FEN
[Event "Daily Antichess Arena"]
[Site "https://lichess.org/WmY39lfb"]
[Date "2025.05.22"]
[Round "-"]
[White "BlakeBoy17"]
[Black "BombCT"]
[Result "1-0"]
[GameId "WmY39lfb"]
[UTCDate "2025.05.22"]
[UTCTime "00:36:38"]
[WhiteElo "1237"]
[BlackElo "1846"]
[WhiteRatingDiff "+147"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4?! { (0.15 → -0.74) Inaccuracy. e3 was best. } { [%eval -0.74] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5?! { (-0.74 → 0.00) Inaccuracy. g6 was best. } { [%eval 0.0] } (1... g6 2. Qa4 d5 3. Qxa7 Rxa7 4. cxd5 Qxd5 5. g3 Qxd2 6. Kxd2) 2. cxb5 { [%eval -0.97] } 2... Na6?? { (-0.97 → 2.79) Blunder. d6 was best. } { [%eval 2.79] } (2... d6 3. g4 Bxg4 4. b6 cxb6 5. d3 Bxe2 6. Nxe2 g5 7. Bxg5) 3. bxa6 { [%eval 1.25] } 3... Bxa6 { [%eval 1.44] } 4. d3?? { (1.44 → Mate in 14) Checkmate is now unavoidable. Qc2 was best. } { [%eval #-14] } (4. Qc2 Bxe2 5. Qxh7 Rxh7 6. Bxe2 Rxh2 7. Rxh2 Nh6 8. Rxh6 gxh6) 4... Bxd3 { [%eval #-14] } 5. Qxd3 { [%eval #-14] } 5... d5?? { (Mate in 14 → 2.22) Lost forced checkmate sequence. g5 was best. } { [%eval 2.22] } (5... g5 6. Bxg5 Qb8 7. Bxe7 Qxb2 8. Bxf8 Qxa1 9. Qxd7 Qxa2 10. Qxc7 Qxb1 11. Qxa7) 6. Qxd5?? { (2.22 → Mate in 14) Checkmate is now unavoidable. Qxh7 was best. } { [%eval #-14] } (6. Qxh7 Rxh7) 6... Qxd5 { [%eval #-14] } 7. e4 { [%eval #-12] } 7... Qxe4?? { (Mate in 12 → -0.30) Lost forced checkmate sequence. Qxa2 was best. } { [%eval -0.3] } (7... Qxa2 8. Rxa2 f5 9. exf5 a6 10. Rxa6 Rxa6 11. Bxa6 e6 12. fxe6 g5 13. Bxg5) 8. Bd3?? { (-0.30 → Mate in 12) Checkmate is now unavoidable. Bc4 was best. } { [%eval #-12] } (8. Bc4 Qxg2) 8... Qxe1 { [%eval #-12] } 9. Bxh7 { [%eval #-11] } 9... Qxc1 { [%eval #-11] } 10. Bxg8 { [%eval #-10] } 10... Qxb2 { [%eval #-10] } 11. Bxf7 { [%eval #-9] } 11... Qxf2 { [%eval #-9] } 12. Bxe8 { [%eval #-8] } 12... Qxa2 { [%eval #-13] } 13. Rxa2 { [%eval #-12] } 13... Rxe8 { [%eval #-12] } 14. Rxa7 { [%eval #-11] } 14... Rxh2 { [%eval #-11] } 15. Rxc7 { [%eval #-10] } 15... Rxg2?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. Rxh1 was best. } { [%eval #4] } (15... Rxh1 16. Rxe7 Rxg1 17. Rxe8 Rxb1 18. Rxf8 Rb8 19. Rxb8 g5 20. Rf8 g4 21. Rf5) 16. Rxe7 { [%eval #4] } 16... Rxg1 { [%eval #3] } 17. Rxe8 { [%eval #3] } 17... Rxh1 { [%eval #2] } 18. Rxf8 { [%eval #2] } 18... Rxb1 { [%eval #1] } 19. Rf6 { [%eval #1] } 19... gxf6# { Game ends by variant rule. } 1-0
