- Blind mode tutorial
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[Event "Ctf beginners Arena"] [Site "https://lichess.org/WqIpihKU"] [Date "2020.10.11"] [White "Divjotsingh"] [Black "Shivam2012"] [Result "0-1"] [GameId "WqIpihKU"] [UTCDate "2020.10.11"] [UTCTime "07:19:21"] [WhiteElo "1077"] [BlackElo "1356"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+2"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C50"] [Opening "Italian Game: Giuoco Pianissimo, Canal Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.17] } 2... Nc6 { [%eval 0.12] } 3. Nc3 { [%eval 0.17] } 3... Nf6 { [%eval 0.13] } 4. Bc4 { [%eval 0.0] } 4... Bc5 { [%eval 0.1] } 5. d3 { [%eval 0.09] } 5... d6 { [%eval 0.11] } 6. Bg5 { [%eval 0.0] } { C50 Italian Game: Giuoco Pianissimo, Canal Variation } 6... Be6 { [%eval 0.28] } 7. O-O { [%eval 0.25] } 7... Bxc4 { [%eval 0.16] } 8. dxc4 { [%eval 0.37] } 8... O-O?? { (0.37 → 4.76) Blunder. h6 was best. } { [%eval 4.76] } (8... h6 9. Bxf6) 9. Bxf6?? { (4.76 → 0.14) Blunder. Nd5 was best. } { [%eval 0.14] } (9. Nd5 Kh8 10. c3 a5 11. Nh4 Nb8 12. Bxf6 gxf6 13. Nf5 Rg8 14. Nh6 Rg7 15. Qh5 Qd7) 9... Qxf6 { [%eval 0.09] } 10. Nd2 { [%eval -0.14] } 10... d5?? { (-0.14 → 2.47) Blunder. Qd8 was best. } { [%eval 2.47] } (10... Qd8 11. Nb3 Nd4 12. Nxd4 Bxd4 13. Qd3 a5 14. b3 Bxc3 15. Qxc3 b6 16. Rae1 Qg5 17. Qd3) 11. Qf3?? { (2.47 → -1.43) Blunder. cxd5 was best. } { [%eval -1.43] } (11. cxd5 Nb8) 11... Qg6?? { (-1.43 → 1.99) Blunder. Qxf3 was best. } { [%eval 1.99] } (11... Qxf3 12. Nxf3) 12. exd5?? { (1.99 → 0.00) Blunder. cxd5 was best. } { [%eval 0.0] } (12. cxd5) 12... Nd4 { [%eval 0.0] } 13. Qe4?? { (0.00 → -1.89) Blunder. Qd1 was best. } { [%eval -1.89] } (13. Qd1 Nxc2 14. Rb1 Nb4 15. a3 Nd3 16. b4 Bd4 17. Nb5 c6 18. Nxd4 exd4 19. dxc6 bxc6) 13... Nf5?? { (-1.89 → 1.60) Blunder. f5 was best. } { [%eval 1.6] } (13... f5 14. Qh4 Rae8 15. Qg3 Qh6 16. Nb3 Bd6 17. c5 Nxb3 18. axb3 Bxc5 19. b4 Bxb4 20. Nb5) 14. Na4 { [%eval 1.94] } 14... Bb4 { [%eval 1.99] } 15. Nb3 { [%eval 1.87] } 15... Qg5?? { (1.87 → 4.28) Blunder. b6 was best. } { [%eval 4.28] } (15... b6 16. c5 Nd4 17. Qxg6 hxg6 18. Rfd1 Nxb3 19. cxb3 Rfb8 20. d6 cxd6 21. cxd6 Rd8 22. d7) 16. Qxe5?? { (4.28 → -1.42) Blunder. c5 was best. } { [%eval -1.42] } (16. c5 a5) 16... Bd6?? { (-1.42 → 1.43) Blunder. Rfe8 was best. } { [%eval 1.43] } (16... Rfe8 17. Qxc7) 17. Qc3 { [%eval 1.63] } 17... Nh4?! { (1.63 → 2.89) Inaccuracy. Rae8 was best. } { [%eval 2.89] } (17... Rae8) 18. Qh3 { [%eval 2.85] } 18... Rae8 { [%eval 2.6] } 19. g3?? { (2.60 → -0.13) Blunder. Nc3 was best. } { [%eval -0.13] } (19. Nc3 Be5) 19... Nf3+ { [%eval 0.0] } 20. Kg2 { [%eval -0.08] } 20... Nh4+?? { (-0.08 → 6.34) Blunder. Re4 was best. } { [%eval 6.34] } (20... Re4) 21. Kg1?? { (6.34 → -0.14) Blunder. Qxh4 was best. } { [%eval -0.14] } (21. Qxh4 Qxh4 22. gxh4 Re4 23. c5 Rxa4 24. cxd6 cxd6 25. Kg3 Re8 26. c3 Re2 27. Rfe1 Rae4) 21... Nf3+ { [%eval 0.0] } 22. Kg2 { [%eval 0.15] } 22... Ne5?? { (0.15 → 5.07) Blunder. Re4 was best. } { [%eval 5.07] } (22... Re4 23. Kxf3) 23. Rfd1?? { (5.07 → -0.72) Blunder. f4 was best. } { [%eval -0.72] } (23. f4 Qg6 24. fxe5 Rxe5 25. Kg1 b5 26. Nc3 bxc4 27. Na5 Rfe8 28. Nxc4 Bc5+ 29. Kh1 Re4) 23... Qf6?? { (-0.72 → 3.21) Blunder. Nxc4 was best. } { [%eval 3.21] } (23... Nxc4 24. Kg1 b5 25. Nac5 Bxc5 26. Nxc5 Re2 27. Nd3 Rxc2 28. b3 Nd2 29. Ne1 Rc5 30. Qg2) 24. Rd4?? { (3.21 → -0.36) Blunder. c5 was best. } { [%eval -0.36] } (24. c5) 24... Qf3+?? { (-0.36 → 1.62) Blunder. Nf3 was best. } { [%eval 1.62] } (24... Nf3 25. Rd3) 25. Kf1?? { (1.62 → Mate in 12) Checkmate is now unavoidable. Kg1 was best. } { [%eval #-12] } (25. Kg1 Qf6) 25... Qh1+ { [%eval #-13] } 26. Ke2 { [%eval #-13] } 26... Qf3+ { [%eval #-12] } 27. Kd2 { [%eval #-3] } 27... Ng6?? { (Mate in 3 → 0.80) Lost forced checkmate sequence. Nxc4+ was best. } { [%eval 0.8] } (27... Nxc4+ 28. Rxc4 Qxf2+ 29. Kd3 Qe3#) 28. Rd3?? { (0.80 → -8.82) Blunder. Qf1 was best. } { [%eval -8.82] } (28. Qf1) 28... Qe2+?? { (-8.82 → -2.22) Blunder. Bb4+ was best. } { [%eval -2.22] } (28... Bb4+) 29. Kc3 { [%eval -1.04] } 29... Ne5? { (-1.04 → 0.18) Mistake. Qe5+ was best. } { [%eval 0.18] } (29... Qe5+ 30. Rd4) 30. Rd4?? { (0.18 → -6.24) Blunder. Nd4 was best. } { [%eval -6.24] } (30. Nd4 Qxf2 31. Rf1 Nxd3 32. Rxf2 Nxf2 33. Qg2 Ne4+ 34. Kb3 Re5 35. a3 Rfe8 36. Ka2 a6) 30... Qf3+ { [%eval -6.69] } 31. Kd2?? { (-6.69 → Mate in 3) Checkmate is now unavoidable. Rd3 was best. } { [%eval #-3] } (31. Rd3 Nxd3) 31... Bb4+? { (Mate in 3 → -9.92) Lost forced checkmate sequence. Nxc4+ was best. } { [%eval -9.92] } (31... Nxc4+ 32. Rxc4 Qxf2+ 33. Kd3 Qe3#) 32. c3 { [%eval -9.84] } 32... Bc5?! { (-9.84 → -5.43) Inaccuracy. Qxf2+ was best. } { [%eval -5.43] } (32... Qxf2+ 33. Kc1 Nxc4 34. Rd2 Nxd2 35. Nxd2 Re2 36. Qf1 Rxd2 37. Qxf2 Rxf2 38. cxb4 Rf1+ 39. Kc2) 33. Nbxc5? { (-5.43 → -11.69) Mistake. Naxc5 was best. } { [%eval -11.69] } (33. Naxc5 Qxf2+) 33... Qxf2+ { [%eval -11.7] } 34. Kd1?! { (-11.70 → Mate in 5) Checkmate is now unavoidable. Kc1 was best. } { [%eval #-5] } (34. Kc1 Nxc4) 34... Qg1+?? { (Mate in 5 → -3.75) Lost forced checkmate sequence. Ng4 was best. } { [%eval -3.75] } (34... Ng4 35. Qxh7+ Kxh7 36. Kc1 Re1+ 37. Rd1 Ne3 38. Rxe1 Qxe1#) 35. Kc2 { [%eval -4.14] } 35... Qxa1 { [%eval -3.99] } 36. b4?? { (-3.99 → -12.57) Blunder. Kb3 was best. } { [%eval -12.57] } (36. Kb3) 36... Qxa2+ { [%eval -13.4] } 37. Kd1?! { (-13.40 → Mate in 7) Checkmate is now unavoidable. Nb2 was best. } { [%eval #-7] } (37. Nb2 Nxc4) 37... Nf3 { [%eval #-6] } 38. Qh5 { [%eval #-1] } 38... Nxd4?! { (Mate in 1 → -13.55) Lost forced checkmate sequence. Re1# was best. } { [%eval -13.55] } (38... Re1#) 39. Nxb7?! { (-13.55 → Mate in 1) Checkmate is now unavoidable. cxd4 was best. } { [%eval #-1] } (39. cxd4 Re3) 39... Qxa4+ { [%eval #-1] } 40. Kd2 { [%eval #-1] } 40... Qc2# { Black wins by checkmate. } 0-1