- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/WIf4dPLx"] [Date "2023.04.09"] [Round "-"] [White "Siddharth_106"] [Black "Iga_nitka"] [Result "1/2-1/2"] [GameId "WIf4dPLx"] [UTCDate "2023.04.09"] [UTCTime "07:26:40"] [WhiteElo "919"] [BlackElo "928"] [WhiteRatingDiff "+0"] [BlackRatingDiff "-1"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C44"] [Opening "Scotch Game: Scotch Gambit, Dubois Réti Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.35] } 2. Nf3 { [%eval 0.29] } 2... Nc6 { [%eval 0.32] } 3. d4 { [%eval 0.13] } 3... Nf6?! { (0.13 → 1.05) Inaccuracy. exd4 was best. } { [%eval 1.05] } (3... exd4 4. Nxd4 Nf6 5. Nxc6 bxc6 6. Nc3 Bb4 7. Bd3 d5 8. exd5) 4. Bc4?! { (1.05 → 0.00) Inaccuracy. dxe5 was best. } { [%eval 0.0] } (4. dxe5 Nxe4 5. Bc4 d6 6. Bxf7+ Kxf7 7. Qd5+ Be6 8. Qxe4 h6) 4... exd4 { [%eval -0.13] } { C44 Scotch Game: Scotch Gambit, Dubois Réti Defense } 5. Nxd4?! { (-0.13 → -0.82) Inaccuracy. e5 was best. } { [%eval -0.82] } (5. e5 d5 6. Bb5 Ne4 7. Nxd4 Bd7 8. Bxc6 bxc6 9. O-O Be7) 5... Nxe4 { [%eval -0.7] } 6. Nxc6 { [%eval -0.86] } 6... bxc6 { [%eval -0.8] } 7. Qf3? { (-0.80 → -2.47) Mistake. Qe2 was best. } { [%eval -2.47] } (7. Qe2 Qe7 8. O-O Nd6 9. Be3 Nf5 10. Nc3 Nxe3 11. fxe3 f6) 7... d5 { [%eval -2.32] } 8. Bb3 { [%eval -2.7] } 8... Bb4+?! { (-2.70 → -2.04) Inaccuracy. Qh4 was best. } { [%eval -2.04] } (8... Qh4 9. h3 Bd6 10. O-O O-O 11. Nc3 Ng5 12. Bxg5 Qxg5 13. Ne2 Rb8 14. c3 h5 15. Rad1) 9. c3 { [%eval -2.02] } 9... Bc5 { [%eval -2.0] } 10. c4?? { (-2.00 → -6.79) Blunder. Be3 was best. } { [%eval -6.79] } (10. Be3 O-O 11. O-O Ng5 12. Qf4 Bxe3 13. fxe3 Ba6 14. Re1 Ne6 15. Qa4 Bb5 16. Qa5 Bd3) 10... Bxf2+ { [%eval -6.88] } 11. Kf1 { [%eval -7.26] } 11... O-O { [%eval -7.18] } 12. cxd5?! { (-7.18 → -14.50) Inaccuracy. Nc3 was best. } { [%eval -14.5] } (12. Nc3 Bc5 13. Be3 Ng5 14. Bxg5 Qxg5 15. h4 Qh6 16. h5 Ba6 17. Rh4 Rae8 18. Qf4 Re6) 12... cxd5 { [%eval -8.25] } 13. Nd2 { [%eval -10.19] } 13... Nxd2+?! { (-10.19 → -6.60) Inaccuracy. Ba6+ was best. } { [%eval -6.6] } (13... Ba6+ 14. Bc4 Nxd2+ 15. Bxd2 dxc4 16. Qxf2 c3+ 17. Kg1 Qxd2 18. bxc3 Qxc3 19. Re1 Rad8 20. h4) 14. Bxd2 { [%eval -6.68] } 14... Bd4 { [%eval -6.53] } 15. Ke1?! { (-6.53 → -11.08) Inaccuracy. g4 was best. } { [%eval -11.08] } (15. g4 Qd7 16. Bc3 Bxc3 17. bxc3 Bb7 18. Kf2 Qd6 19. Rhe1 Qxh2+ 20. Qg2 Qd6 21. Qg3 Qb6+) 15... Bxb2 { [%eval -8.55] } 16. Rd1 { [%eval -9.17] } 16... Qe8+?! { (-9.17 → -5.87) Inaccuracy. Re8+ was best. } { [%eval -5.87] } (16... Re8+ 17. Be3 Bg4 18. Qf4 Bxd1 19. Kxd1 Qd7 20. Rf1 Re6 21. Bc2 Be5 22. Qf2 Rf6 23. Qe2) 17. Be3?! { (-5.87 → -10.02) Inaccuracy. Kf2 was best. } { [%eval -10.02] } (17. Kf2 Bd4+ 18. Kg3 Qe6 19. Bc2 c5 20. Bf4 Qf6 21. Qxd5 Be6 22. Qf3 Bxa2 23. h4 Rad8) 17... Bc3+?! { (-10.02 → -5.39) Inaccuracy. d4 was best. } { [%eval -5.39] } (17... d4 18. Kf2 Qxe3+ 19. Qxe3 dxe3+ 20. Kxe3 Bg4 21. Rd2 Ba3 22. Kf4 Bc8 23. Rc2 Rb8 24. Rd1) 18. Rd2? { (-5.39 → -11.06) Mistake. Kf2 was best. } { [%eval -11.06] } (18. Kf2 c6 19. Bc5 Ba5 20. Rc1 Bb6 21. Rhe1 Qd8 22. Kg1 Bxc5+ 23. Rxc5 Qd6 24. Qf2 a5) 18... Bxd2+ { [%eval -7.95] } 19. Kxd2 { [%eval -8.31] } 19... Qd8 { [%eval -7.71] } 20. Rf1 { [%eval -8.49] } 20... d4 { [%eval -7.52] } 21. Bxf7+ { [%eval -9.42] } 21... Kh8 { [%eval -9.34] } 22. Bxd4 { [%eval -14.0] } 22... Qxd4+ { [%eval -13.5] } 23. Kc2 { [%eval -13.64] } 23... Qd7 { [%eval -8.95] } 24. Bb3 { [%eval -13.78] } 24... Rxf3 { [%eval -12.88] } 25. Rxf3 { [%eval -13.29] } 25... Qc6+ { [%eval -12.3] } 26. Kb2 { [%eval -12.5] } 26... Bg4 { [%eval -13.5] } 27. Rf4 { [%eval -14.12] } 27... Be6 { [%eval -12.12] } 28. Bc2?! { (-12.12 → Mate in 13) Checkmate is now unavoidable. Bxe6 was best. } { [%eval #-13] } (28. Bxe6 Qxe6 29. a3 Rb8+ 30. Rb4 Rd8 31. Rf4 Qe2+ 32. Kb3 Rd3+ 33. Ka4 Qc2+ 34. Kb5 Qb3+) 28... Qxg2?! { (Mate in 13 → -14.85) Lost forced checkmate sequence. Rb8+ was best. } { [%eval -14.85] } (28... Rb8+ 29. Bb3 Qxg2+ 30. Ka3 Qg1 31. Rc4 Bxc4 32. Kb2 Qxh2+ 33. Kc3 Bxb3 34. axb3 Qg3+ 35. Kd2) 29. Kb1?! { (-14.85 → Mate in 11) Checkmate is now unavoidable. Rb4 was best. } { [%eval #-11] } (29. Rb4 Qxh2 30. Kc1 Qg1+ 31. Kb2 Qe3 32. a3 Qe5+ 33. Kb1 Rf8 34. Re4 Rf1+ 35. Bd1 Qxe4+) 29... Qxh2 { [%eval #-10] } 30. Be4 { [%eval #-6] } 30... Qxf4 { [%eval #-5] } 31. Bxa8 { [%eval #-5] } 31... Qe4+? { (Mate in 5 → -9.75) Lost forced checkmate sequence. Bf5+ was best. } { [%eval -9.75] } (31... Bf5+ 32. Kb2 Qb4+ 33. Kc1 Qc3+ 34. Kd1 Bg4+ 35. Bf3 Bxf3#) 32. Kc1? { (-9.75 → Mate in 11) Checkmate is now unavoidable. Bxe4 was best. } { [%eval #-11] } (32. Bxe4 g5 33. Kc2 Kg7 34. Bc6 Kf6 35. Kc3 Ke5 36. Bd7 Bxd7 37. Kd2 Kf6 38. Ke1) 32... h5?! { (Mate in 11 → -10.99) Lost forced checkmate sequence. Qxa8 was best. } { [%eval -10.99] } (32... Qxa8 33. Kc2 Qg2+ 34. Kd3 Qxa2 35. Ke3 Qa3+ 36. Ke2 h5 37. Kd2 h4 38. Kd1 h3 39. Kd2) 33. Kb2?! { (-10.99 → Mate in 8) Checkmate is now unavoidable. Bxe4 was best. } { [%eval #-8] } (33. Bxe4 g5 34. Bf3 h4 35. Bc6 Kg7 36. Kd1 Kf6 37. Ke2 Ke5 38. Kf3 Kf5 39. Kg2 Kf4) 33... h4?! { (Mate in 8 → -11.52) Lost forced checkmate sequence. Qxa8 was best. } { [%eval -11.52] } (33... Qxa8 34. Kc2 h4 35. Kc3 h3 36. Kd2 h2 37. Ke3 h1=Q 38. Kd2 Qad5+ 39. Ke2 Qdf3+ 40. Kd2) 34. Bxe4 { [%eval -11.12] } 34... h3 { [%eval -11.61] } 35. a4 { [%eval -12.37] } 35... Kg8 { [%eval -12.01] } 36. Kc3 { [%eval -11.86] } 36... Kf7 { [%eval -11.62] } 37. Kb4 { [%eval -13.82] } 37... g6 { [%eval -12.38] } 38. Ka5 { [%eval -13.35] } 38... Kf6 { [%eval -14.32] } 39. Ka6 { [%eval -14.34] } 39... Bb3 { [%eval -14.79] } 40. a5 { [%eval -15.67] } 40... Bc4+ { [%eval -12.59] } 41. Kxa7 { [%eval -12.6] } 41... Ke5 { [%eval -12.33] } 42. Bb7 { [%eval -12.91] } 42... Kd6 { [%eval -13.35] } 43. Kb8?! { (-13.35 → Mate in 9) Checkmate is now unavoidable. Bf3 was best. } { [%eval #-9] } (43. Bf3 Bd5 44. Bxd5 Kxd5 45. Kb7 h2 46. Kxc7 h1=R 47. Kb6 g5 48. Kb7 Ra1 49. a6 g4) 43... Kc5?! { (Mate in 9 → -12.62) Lost forced checkmate sequence. c6 was best. } { [%eval -12.62] } (43... c6 44. a6 Bxa6 45. Kc8 h2 46. Bxa6 h1=Q 47. Bd3 Qh8+ 48. Kb7 Qb2+ 49. Ka8 Kc7 50. Bb5) 44. Kxc7 { [%eval -12.61] } 44... h2 { [%eval -18.66] } 45. Kd7 { [%eval -30.27] } 45... g5 { [%eval -17.55] } 46. Ke7 { [%eval -28.86] } 46... Kd4 { [%eval -12.61] } 47. Kf6 { [%eval -20.05] } 47... g4 { [%eval -16.82] } 48. Kf5 { [%eval #-27] } 48... g3?! { (Mate in 27 → -16.92) Lost forced checkmate sequence. Bd5 was best. } { [%eval -16.92] } (48... Bd5 49. a6 h1=Q 50. Bxd5 Kxd5 51. a7 Qh7+ 52. Kf4 Qc7+ 53. Kf5 Qxa7 54. Kg5 Qg7+ 55. Kh5) 49. Kf4?! { (-16.92 → Mate in 17) Checkmate is now unavoidable. a6 was best. } { [%eval #-17] } (49. a6 Bxa6 50. Bg2 Ke3 51. Ke6 Bf1 52. Bd5 g2 53. Kd6 h1=Q 54. Bxg2 Qh6+ 55. Kd7 Bxg2) 49... g2?? { (Mate in 17 → 0.00) Lost forced checkmate sequence. Bd5 was best. } { [%eval 0.0] } (49... Bd5 50. Bxd5 Kxd5 51. Kxg3 h1=Q 52. Kg4 Qa1 53. Kf4 Qxa5 54. Kf3 Qa6 55. Ke3 Qa3+ 56. Kf4) 50. Bxg2 { [%eval 0.0] } 50... Kd3 { [%eval 0.0] } 51. Kg3 { [%eval 0.0] } 51... Kc3 { [%eval 0.0] } 52. Kxh2 { [%eval 0.0] } 52... Kb3 { [%eval 0.0] } 53. Kg1 { [%eval 0.02] } 53... Kb4 { [%eval 0.0] } 54. Bf1 { [%eval 0.0] } 54... Bxf1 { [%eval 0.0] } 55. Kxf1 { [%eval 0.0] } 55... Kxa5 { [%eval 0.0] } { The game is a draw. } 1/2-1/2