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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/WrJbbJYK"] [Date "2025.12.04"] [White "s41ae"] [Black "Isaackle"] [Result "0-1"] [GameId "WrJbbJYK"] [UTCDate "2025.12.04"] [UTCTime "21:17:53"] [WhiteElo "1248"] [BlackElo "1342"] [WhiteRatingDiff "-107"] [BlackRatingDiff "+35"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g4?! { (0.15 → -0.79) Inaccuracy. e3 was best. } { [%eval -0.79] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6?? { (-0.79 → Mate in 15) Checkmate is now unavoidable. c5 was best. } { [%eval #15] } (1... c5 2. c3 Na6 3. Nf3 Nb4 4. cxb4 cxb4 5. b3 g6 6. Nd4) 2. Bh3?? { (Mate in 15 → -2.63) Lost forced checkmate sequence. b4 was best. } { [%eval -2.63] } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Qxd2 Bxh1 6. Qxd7 Qxd7) 2... Ba3 { [%eval -2.49] } 3. bxa3 { [%eval -2.22] } 3... Qh4? { (-2.22 → -0.95) Mistake. Ne7 was best. } { [%eval -0.95] } (3... Ne7 4. d3) 4. Bb2?? { (-0.95 → Mate in 14) Checkmate is now unavoidable. a4 was best. } { [%eval #-14] } (4. a4 Qxh3) 4... Qxh3 { [%eval #-15] } 5. Nxh3 { [%eval #-12] } 5... Ke7 { [%eval #-12] } 6. Bxg7 { [%eval #-11] } 6... Kf8 { [%eval #-12] } 7. Bxh8 { [%eval #-11] } 7... Nf6 { [%eval #-11] } 8. Bxf6 { [%eval #-10] } 8... Kg7 { [%eval #-12] } 9. Bxg7 { [%eval #-11] } 9... e5 { [%eval #-11] } 10. Bxe5 { [%eval #-10] } 10... a6 { [%eval #-10] } 11. Bxc7 { [%eval #-9] } 11... Ra7 { [%eval #-9] } 12. Bxb8 { [%eval #-8] } 12... b6?? { (Mate in 8 → 2.23) Lost forced checkmate sequence. a5 was best. } { [%eval 2.23] } (12... a5 13. Bxa7 h5 14. gxh5 b6 15. Bxb6 f5 16. Bxa5 f4 17. Nxf4 d5 18. Nxd5) 13. Bxa7 { [%eval 3.69] } 13... a5 { [%eval 3.14] } 14. Bxb6 { [%eval 1.4] } 14... f5?? { (1.40 → 7.89) Blunder. Ba6 was best. } { [%eval 7.89] } (14... Ba6 15. Bxa5) 15. Bxa5 { [%eval 7.46] } 15... fxg4 { [%eval 6.25] } 16. e4?? { (6.25 → 2.70) Blunder. Nc3 was best. } { [%eval 2.7] } (16. Nc3 gxh3) 16... gxh3 { [%eval 1.89] } 17. Nc3?? { (1.89 → Mate in 3) Checkmate is now unavoidable. Qc1 was best. } { [%eval #-3] } (17. Qc1 d5) 17... d5 { [%eval #-3] } 18. Nxd5 { [%eval #-2] } 18... Bf5 { [%eval #-2] } 19. exf5 { [%eval #-1] } 19... h5 { [%eval #-1] } 20. Qxh5# { Game ends by variant rule. } 0-1