- Blind mode tutorial
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[Event "Weekly Three-check Arena"] [Site "https://lichess.org/Wcs3N0HZ"] [Date "2020.04.06"] [White "birdpersson"] [Black "hardizappa"] [Result "1-0"] [GameId "Wcs3N0HZ"] [UTCDate "2020.04.06"] [UTCTime "18:40:06"] [WhiteElo "1555"] [BlackElo "1645"] [WhiteRatingDiff "+41"] [BlackRatingDiff "-17"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "A40"] [Opening "Queen's Pawn Game"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.11] } { A40 Queen's Pawn Game } 1... c6?! { (0.11 → 0.96) Inaccuracy. e5 was best. } { [%eval 0.96] } (1... e5 2. c3 Nc6 3. d5 Bc5 4. e3 Nce7 5. b4 Bd6 6. Ne2) 2. Bf4?? { (0.96 → -2.56) Blunder. Nd2 was best. } { [%eval -2.56] } (2. Nd2 d5 3. e4 e5 4. Ngf3 Nf6 5. Nxe5 Bd6 6. Bd3 dxe4) 2... Qa5+ { [%eval -2.78] } 3. c3 { [%eval -3.13] } 3... e5 { [%eval -2.76] } 4. dxe5?? { (-2.76 → -21.41) Blunder. Bxe5 was best. } { [%eval -21.41] } (4. Bxe5 Na6) 4... Bb4? { (-21.41 → -4.78) Mistake. Na6 was best. } { [%eval -4.78] } (4... Na6) 5. Bd2 { [%eval -4.23] } 5... Bc5 { [%eval -3.92] } 6. e3 { [%eval -3.15] } 6... Bxe3?? { (-3.15 → 6.48) Blunder. d5 was best. } { [%eval 6.48] } (6... d5) 7. fxe3?? { (6.48 → 0.27) Blunder. Bxe3 was best. } { [%eval 0.27] } (7. Bxe3) 7... Qxe5 { [%eval 0.83] } 8. Nf3?! { (0.83 → -0.09) Inaccuracy. Qg4 was best. } { [%eval -0.09] } (8. Qg4) 8... Qe4?? { (-0.09 → 2.72) Blunder. Qh5 was best. } { [%eval 2.72] } (8... Qh5 9. Qa4) 9. Be2?? { (2.72 → -0.34) Blunder. Na3 was best. } { [%eval -0.34] } (9. Na3) 9... Nf6?! { (-0.34 → 0.73) Inaccuracy. d5 was best. } { [%eval 0.73] } (9... d5) 10. O-O { [%eval 0.14] } 10... Nd5?? { (0.14 → 8.30) Blunder. d5 was best. } { [%eval 8.3] } (10... d5) 11. Kh1?? { (8.30 → 3.06) Blunder. c4 was best. } { [%eval 3.06] } (11. c4) 11... Nxe3?? { (3.06 → 21.23) Blunder. Nf6 was best. } { [%eval 21.23] } (11... Nf6) 12. Bxe3 { [%eval 21.14] } 12... Qxe3 { [%eval 38.97] } 13. Re1 { [%eval 34.68] } 13... O-O { [%eval 35.27] } 14. Bd3 { [%eval 35.77] } 14... Qxe1+?! { (35.77 → Mate in 9) Checkmate is now unavoidable. g6 was best. } { [%eval #9] } (14... g6 15. Rxe3) 15. Qxe1 { [%eval #8] } 15... d5 { [%eval #4] } 16. Bxh7+ { [%eval #3] } 16... Kh8 { [%eval #3] } 17. Qh4 { [%eval #2] } 17... Re8 { [%eval #2] } 18. Bg8+ { [%eval #1] } 18... Kxg8 { [%eval #1] } 19. Qh8+ { Game ends by variant rule. } 1-0