf5?! { (-4.60 → -6.37) Inaccuracy. Qh5 was best. } (4. Qh5 gxh4 5. Bc4 e6 6. Nc3 Qd4 7. d3 exd3 8. Bxd3 Nf6) 4... Bxf5 5. g4 Bg6 6. d3 exd3 7. cxd3 Nf6 8. f3 Bg7 9. d4 Nd5 10. Qa4+ c6 11. Bxg5 b5 12. Qa3 O-O 13. Bxe7?! { (-5.87 → -9.34) Inaccuracy. h4 was best. } (13. h4 h6 14. Bd2 e5 15. h5 Bh7 16. g5 b4 17. Qb3 exd4 18. gxh6 Bf6 19. Bd3 Bxd3) 13... Nxe7 14. Nc3 Bxd4 15. Ne4 Bxe4 16. fxe4 Ng6 17. Qd3 Bxb2 18. Rd1 Qxd3 19. Rxd3 Na6 20. Rd6 Rac8 21. Rd2 Bc3 22. Ke2 Bxd2 23. Kxd2 Rcd8+ 24. Ke3 Ne5 25. Kf4 Nd3+ 26. Ke3 Ndb4 27. Rg1 Rd3+?! { (-9.60 → -5.75) Inaccuracy. Rd1 was best. } (27... Rd1 28. Kf3 Nc5 29. a3 Nc2 30. h4 Re8 31. Kg2 Ne3+ 32. Kf2 Rxe4 33. Be2 Rd2 34. Kf3) 28. Kf4?! { (-5.75 → -9.79) Inaccuracy. Bxd3 was best. } (28. Bxd3 Nxa2 29. e5 N2b4 30. Bf5 Re8 31. Ke4 Nc5+ 32. Kd4 Na4 33. Rg3 c5+ 34. Ke4 c4) 28... Nc7 29. g5 Rd4 30. h4 Ne6+ 31. Ke5 Nd3+ 32. Kf5 Rfd8 33. h5?! { (-10.41 → Mate in 12) Checkmate is now unavoidable. Bg2 was best. } (33. Bg2 c5 34. Rf1 Ra4 35. Ra1 c4 36. Bf1 c3 37. Bxd3 Rxd3 38. h5 c2 39. g6 Rd1) 33... Kg7? { (Mate in 12 → -9.86) Lost forced checkmate sequence. R8d5+ was best. } (33... R8d5+ 34. Kg4 Rxg5+ 35. Kf3 Rxg1 36. Be2 Ndf4 37. h6 Rd2 38. Kf2 Rh1 39. Kf3 Rxe2 40. e5) 34. h6+ Kg8 35. g6 fxg6+ 36. Kxe6?! { (-13.99 → Mate in 3) Checkmate is now unavoidable. Kg4 was best. } (36. Kg4 Ne5+ 37. Kg3 Rxe4 38. Rg2 Rf8 39. Be2 Nf4 40. Bd1 Re3+ 41. Kh2 Nxg2 42. Kxg2 c5) 36... Re8+?! { (Mate in 3 → -17.10) Lost forced checkmate sequence. Rxe4+ was best. } (36... Rxe4+ 37. Kf6 Rf8+ 38. Kg5 Rf5#) 37. Kf6 Rdxe4 38. Bxd3?! { (-15.87 → Mate in 2) Checkmate is now unavoidable. Rxg6+ was best. } (38. Rxg6+ hxg6) 38... Rf4+?? { (Mate in 2 → -5.97) Lost forced checkmate sequence. Rf8+ was best. } (38... Rf8+ 39. Kg5 Rf5#) 39. Kg5 Rf5+?? { (-6.05 → -3.00) Blunder. Rd4 was best. } (39... Rd4 40. Bb1 c5 41. Rg3 c4 42. Ra3 Rd1 43. Bc2 Rc1 44. Rc3 Re2 45. Ra3 Rg2+ 46. Kf6) 40. Bxf5 gxf5?? { (-2.99 → -0.07) Blunder. Re5 was best. } (40... Re5 41. Kf6 Rxf5+ 42. Ke6 Rf8 43. Rc1 Re8+ 44. Kf6 Rc8 45. Rc5 Kf8 46. Ke6 Rc7 47. Rc2) 41. Kxf5+ Kf7 42. Rg7+ Kf8 43. Rxh7 a5?? { (0.00 → 5.82) Blunder. Kg8 was best. } (43... Kg8 44. Rxa7 b4 45. Rc7 Re2 46. h7+ Kh8 47. Rxc6 Kxh7 48. Rc7+ Kg8 49. Kf6 Rxa2 50. Rb7) 44. Kf6?? { (5.82 → 0.00) Blunder. Rh8+ was best. } (44. Rh8+ Ke7 45. Rxe8+ Kxe8 46. h7 Kd7 47. Ke5 c5 48. Kd5 c4 49. Kd4 a4 50. Kc5 a3) 44... b4?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kg8 was best. } (44... Kg8 45. Rc7 b4 46. h7+ Kh8 47. Rxc6 Re2 48. Ra6 Rxa2 49. Kg6 Rg2+ 50. Kh6 Rh2+ 51. Kg5) 45. Rf7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rh8# was best. } (45. Rh8#) 45... Kg8 46. h7+ Kh8 47. Ra7 c5 48. Kf7 Re2 49. Ra8+ Kxh7 50. Rxa5 Rxa2?? { (0.00 → Mate in 23) Checkmate is now unavoidable. Rf2+ was best. } (50... Rf2+ 51. Ke6 c4 52. Ra4 c3 53. Rxb4 Rxa2 54. Rc4 Re2+ 55. Kf5 c2 56. Rc7+ Kg8 57. Kf4) 51. Rxc5?? { (Mate in 23 → 0.00) Lost forced checkmate sequence. Rxa2 was best. } (51. Rxa2 Kh6 52. Kf6 Kh5 53. Kf5 Kh4 54. Kf4 Kh5 55. Rc2 Kg6 56. Rxc5 Kf6 57. Rc6+ Ke7) 51... b3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Rf2+ was best. } (51... Rf2+ 52. Ke6 b3 53. Rb5 b2 54. Ke5 Kg7 55. Kd4 Kg6 56. Kc3 Kf6 57. Rxb2 Rxb2 58. Kxb2) 52. Rh5# { White wins by checkmate. } 1-0