FEN
[Event "rated blitz game"]
[Site "https://lichess.org/WeGD83rv"]
[Date "2017.01.06"]
[Round "-"]
[White "Stich0288"]
[Black "xheki-kurbogaa"]
[Result "0-1"]
[GameId "WeGD83rv"]
[UTCDate "2017.01.06"]
[UTCTime "12:21:09"]
[WhiteElo "1770"]
[BlackElo "1844"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+9"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "C20"]
[Opening "King's Pawn Game: Leonardis Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.28] } 1... e5 { [%eval 0.45] } 2. d3 { [%eval -0.09] } { C20 King's Pawn Game: Leonardis Variation } 2... Nc6 { [%eval -0.04] } 3. h4 { [%eval -0.48] } 3... Bc5 { [%eval -0.42] } 4. g3 { [%eval -0.71] } 4... d6 { [%eval -0.54] } 5. f4 { [%eval -1.06] } 5... exf4 { [%eval -0.75] } 6. Bxf4 { [%eval -0.87] } 6... Nf6 { [%eval -0.82] } 7. Nf3 { [%eval -1.2] } 7... Bg4 { [%eval -0.87] } 8. Be2 { [%eval -0.8] } 8... O-O { [%eval -0.63] } 9. c3 { [%eval -0.64] } 9... a5 { [%eval -0.7] } 10. d4 { [%eval -0.69] } 10... Bb6 { [%eval -0.51] } 11. Qc2 { [%eval -0.48] } 11... Re8 { [%eval -0.47] } 12. Bd3?? { (-0.47 → -6.82) Blunder. Nbd2 was best. } { [%eval -6.82] } (12. Nbd2 a4) 12... Bxf3 { [%eval -7.03] } 13. Rf1 { [%eval -7.42] } 13... Bxe4 { [%eval -7.06] } 14. Bxe4 { [%eval -7.33] } 14... Rxe4+ { [%eval -7.12] } 15. Kf2?! { (-7.12 → -12.48) Inaccuracy. Kd1 was best. } { [%eval -12.48] } (15. Kd1 Qd7 16. Nd2 Qg4+ 17. Kc1 Re2 18. Qd1 Nd5 19. a4 Rae8 20. Nc4 Qe6 21. Ne5 dxe5) 15... d5?! { (-12.48 → -6.36) Inaccuracy. Qd7 was best. } { [%eval -6.36] } (15... Qd7) 16. Kg1?! { (-6.36 → -11.11) Inaccuracy. Nd2 was best. } { [%eval -11.11] } (16. Nd2 Ng4+) 16... Qd7 { [%eval -10.45] } 17. Kh2 { [%eval -18.47] } 17... Qg4 { [%eval -12.27] } 18. Nd2?! { (-12.27 → Mate in 9) Checkmate is now unavoidable. Qg2 was best. } { [%eval #-9] } (18. Qg2 Re2) 18... Re2+ { [%eval #-8] } 19. Kg1 { [%eval #-8] } 19... Ne4?! { (Mate in 8 → -15.88) Lost forced checkmate sequence. Nxd4 was best. } { [%eval -15.88] } (19... Nxd4 20. Rf2 Rxf2 21. cxd4 Bxd4 22. Qxh7+ Nxh7 23. Rf1 Re2+ 24. Rf2 Rxf2 25. Nf1 Qd1 26. Bxc7) 20. Rad1?! { (-15.88 → Mate in 3) Checkmate is now unavoidable. Qd3 was best. } { [%eval #-3] } (20. Qd3 Nxd4) 20... Nxd4 { [%eval #-5] } 21. cxd4 { [%eval #-3] } 21... Bxd4+ { [%eval #-5] } 22. Kh1 { [%eval #-1] } 22... Qh3# { Black wins by checkmate. } 0-1