FEN
[Event "rated Atomic game"]
[Site "https://lichess.org/WYLmt898"]
[Date "2024.10.04"]
[White "Deaking"]
[Black "KlausSchmadel"]
[Result "1-0"]
[GameId "WYLmt898"]
[UTCDate "2024.10.04"]
[UTCTime "07:25:58"]
[WhiteElo "1709"]
[BlackElo "1686"]
[WhiteRatingDiff "+21"]
[BlackRatingDiff "-5"]
[Variant "Atomic"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3 { [%eval 2.54] } 1... h6 { [%eval 2.98] } 2. e3?! { (2.98 → 2.24) Inaccuracy. d4 was best. } { [%eval 2.24] } (2. d4 d5 3. Na3 e6 4. e4 b5 5. g3 f5 6. f4 g6) 2... e6 { [%eval 2.57] } 3. Na3?? { (2.57 → -0.68) Blunder. Nc3 was best. } { [%eval -0.68] } (3. Nc3 Bb4 4. Qh5 g6 5. Bb5 c6 6. Qe5 Qh4 7. g3 Qf4) 3... a6?? { (-0.68 → 1.46) Blunder. Qh4 was best. } { [%eval 1.46] } (3... Qh4 4. g3 Qg4 5. f3 Qb4 6. c3 Qxb2 7. Nf4 b5 8. Bh3) 4. Bd3?? { (1.46 → -0.29) Blunder. g3 was best. } { [%eval -0.29] } (4. g3 Qf6 5. Nf4 Qxb2 6. Qf3 f5 7. Qxb7 g6 8. Bg2 h5 9. Bb7 Ba3) 4... Bb4 { [%eval -0.29] } 5. c3 { [%eval 0.09] } 5... Bxc3 { [%eval -0.62] } 6. Qa4 { [%eval -1.15] } 6... b5 { [%eval -1.07] } 7. Qb4?? { (-1.07 → -5.76) Blunder. Qf4 was best. } { [%eval -5.76] } (7. Qf4 Qf6) 7... d6 { [%eval -4.7] } 8. Qa5?! { (-4.70 → -6.52) Inaccuracy. Qe4 was best. } { [%eval -6.52] } (8. Qe4 Nc6 9. Nxb5 Bb7 10. Qh4 Qxh4 11. f3 c5 12. O-O c4 13. a4 Ne7) 8... Nf6?? { (-6.52 → 7.76) Blunder. Qh4 was best. } { [%eval 7.76] } (8... Qh4 9. Kd1) 9. Ng5 { [%eval 7.76] } 9... hxg5 { [%eval 7.69] } 10. Qxc7 { [%eval 7.76] } 10... Rc8 { [%eval 9.3] } 11. Nc2 { [%eval 7.76] } 11... O-O { [%eval 11.58] } 12. h4 { [%eval 11.48] } 12... Kh7 { [%eval 12.01] } 13. h5 { [%eval 12.1] } 13... f5 { [%eval 12.15] } 14. h6 { [%eval 11.49] } 14... g6 { [%eval 12.03] } 15. Rh3 { [%eval 10.84] } 15... e5 { [%eval 11.53] } 16. Nb4 { [%eval 11.63] } 16... a5 { [%eval 13.0] } 17. Nc6 { [%eval 13.13] } 17... d5 { [%eval 13.47] } 18. f4 { [%eval 12.8] } 18... exf4 { [%eval 12.6] } 19. b4 { [%eval 12.65] } 19... f4 { [%eval 13.3] } 20. Bb2 { [%eval 13.0] } 20... f3 { [%eval 14.1] } 21. Bf6 { [%eval 13.36] } 21... fxg2 { [%eval 12.75] } 22. Ne7 { [%eval 11.75] } 22... Rc2?! { (11.75 → Mate in 1) Checkmate is now unavoidable. Rxf6 was best. } { [%eval #1] } (22... Rxf6 23. Rc1) 23. Nxg6# { Game ends by variant rule. } 1-0