FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/Wr4tHTiG"]
[Date "2026.06.04"]
[Round "-"]
[White "AHARSHI05"]
[Black "riooou"]
[Result "1-0"]
[GameId "Wr4tHTiG"]
[UTCDate "2026.06.04"]
[UTCTime "08:01:03"]
[WhiteElo "1040"]
[BlackElo "1500"]
[WhiteRatingDiff "+12"]
[BlackRatingDiff "-700"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e5?? { (2.49 → 6.34) Blunder. b5 was best. } { [%eval 6.34] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Qh5?? { (6.34 → -4.37) Blunder. Ba6 was best. } { [%eval -4.37] } (2. Ba6 bxa6 3. Qh5 Qh4 4. Qxe5 Qxf2 5. Kxf2 Nf6 6. Qxf6 gxf6) 2... h6?? { (-4.37 → Mate in 15) Checkmate is now unavoidable. b5 was best. } { [%eval #15] } (2... b5 3. Qxe5 Be7 4. Qxb5 Ba3 5. bxa3 Qf6 6. Qxd7 Qxa1 7. Qxc8) 3. Qxf7 { [%eval #15] } 3... Kxf7 { [%eval #14] } 4. Ba6 { [%eval #20] } 4... bxa6 { [%eval #13] } 5. d4?? { (Mate in 13 → Mate in 14) Lost forced checkmate sequence. b4 was best. } { [%eval #-14] } (5. b4 Bxb4 6. d3 Bxe1 7. Ne2 Bxf2 8. Ba3 Bxe3 9. Nd4 Bxd4) 5... exd4 { [%eval #-14] } 6. exd4 { [%eval #-13] } 6... Qe7?! { (Mate in 13 → -10.12) Lost forced checkmate sequence. Bb7 was best. } { [%eval -10.12] } (6... Bb7 7. Bxh6 Bxg2 8. Bxg7 Rxh2 9. Rxh2 Kxg7 10. Rxg2 Qg5 11. Rxg5 Kg6 12. Rxg6) 7. Bxh6 { [%eval -11.2] } 7... gxh6?? { (-11.20 → 3.35) Blunder. Qxe1 was best. } { [%eval 3.35] } (7... Qxe1) 8. h4?? { (3.35 → -2.28) Blunder. d5 was best. } { [%eval -2.28] } (8. d5 Qxe1) 8... Qxe1 { [%eval -1.53] } 9. Rh3?? { (-1.53 → -7.92) Blunder. Ne2 was best. } { [%eval -7.92] } (9. Ne2 Qxb1 10. Rhxb1 Ba3 11. bxa3 c5 12. dxc5 d6 13. cxd6 Bh3 14. Rxb8 Rxb8) 9... Qxf2?? { (-7.92 → Mate in 10) Checkmate is now unavoidable. Qxb1 was best. } { [%eval #10] } (9... Qxb1) 10. Rf3?? { (Mate in 10 → Mate in 18) Lost forced checkmate sequence. Re3 was best. } { [%eval #-18] } (10. Re3 Qxc2 11. Nd2 Qxb2 12. a4 Qxd4 13. Rf3 Qxa4 14. Rxf7 Qxh4 15. Rxd7 Nxd7) 10... Qxg1 { [%eval #-18] } 11. Rxf7 { [%eval #-17] } 11... Qxg2 { [%eval #-17] } 12. Rxf8 { [%eval #-16] } 12... Qxc2 { [%eval #-17] } 13. Rxc8 { [%eval #-16] } 13... Qxb2 { [%eval #-16] } 14. Rxb8 { [%eval #-8] } 14... Qxa2?! { (Mate in 8 → -47.36) Lost forced checkmate sequence. Qxa1 was best. } { [%eval -47.36] } (14... Qxa1 15. Rxg8 Qxa2 16. Rxa8 Qxb1 17. Rxa7 Rg8 18. Rxc7 Rg1 19. Rxd7 Rg7 20. Rxg7) 15. Rxa8?! { (-47.36 → Mate in 7) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #-7] } (15. Rxa2 Rxb8) 15... Qxa1 { [%eval #-7] } 16. Rxg8 { [%eval #-6] } 16... Qxd4?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. Qxb1 was best. } { [%eval #3] } (16... Qxb1 17. Rxh8 h5 18. Rxh5 Qh7 19. Rxh7 d5 20. Rxc7 a5 21. Rxa7 a4 22. Rxa4#) 17. Rxh8 { [%eval #3] } 17... Qxh8 { [%eval #2] } 18. Nc3 { [%eval #2] } 18... Qxc3 { [%eval #1] } 19. h5 { [%eval #1] } 19... Qh3# { Game ends by variant rule. } 1-0