- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/WYaCUwFG"] [Date "2026.01.06"] [Round "-"] [White "chandionadeem"] [Black "pawbrzoz"] [Result "1/2-1/2"] [GameId "WYaCUwFG"] [UTCDate "2026.01.06"] [UTCTime "19:57:50"] [WhiteElo "2055"] [BlackElo "2035"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+1"] [Variant "Standard"] [TimeControl "180+2"] [ECO "D02"] [Opening "Queen's Pawn Game: Chigorin Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.27] } 2. Nf3 { [%eval 0.08] } 2... Nc6 { [%eval 0.5] } { D02 Queen's Pawn Game: Chigorin Variation } 3. Bf4 { [%eval 0.23] } 3... Bg4 { [%eval 0.37] } 4. e3 { [%eval 0.28] } 4... e6 { [%eval 0.34] } 5. Bb5 { [%eval 0.14] } 5... Nf6 { [%eval 0.22] } 6. c3 { [%eval 0.11] } 6... Nh5 { [%eval 0.49] } 7. Bg3 { [%eval 0.3] } 7... Nxg3 { [%eval 0.41] } 8. hxg3 { [%eval 0.45] } 8... a6 { [%eval 0.91] } 9. Bxc6+ { [%eval 0.89] } 9... bxc6 { [%eval 0.85] } 10. Qa4 { [%eval 0.96] } 10... Qd6? { (0.96 → 2.25) Mistake. f6 was best. } { [%eval 2.25] } (10... f6 11. Qxc6+ Kf7 12. c4 Rb8 13. cxd5 exd5 14. Nc3 Rb6 15. Qa4 Qd7 16. O-O) 11. Ne5 { [%eval 2.15] } 11... Bf5 { [%eval 2.2] } 12. Qxc6+?? { (2.20 → 0.10) Blunder. g4 was best. } { [%eval 0.1] } (12. g4 Bg6 13. Nd2 Be7 14. c4 dxc4 15. Ndxc4 Qb4+ 16. Qxb4 Bxb4+ 17. Ke2 Be4) 12... Qxc6 { [%eval 0.25] } 13. Nxc6 { [%eval 0.23] } 13... f6?! { (0.23 → 1.05) Inaccuracy. a5 was best. } { [%eval 1.05] } (13... a5 14. Kd2) 14. Nd2? { (1.05 → -0.05) Mistake. b4 was best. } { [%eval -0.05] } (14. b4 h5 15. Na5 Bd6 16. a3 Kd7 17. Nd2 Rag8 18. c4 g5 19. Rc1 h4) 14... Kd7?! { (-0.05 → 0.51) Inaccuracy. a5 was best. } { [%eval 0.51] } (14... a5) 15. Na5 { [%eval 0.6] } 15... Rb8?! { (0.60 → 1.53) Inaccuracy. c5 was best. } { [%eval 1.53] } (15... c5 16. e4) 16. b4 { [%eval 1.41] } 16... Bd3?! { (1.41 → 2.21) Inaccuracy. g5 was best. } { [%eval 2.21] } (16... g5) 17. Ndb3 { [%eval 2.15] } 17... h6 { [%eval 2.41] } 18. Kd2 { [%eval 2.07] } 18... Be4 { [%eval 2.16] } 19. f3 { [%eval 2.19] } 19... Bg6 { [%eval 2.28] } 20. Rac1 { [%eval 2.27] } 20... Bd6 { [%eval 2.3] } 21. a3 { [%eval 2.19] } 21... Bxg3?! { (2.19 → 3.07) Inaccuracy. e5 was best. } { [%eval 3.07] } (21... e5 22. Ke2 c6 23. Rhd1 Rhc8 24. g4 Bf7 25. Rd2 h5 26. gxh5 Bxh5 27. Kf2) 22. Nc5+ { [%eval 3.06] } 22... Kd6? { (3.06 → 5.02) Mistake. Ke8 was best. } { [%eval 5.02] } (22... Ke8 23. Nxe6 Kf7 24. Nc5 Ra8 25. Rh3 Bd6 26. Ncb7 Bf5 27. Nxd6+ cxd6 28. Rh5) 23. Nxa6?! { (5.02 → 3.77) Inaccuracy. Rh3 was best. } { [%eval 3.77] } (23. Rh3 Bf2 24. Ke2 Bxe3 25. Kxe3 h5 26. Rg3 Rh6 27. Kf2 Re8 28. c4 h4) 23... Rb6 { [%eval 4.0] } 24. b5?? { (4.00 → -3.57) Blunder. Rh3 was best. } { [%eval -3.57] } (24. Rh3 Be1+ 25. Kxe1 Rxa6 26. Rg3 Bd3 27. Rxg7 Raa8 28. Rd1 Bb5 29. Ra1 Rab8) 24... Rxb5 { [%eval -3.61] } 25. Nc5 { [%eval -4.03] } 25... Rb2+ { [%eval -3.81] } 26. Kd1 { [%eval -3.91] } 26... Rhb8 { [%eval -3.44] } 27. Nab7+?! { (-3.44 → -4.79) Inaccuracy. a4 was best. } { [%eval -4.79] } (27. a4 Rxg2 28. Nab3 h5 29. a5 h4 30. a6 Ra2 31. Rg1 Ke7 32. c4 Kf7) 27... R8xb7 { [%eval -4.71] } 28. Nxb7+ { [%eval -4.7] } 28... Rxb7 { [%eval -4.46] } 29. c4 { [%eval -4.83] } 29... dxc4 { [%eval -4.9] } 30. Rxc4 { [%eval -4.76] } 30... Rb1+ { [%eval -4.67] } 31. Rc1 { [%eval -4.75] } 31... Rb2 { [%eval -4.96] } 32. a4 { [%eval -4.93] } 32... Bd3 { [%eval -4.41] } 33. Ra1 { [%eval -4.87] } 33... Bf2 { [%eval -3.95] } 34. a5?! { (-3.95 → -5.10) Inaccuracy. Ra3 was best. } { [%eval -5.1] } (34. Ra3 Ba6 35. Rh5 f5 36. g4 f4 37. exf4 Bxd4 38. f5 e5 39. g5 hxg5) 34... Bxe3 { [%eval -4.88] } 35. a6 { [%eval -4.94] } 35... Bxd4 { [%eval -4.85] } 36. Rh4 { [%eval -4.96] } 36... Ba7 { [%eval -4.74] } 37. Rg4 { [%eval -5.13] } 37... g5 { [%eval -5.05] } 38. Raa4?! { (-5.05 → -6.58) Inaccuracy. Ra3 was best. } { [%eval -6.58] } (38. Ra3 Bb5 39. Kc1 Rf2 40. Rb4 Kc5 41. Rab3 Bc4 42. Rb1 Ra2 43. R4b2 Rxa6) 38... c5 { [%eval -6.48] } 39. Ra3 { [%eval -7.25] } 39... c4 { [%eval -7.28] } 40. Kc1 { [%eval -7.45] } 40... Rc2+ { [%eval -7.53] } 41. Kd1 { [%eval -7.33] } 41... h5 { [%eval -7.03] } 42. Rg3? { (-7.03 → Mate in 3) Checkmate is now unavoidable. Rxd3+ was best. } { [%eval #-3] } (42. Rxd3+ cxd3 43. Re4 Rxg2 44. Ra4 f5 45. Ra3 Ke5 46. f4+ gxf4 47. Ra5+ Kf6) 42... Be3 { [%eval #-2] } 43. Ra1 { [%eval #-2] } 43... Rd2+ { [%eval #-2] } 44. Ke1 { [%eval #-2] } 44... Re2+ { [%eval #-2] } 45. Kd1 { [%eval #-2] } 45... Rd2+ { [%eval #-2] } 46. Ke1 { [%eval #-2] } 46... Rb2? { (Mate in 2 → -7.33) Lost forced checkmate sequence. c3 was best. } { [%eval -7.33] } (46... c3 47. a7 Bf2#) 47. a7 { [%eval #-4] } 47... Re2+ { [%eval #-4] } 48. Kd1 { [%eval #-4] } 48... Rd2+ { [%eval #-3] } 49. Ke1 { [%eval #-3] } 49... Re2+ { [%eval #-4] } 50. Kd1 { [%eval #-4] } 50... Rd2+ { [%eval #-3] } 51. Ke1 { [%eval #-3] } 51... Re2+?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. c3 was best. } { [%eval 0.0] } { The game is a draw. } (51... c3 52. Ra6+ Bxa6 53. a8=Q Bf2#) 1/2-1/2