FEN
[Event "Hourly Blitz Arena"]
[Site "https://lichess.org/WLwdfuwc"]
[Date "2026.04.05"]
[Round "-"]
[White "tomcio1986"]
[Black "sigmailiya"]
[Result "1/2-1/2"]
[GameId "WLwdfuwc"]
[UTCDate "2026.04.05"]
[UTCTime "11:38:22"]
[WhiteElo "2226"]
[BlackElo "1810"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+6"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "C25"]
[Opening "Vienna Game: Anderssen Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nc3 { [%eval 0.08] } 2... Bc5 { [%eval 0.38] } { C25 Vienna Game: Anderssen Defense } 3. f4 { [%eval 0.0] } 3... d6 { [%eval 0.14] } 4. Nf3 { [%eval 0.0] } 4... Bg4 { [%eval 0.43] } 5. Bc4 { [%eval 0.02] } 5... Nc6 { [%eval 0.0] } 6. Bb5?! { (0.00 → -0.84) Inaccuracy. h3 was best. } { [%eval -0.84] } (6. h3 Bxf3 7. Qxf3 Nf6 8. Bb5 exf4 9. Na4 Nd7 10. Qxf4 Nd4) 6... Ne7 { [%eval -0.62] } 7. d3? { (-0.62 → -1.98) Mistake. f5 was best. } { [%eval -1.98] } (7. f5 a6 8. Ba4 O-O 9. h3 Bxf3 10. Qxf3 Nd4 11. Qg4 Kh8) 7... a6 { [%eval -1.74] } 8. Bxc6+ { [%eval -1.85] } 8... Nxc6 { [%eval -1.62] } 9. Nd5 { [%eval -1.54] } 9... Nd4 { [%eval -1.04] } 10. c3? { (-1.04 → -2.84) Mistake. h4 was best. } { [%eval -2.84] } (10. h4 c6 11. Ne3 Bxf3 12. gxf3 exf4 13. Ng2 d5 14. c3 Ne6 15. d4 Be7) 10... Nxf3+? { (-2.84 → -1.41) Mistake. Bxf3 was best. } { [%eval -1.41] } (10... Bxf3 11. gxf3 Qh4+ 12. Kf1 Qh3+ 13. Kf2 Nc2+ 14. d4 exd4 15. b4 Ba7 16. cxd4) 11. gxf3 { [%eval -1.4] } 11... Qh4+ { [%eval -1.14] } 12. Kd2 { [%eval -1.3] } 12... Qf2+ { [%eval -1.14] } 13. Qe2 { [%eval -1.08] } 13... Bxf3?? { (-1.08 → 4.73) Blunder. Qxf3 was best. } { [%eval 4.73] } (13... Qxf3 14. Qxf3 Bxf3 15. Rf1 Bg2 16. Re1 c6 17. Nc7+ Kd7 18. Nxa8 exf4 19. d4) 14. Qxf2 { [%eval 4.55] } 14... Bxf2 { [%eval 4.52] } 15. Rf1 { [%eval 4.57] } 15... Bxe4 { [%eval 4.89] } 16. dxe4?! { (4.89 → 3.90) Inaccuracy. Nxc7+ was best. } { [%eval 3.9] } (16. Nxc7+ Kd7 17. Nxa8 Bg6 18. Rxf2 Rxa8 19. c4 f5 20. fxe5 dxe5 21. a4 Re8) 16... Bb6 { [%eval 3.93] } 17. Nxb6 { [%eval 3.84] } 17... cxb6 { [%eval 3.77] } 18. fxe5 { [%eval 3.33] } 18... dxe5 { [%eval 3.4] } 19. Ke3 { [%eval 3.16] } 19... O-O { [%eval 3.32] } 20. Bd2 { [%eval 3.11] } 20... Rfd8 { [%eval 3.04] } 21. Rad1 { [%eval 2.8] } 21... f6 { [%eval 2.65] } 22. Bc1 { [%eval 2.64] } 22... Kf7 { [%eval 2.84] } 23. Ke2 { [%eval 2.62] } 23... Ke6 { [%eval 2.56] } 24. Be3 { [%eval 2.61] } 24... b5 { [%eval 2.63] } 25. Bb6 { [%eval 2.44] } 25... Rxd1 { [%eval 2.37] } 26. Rxd1 { [%eval 2.49] } 26... g5?! { (2.49 → 3.32) Inaccuracy. Rc8 was best. } { [%eval 3.32] } (26... Rc8 27. Kf3 Rc6 28. Bf2 Rd6 29. Rg1 g6 30. Ke2 Rc6 31. h4 b4 32. Be1) 27. Rd8 { [%eval 3.34] } 27... Rxd8 { [%eval 3.26] } 28. Bxd8 { [%eval 3.07] } 28... h5 { [%eval 2.91] } 29. Kf3 { [%eval 2.62] } 29... Kf7 { [%eval 3.35] } 30. h3 { [%eval 3.35] } 30... Ke6 { [%eval 3.21] } 31. Bb6 { [%eval 3.07] } 31... Kf7 { [%eval 2.86] } 32. Bf2 { [%eval 2.7] } 32... Ke6 { [%eval 2.81] } 33. Ke3 { [%eval 2.61] } 33... f5? { (2.61 → 4.78) Mistake. Kd7 was best. } { [%eval 4.78] } (33... Kd7 34. h4) 34. exf5+ { [%eval 4.32] } 34... Kxf5 { [%eval 4.36] } 35. Kf3 { [%eval 3.78] } 35... e4+ { [%eval 3.55] } 36. Kg3 { [%eval 3.6] } 36... h4+ { [%eval 3.18] } 37. Kg2 { [%eval 3.76] } 37... Kf4 { [%eval 3.97] } 38. Bb6 { [%eval 3.64] } 38... e3 { [%eval 3.46] } 39. b3 { [%eval 3.39] } 39... Ke4 { [%eval 4.1] } 40. Bd8 { [%eval 3.6] } 40... Kf4 { [%eval 3.91] } 41. a4 { [%eval 3.68] } 41... bxa4 { [%eval 3.82] } 42. bxa4 { [%eval 3.91] } 42... b5?! { (3.91 → 5.39) Inaccuracy. g4 was best. } { [%eval 5.39] } (42... g4 43. a5) 43. a5 { [%eval 5.75] } 43... g4 { [%eval 5.58] } 44. Bxh4?? { (5.58 → 0.00) Blunder. hxg4 was best. } { [%eval 0.0] } (44. hxg4 h3+ 45. Kxh3 e2 46. Bh4 Ke4 47. Kg2 Kf4 48. Be1 Kxg4 49. Kf2 Kf4) 44... gxh3+ { [%eval 0.0] } 45. Kxh3 { [%eval 0.0] } 45... Ke4 { [%eval 0.0] } 46. Kg2 { [%eval 0.0] } 46... Kd3 { [%eval 0.0] } 47. Kf3 { [%eval 0.0] } 47... Kxc3 { [%eval 0.0] } 48. Kxe3 { [%eval 0.0] } 48... b4 { [%eval 0.0] } 49. Be1+ { [%eval 0.0] } 49... Kc4 { [%eval 0.0] } 50. Kd2 { [%eval 0.0] } 50... Kb5 { [%eval 0.0] } 51. Kc2 { [%eval 0.0] } 51... Kxa5 { [%eval 0.0] } 52. Kb3 { [%eval 0.0] } 52... Kb5 { [%eval 0.0] } 53. Bxb4 { [%eval 0.0] } 53... a5 { [%eval 0.0] } 54. Bxa5 { [%eval 0.0] } { The game is a draw. } 1/2-1/2
