FEN
[Event "Hourly Horde Arena"]
[Site "https://lichess.org/WPFfSBBm"]
[Date "2022.04.04"]
[White "gautamaa"]
[Black "ExploringChess"]
[Result "0-1"]
[GameId "WPFfSBBm"]
[UTCDate "2022.04.04"]
[UTCTime "16:11:43"]
[WhiteElo "1925"]
[BlackElo "1947"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+111"]
[BlackTitle "IM"]
[Variant "Horde"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. a5?? { (0.15 → -4.36) Blunder. h5 was best. } { [%eval -4.36] } (1. h5 a6) 1... e6 { [%eval -4.57] } 2. e5 { [%eval -4.87] } 2... exf5 { [%eval -5.03] } 3. gxf5 { [%eval -4.87] } 3... d6 { [%eval -5.06] } 4. g4 { [%eval -4.82] } 4... dxe5 { [%eval -4.9] } 5. dxe5 { [%eval -4.98] } 5... c6 { [%eval -4.01] } 6. b6 { [%eval -4.9] } 6... axb6 { [%eval -4.78] } 7. cxb6 { [%eval -5.84] } 7... c5 { [%eval -5.65] } 8. d4 { [%eval -5.43] } 8... cxb4 { [%eval -5.0] } 9. cxb4 { [%eval -5.56] } 9... Nc6 { [%eval -5.61] } 10. c5 { [%eval -6.03] } 10... Nxd4 { [%eval -6.01] } 11. exd4 { [%eval -5.81] } 11... Qxd4 { [%eval -5.93] } 12. c3?! { (-5.93 → -10.17) Inaccuracy. e3 was best. } { [%eval -10.17] } (12. e3) 12... Qd8?! { (-10.17 → -5.60) Inaccuracy. Qxf4 was best. } { [%eval -5.6] } (12... Qxf4 13. c2 Bxf5 14. gxf5 Qxe5 15. e4 Bxc5 16. bxc5 Qxc5 17. b4 Qe5 18. g3 Rxa5 19. bxa5) 13. d4 { [%eval -6.17] } 13... g6?! { (-6.17 → -4.42) Inaccuracy. Rxa5 was best. } { [%eval -4.42] } (13... Rxa5 14. d2 Ra6 15. h5 Bd7 16. h4 Ne7 17. e4 Nc8 18. a4 Nxb6 19. cxb6 Rxb6 20. d5) 14. e4?! { (-4.42 → -6.10) Inaccuracy. f6 was best. } { [%eval -6.1] } (14. f6) 14... h6?! { (-6.10 → -3.87) Inaccuracy. Rxa5 was best. } { [%eval -3.87] } (14... Rxa5) 15. fxg6 { [%eval -4.51] } 15... fxg6 { [%eval -4.57] } 16. gxh6? { (-4.57 → -7.90) Mistake. c2 was best. } { [%eval -7.9] } (16. c2) 16... Qxh4 { [%eval -8.17] } 17. g5 { [%eval -12.92] } 17... Nxh6 { [%eval -9.44] } 18. gxh6 { [%eval -9.4] } 18... Rxh6 { [%eval -7.67] } 19. e3 { [%eval -8.06] } 19... Bxh3 { [%eval -8.01] } 20. c6 { [%eval -9.01] } 20... bxc6 { [%eval -9.28] } 21. b7 { [%eval -11.19] } 21... Rb8 { [%eval -11.18] } 22. a6 { [%eval -11.51] } 22... Rh7 { [%eval -9.79] } 23. a4 { [%eval -9.89] } 23... Rhxb7 { [%eval -10.18] } 24. axb7 { [%eval -10.08] } 24... Rxb7 { [%eval -10.47] } 25. d5 { [%eval -12.13] } 25... cxd5 { [%eval -10.83] } 26. exd5 { [%eval -11.43] } 26... g5 { [%eval -10.86] } 27. b5 { [%eval -11.86] } 27... gxf4 { [%eval -12.36] } 28. e4 { [%eval -12.09] } 28... Bc5 { [%eval -12.18] } 29. d3 { [%eval -13.17] } 29... Bxf2 { [%eval -13.32] } 30. d4 { [%eval -17.0] } 30... Bxg1 { [%eval -16.76] } 31. a5 { [%eval -17.53] } 31... Bxh2 { [%eval -15.3] } 32. c4 { [%eval -15.24] } 32... Bd7 { [%eval -13.32] } 33. e6 { [%eval -16.82] } 33... Qe1 { [%eval -13.27] } 34. exd7+ { [%eval -14.12] } 34... Rxd7 { [%eval -13.56] } 35. b6 { [%eval -15.33] } 35... Qxa5 { [%eval -15.44] } 36. c3 { [%eval -17.68] } 36... Qxb6 { [%eval -17.98] } 37. c5 { [%eval -19.21] } 37... Qb5 { [%eval -18.76] } 38. c4 { [%eval -20.49] } 38... Qb4 { [%eval -20.02] } 39. e5 { [%eval -22.15] } 39... Bg1 { [%eval -21.87] } 40. e6 { [%eval -24.6] } 40... Bxd4 { [%eval -21.28] } 41. exd7+ { [%eval -21.91] } 41... Kxd7 { [%eval -21.56] } 42. c6+ { [%eval -23.32] } 42... Kc7 { [%eval -22.34] } 43. a3 { [%eval -24.86] } 43... Qxb3 { [%eval -24.92] } 44. g3 { [%eval -33.94] } 44... Bxb2 { [%eval -25.87] } 45. gxf4 { [%eval -31.06] } 45... Bxa1 { [%eval -30.45] } 46. f5 { [%eval -34.81] } 46... Qxc4 { [%eval -35.5] } 47. f6?! { (-35.50 → Mate in 11) Checkmate is now unavoidable. d6+ was best. } { [%eval #-11] } (47. d6+ Kxc6) 47... Qxd5 { [%eval #-10] } 48. f7 { [%eval #-9] } 48... Qxf7 { [%eval #-8] } 49. f4 { [%eval #-8] } 49... Qxf4 { [%eval #-7] } 50. a4 { [%eval #-7] } 50... Qxf1 { [%eval #-6] } 51. h3 { [%eval #-5] } 51... Qxh3 { [%eval #-4] } 52. b2 { [%eval #-4] } 52... Bxb2 { [%eval #-3] } 53. a5 { [%eval #-3] } 53... Qa3 { [%eval #-2] } 54. a6 { [%eval #-2] } 54... Qa5 { [%eval #-2] } 55. a7 { [%eval #-2] } 55... Kxc6 { [%eval #-1] } 56. a8=Q+ { [%eval #-1] } 56... Qxa8# { Game ends by variant rule. } 0-1
