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[Event "Rated Antichess game"] [Site "https://lichess.org/WT2EGfKK"] [Date "2017.01.09"] [White "ikkeh"] [Black "GeorgeSkaki2174"] [Result "0-1"] [UTCDate "2017.01.09"] [UTCTime "15:57:11"] [WhiteElo "1611"] [BlackElo "1307"] [WhiteRatingDiff "-247"] [BlackRatingDiff "+65"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 b6 2. b3 c6?? { (0.50 → 2.58) Blunder. c5 was best. } (2... c5 3. d4) 3. a4?? { (2.58 → -1.00) Blunder. e3 was best. } (3. e3 b5 4. Bxb5 cxb5 5. b4 Nh6 6. c4 bxc4 7. Qg4 Nxg4 8. d3 cxd3 9. Bb2 Nxf2) 3... b5 4. axb5 cxb5 5. Rxa7 Rxa7 6. Na3?? { (-0.43 → -4.30) Blunder. c4 was best. } (6. c4 bxc4) 6... Rxa3 7. Bxa3 b4?! { (-2.93 → -1.64) Inaccuracy. e5 was best. } (7... e5 8. Bxf8) 8. Bxb4 Qa5?? { (-2.01 → 1.76) Blunder. e5 was best. } (8... e5 9. Bxf8) 9. Bxe7 Qxd2?? { (0.60 → 3.51) Blunder. Nxe7 was best. } (9... Nxe7 10. e3 Qxd2 11. Kxd2 Ba6 12. Bxa6 Nxa6 13. Qh5 Nb8 14. Qxh7 Rxh7 15. b4 Rxh2 16. Rxh2) 10. Qxd2?? { (3.51 → -1.33) Blunder. Kxd2 was best. } (10. Kxd2) 10... Kxe7?? { (-1.33 → 2.86) Blunder. Nxe7 was best. } (10... Nxe7 11. Qxd7) 11. Qxd7 Nxd7 12. f3?? { (1.33 → -3.85) Blunder. Bg2 was best. } (12. Bg2 Bb7) 12... Nb6?! { (-3.85 → -2.59) Inaccuracy. Kd6 was best. } (12... Kd6) 13. b4 Bh3?? { (-3.26 → Mate in 17) Checkmate is now unavoidable. Nd7 was best. } (13... Nd7 14. f4 g5 15. fxg5 Bh6 16. gxh6 Nxh6 17. b5 Ba6 18. bxa6 Ng4 19. Nf3 Nxh2 20. Nxh2) 14. Bxh3?? { (Mate in 17 → Mate in 9) Lost forced checkmate sequence. Nxh3 was best. } (14. Nxh3 Nd7 15. Ng5 Nh6 16. Nxh7 Rxh7 17. Rg1 Nc5 18. bxc5 f5 19. f4 g5 20. fxg5 Ng8) 14... f5?? { (Mate in 9 → 2.19) Lost forced checkmate sequence. Ke6 was best. } (14... Ke6 15. Bxe6 Bxb4 16. Bxf7 Bxe1 17. Bxg8 Bxg3 18. hxg3 Rxg8 19. Rxh7 Rd8 20. Rxg7 Rd3 21. cxd3) 15. Bxf5 Ke6?? { (1.81 → Mate in 11) Checkmate is now unavoidable. Na4 was best. } (15... Na4 16. Bxh7) 16. Bxh7 Bxb4 17. Bxg8 Bxe1 18. Bxe6 Rxh2 19. Rxh2 Bxg3 20. e3 Bxh2 21. f4?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Bg8 was best. } (21. Bg8 Bxg1 22. f4 Bxe3 23. c3 Bxf4 24. Bc4 Nxc4#) 21... Bxf4 22. exf4 g5 23. fxg5 Nd7 24. Bxd7# { Game ends by variant rule. } 0-1