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[Event "rated rapid game"] [Site "https://lichess.org/WcO84M1v"] [Date "2024.09.05"] [White "IgorMR24"] [Black "mishasc2ml"] [Result "0-1"] [GameId "WcO84M1v"] [UTCDate "2024.09.05"] [UTCTime "15:23:52"] [WhiteElo "714"] [BlackElo "796"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+16"] [Variant "Standard"] [TimeControl "900+10"] [ECO "C42"] [Opening "Petrov's Defense: Three Knights Game"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.21] } 2... Nf6 { [%eval 0.3] } 3. Nc3 { [%eval 0.07] } { C42 Petrov's Defense: Three Knights Game } 3... d5?! { (0.07 → 0.82) Inaccuracy. Nc6 was best. } { [%eval 0.82] } (3... Nc6 4. d4 exd4 5. Nxd4 Bb4 6. Nxc6 bxc6 7. Bd3 O-O 8. O-O) 4. exd5 { [%eval 0.71] } 4... Nxd5 { [%eval 0.98] } 5. Nxd5?! { (0.98 → 0.00) Inaccuracy. Nxe5 was best. } { [%eval 0.0] } (5. Nxe5 Nxc3 6. dxc3 Qxd1+ 7. Kxd1 Nd7 8. Bb5 c6 9. Re1 Nxe5) 5... Qxd5 { [%eval 0.0] } 6. d3?! { (0.00 → -0.55) Inaccuracy. d4 was best. } { [%eval -0.55] } (6. d4 Nc6 7. Be3 Bf5 8. dxe5 Qxd1+ 9. Kxd1 O-O-O+ 10. Kc1 Re8) 6... Bb4+?! { (-0.55 → 0.00) Inaccuracy. Nc6 was best. } { [%eval 0.0] } (6... Nc6 7. Be2 Bf5 8. Be3 O-O-O 9. O-O f6 10. a3 g5 11. b4) 7. Bd2 { [%eval -0.33] } 7... Qc5?? { (-0.33 → 3.83) Blunder. Nc6 was best. } { [%eval 3.83] } (7... Nc6 8. Bxb4 Nxb4 9. Qd2 c5 10. Be2 O-O 11. O-O Nc6 12. c3) 8. Be2?? { (3.83 → 0.07) Blunder. c3 was best. } { [%eval 0.07] } (8. c3 Bxc3 9. bxc3 Nc6 10. Be2 Bf5 11. Qb3 O-O-O 12. O-O Qd5 13. c4 Qd6) 8... f5?? { (0.07 → 4.53) Blunder. Bxd2+ was best. } { [%eval 4.53] } (8... Bxd2+ 9. Qxd2) 9. O-O?? { (4.53 → 0.85) Blunder. c3 was best. } { [%eval 0.85] } (9. c3 Ba5 10. b4 Qd6 11. bxa5 Nc6 12. O-O Bd7 13. Re1 O-O-O 14. Bf1 e4) 9... O-O?? { (0.85 → 4.69) Blunder. Bxd2 was best. } { [%eval 4.69] } (9... Bxd2 10. d4 Qe7 11. Qxd2 e4 12. Bc4 Nd7 13. Qa5 Nb6 14. Bb3 Be6 15. d5) 10. Bxb4?? { (4.69 → 1.97) Blunder. c3 was best. } { [%eval 1.97] } (10. c3 Ba5 11. b4 Qd6 12. bxa5 Kh8 13. Re1 Nc6 14. Bf1 f4 15. d4 Bg4) 10... Qxb4 { [%eval 1.96] } 11. b3?? { (1.96 → 0.02) Blunder. Nxe5 was best. } { [%eval 0.02] } (11. Nxe5 Be6 12. b3 Qc3 13. d4 Rd8 14. Qd3 Qxd4 15. Qxd4 Rxd4 16. Rad1 Nc6) 11... Be6?? { (0.02 → 1.91) Blunder. Nc6 was best. } { [%eval 1.91] } (11... Nc6) 12. Nxe5 { [%eval 1.9] } 12... Qc3 { [%eval 2.02] } 13. f4?! { (2.02 → 1.23) Inaccuracy. d4 was best. } { [%eval 1.23] } (13. d4 Rd8 14. Qe1 Qxe1 15. Rfxe1 Rxd4 16. Red1 Rxd1+ 17. Rxd1 Na6 18. Bxa6 bxa6) 13... g5? { (1.23 → 2.55) Mistake. Qd4+ was best. } { [%eval 2.55] } (13... Qd4+ 14. Kh1 Nd7 15. Nxd7 Qxd7 16. Qd2 Bd5 17. Rae1 Rae8 18. h3 Qd6 19. Bf3) 14. Nc4?! { (2.55 → 1.33) Inaccuracy. d4 was best. } { [%eval 1.33] } (14. d4 Qe3+ 15. Kh1 Nc6 16. Nxc6 bxc6 17. Rf3 Qe4 18. fxg5 Rae8 19. Bf1 f4) 14... Qd4+ { [%eval 1.35] } 15. Kh1 { [%eval 1.49] } 15... gxf4 { [%eval 2.02] } 16. Bf3 { [%eval 1.96] } 16... Nc6 { [%eval 1.95] } 17. Bxc6 { [%eval 1.91] } 17... bxc6 { [%eval 1.84] } 18. Qf3 { [%eval 2.04] } 18... Rab8?! { (2.04 → 3.06) Inaccuracy. Bxc4 was best. } { [%eval 3.06] } (18... Bxc4 19. dxc4 Rae8 20. Rad1 Qe5 21. Qxc6 Rf6 22. Qf3 Qe3 23. Rd3 Qxf3 24. Rdxf3) 19. Rfe1?? { (3.06 → 0.07) Blunder. Qxf4 was best. } { [%eval 0.07] } (19. Qxf4 c5 20. Qg3+ Qg7 21. Qxg7+ Kxg7 22. Rf4 Rbe8 23. Kg1 Bxc4 24. Rxc4 Re2) 19... Rfe8?? { (0.07 → 2.01) Blunder. Bd5 was best. } { [%eval 2.01] } (19... Bd5) 20. g3?? { (2.01 → -5.27) Blunder. Qxc6 was best. } { [%eval -5.27] } (20. Qxc6) 20... fxg3?? { (-5.27 → 0.05) Blunder. Bd5 was best. } { [%eval 0.05] } (20... Bd5 21. Kg2 Kh8 22. Qxd5 Qxd5+ 23. Kg1 Qc5+ 24. Kf1 f3 25. Rxe8+ Rxe8 26. c3) 21. Qxg3+ { [%eval 0.04] } 21... Kh8 { [%eval 0.37] } 22. Rg1?? { (0.37 → Mate in 12) Checkmate is now unavoidable. Qe5+ was best. } { [%eval #-12] } (22. Qe5+) 22... Rg8?? { (Mate in 12 → -5.76) Lost forced checkmate sequence. Bd5+ was best. } { [%eval -5.76] } (22... Bd5+ 23. Qg2 Bxg2+ 24. Rxg2 Qxa1+ 25. Rg1 Re1 26. Rxe1 Qxe1+ 27. Kg2 Qe2+ 28. Kg3) 23. Qxc7?? { (-5.76 → Mate in 2) Checkmate is now unavoidable. Rae1 was best. } { [%eval #-2] } (23. Rae1 Rxg3 24. hxg3 Bd5+ 25. Rg2 Qf2 26. Re4 Bxe4 27. dxe4 Qe1+ 28. Kh2 Qxe4) 23... Bd5+ { [%eval #-1] } 24. Rg2 { [%eval #-1] } 24... Bxg2# { Black wins by checkmate. } 0-1