FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/WkfYZInC"]
[Date "2025.01.17"]
[Round "-"]
[White "Bernardoszeni"]
[Black "big_log"]
[Result "0-1"]
[GameId "WkfYZInC"]
[UTCDate "2025.01.17"]
[UTCTime "23:08:52"]
[WhiteElo "1075"]
[BlackElo "947"]
[WhiteRatingDiff "-13"]
[BlackRatingDiff "+48"]
[Variant "Antichess"]
[TimeControl "480+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.22] } 1... b6? { (1.22 → 3.04) Mistake. e6 was best. } { [%eval 3.04] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qf3 Bxd2 5. Qxf7 Kxf7 6. Nxd2) 2. Ba6 { [%eval 3.74] } 2... Bxa6?? { (3.74 → Mate in 14) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #14] } (2... Nxa6 3. Qf3 Nb4 4. Qxa8 Nxc2 5. Qxa7 Nxe3 6. dxe3 g6 7. Qxb6) 3. Qe2?? { (Mate in 14 → -0.32) Lost forced checkmate sequence. c4 was best. } { [%eval -0.32] } (3. c4 Bxc4 4. Qf3 Bxa2 5. Qxa8 Bxb1 6. Qxb8 Qxb8 7. Rxa7 Qxa7) 3... Bxe2 { [%eval -0.27] } 4. Kxe2 { [%eval -0.44] } 4... c6?! { (-0.44 → 0.51) Inaccuracy. e6 was best. } { [%eval 0.51] } (4... e6 5. b3 Nc6 6. Nh3 Qh4 7. g3 Qxg3 8. fxg3 g5 9. Nxg5) 5. d3 { [%eval -0.23] } 5... g6? { (-0.23 → 0.89) Mistake. d5 was best. } { [%eval 0.89] } (5... d5 6. Nd2 Qd6 7. f4 Qxf4 8. exf4 Kd7 9. b4 Kd6 10. d4 g5 11. fxg5) 6. e4? { (0.89 → -0.58) Mistake. Nd2 was best. } { [%eval -0.58] } (6. Nd2 d6) 6... Bh6?! { (-0.58 → 0.43) Inaccuracy. Na6 was best. } { [%eval 0.43] } (6... Na6 7. Bh6 Bxh6 8. Kd2 Bxd2 9. Nxd2 Nc7 10. Ne2 e6 11. b4 b5 12. h4) 7. Bxh6 { [%eval 0.46] } 7... Nxh6 { [%eval 0.87] } 8. g4 { [%eval 1.16] } 8... Nxg4 { [%eval 1.06] } 9. h3 { [%eval 0.55] } 9... Nxf2 { [%eval 0.69] } 10. Kxf2 { [%eval 0.12] } 10... f5?? { (0.12 → 2.01) Blunder. g5 was best. } { [%eval 2.01] } (10... g5 11. Nd2 d5 12. exd5 Qxd5 13. Ngf3 Qxf3 14. Kxf3 Nd7 15. c4 Nf6 16. c5) 11. exf5 { [%eval 2.46] } 11... gxf5 { [%eval 2.42] } 12. Nc3?? { (2.42 → -0.15) Blunder. Nd2 was best. } { [%eval -0.15] } (12. Nd2 a6) 12... b5 { [%eval 0.07] } 13. Nxb5 { [%eval 0.21] } 13... cxb5 { [%eval 0.66] } 14. a4?? { (0.66 → Mate in 10) Checkmate is now unavoidable. Rh2 was best. } { [%eval #-10] } (14. Rh2 Kf7) 14... bxa4 { [%eval #-10] } 15. Rxa4 { [%eval #-9] } 15... Qa5 { [%eval #-9] } 16. Rxa5 { [%eval #-8] } 16... Na6 { [%eval #-8] } 17. Rxf5 { [%eval #-7] } 17... d5 { [%eval #-7] } 18. Rxd5 { [%eval #-6] } 18... Nc5 { [%eval #-6] } 19. Rxc5 { [%eval #-5] } 19... Rc8 { [%eval #-5] } 20. Rxc8 { [%eval #-4] } 20... Kf7 { [%eval #-4] } 21. Rxh8 { [%eval #-3] } 21... Ke8 { [%eval #-4] } 22. Rxh7 { [%eval #-3] } 22... e5 { [%eval #-3] } 23. Rxa7 { [%eval #-2] } 23... Ke7 { [%eval #-2] } 24. Rxe7 { [%eval #-1] } 24... e4 { [%eval #-1] } 25. dxe4# { Game ends by variant rule. } 0-1