FEN
[Event "rated rapid game"]
[Site "https://lichess.org/WEwgj5Pw"]
[Date "2023.04.28"]
[Round "-"]
[White "SeanFox69"]
[Black "torocaderto"]
[Result "0-1"]
[GameId "WEwgj5Pw"]
[UTCDate "2023.04.28"]
[UTCTime "21:16:53"]
[WhiteElo "777"]
[BlackElo "919"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+9"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Accelerated London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.27] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Nc6?! { (0.00 → 0.59) Inaccuracy. c5 was best. } { [%eval 0.59] } (2... c5 3. e3 Nf6 4. Nf3 Nc6 5. Nbd2 Qb6 6. dxc5 Qxb2 7. Rb1) 3. Nf3 { [%eval 0.4] } 3... Nf6 { [%eval 0.55] } 4. e3 { [%eval 0.39] } 4... Bf5?! { (0.39 → 0.95) Inaccuracy. Bg4 was best. } { [%eval 0.95] } (4... Bg4 5. c4 e6 6. a3 Bd6 7. Bg5 h6 8. Bh4 Be7 9. h3) 5. g4?? { (0.95 → -2.09) Blunder. Bb5 was best. } { [%eval -2.09] } (5. Bb5 Bd7 6. c4 e6 7. Nc3 Bb4 8. O-O Bxc3 9. bxc3 O-O) 5... Bg6?? { (-2.09 → 0.37) Blunder. Bxg4 was best. } { [%eval 0.37] } (5... Bxg4 6. Be2 g6 7. Nbd2 Bg7 8. c4 O-O 9. Rc1 e6 10. O-O) 6. h3?! { (0.37 → -0.31) Inaccuracy. Ne5 was best. } { [%eval -0.31] } (6. Ne5) 6... Ne4 { [%eval -0.1] } 7. Bd3 { [%eval -0.32] } 7... e5? { (-0.32 → 0.82) Mistake. f6 was best. } { [%eval 0.82] } (7... f6 8. Nbd2) 8. dxe5 { [%eval 0.36] } 8... Nxf2?? { (0.36 → 4.43) Blunder. Qe7 was best. } { [%eval 4.43] } (8... Qe7 9. Qe2) 9. Kxf2 { [%eval 4.26] } 9... Bxd3 { [%eval 4.96] } 10. cxd3 { [%eval 4.13] } 10... Bc5?! { (4.13 → 5.18) Inaccuracy. f6 was best. } { [%eval 5.18] } (10... f6 11. d4 g5 12. Bg3 fxe5 13. Nxe5 Bd6 14. Kg2 Bxe5 15. dxe5 d4 16. Qb3 Rf8 17. Rd1) 11. d4 { [%eval 5.34] } 11... Bb6 { [%eval 5.42] } 12. Nc3 { [%eval 5.34] } 12... O-O { [%eval 5.39] } 13. b4 { [%eval 4.66] } 13... Nxb4 { [%eval 4.71] } 14. Rb1 { [%eval 4.53] } 14... Nc6 { [%eval 4.26] } 15. Bg5 { [%eval 4.38] } 15... Qd7 { [%eval 4.37] } 16. Qd3 { [%eval 4.01] } 16... Rfe8 { [%eval 4.23] } 17. e4?? { (4.23 → 1.54) Blunder. Rhg1 was best. } { [%eval 1.54] } (17. Rhg1 Na5 18. Kg2 Nc4 19. Bf4 Ba5 20. Ng5 f5 21. e6 Rxe6 22. Qxf5 Nxe3+ 23. Bxe3) 17... g6?? { (1.54 → 5.90) Blunder. dxe4 was best. } { [%eval 5.9] } (17... dxe4) 18. exd5?! { (5.90 → 3.93) Inaccuracy. Nxd5 was best. } { [%eval 3.93] } (18. Nxd5 Qxd5 19. exd5 Nxe5 20. Nxe5 Rxe5 21. Bf6 Rxd5 22. Kg2 Rd6 23. Be5 Re6 24. Rhf1 Rf8) 18... Ne7?! { (3.93 → 5.85) Inaccuracy. Nxe5 was best. } { [%eval 5.85] } (18... Nxe5 19. Nxe5 Rxe5 20. Rxb6 Rxg5 21. Rf6 Qe7 22. Rf3 f5 23. gxf5 Rf8 24. Rg1 Rxg1 25. Kxg1) 19. Na4?? { (5.85 → 0.00) Blunder. Qc4 was best. } { [%eval 0.0] } (19. Qc4 Rad8 20. Bxe7 Qxe7 21. Kg2 Qa3 22. Rhf1 c5 23. dxc5 Rc8 24. Ne4 Rxc5 25. Qe2 f5) 19... Nxd5?? { (0.00 → 4.18) Blunder. Qxa4 was best. } { [%eval 4.18] } (19... Qxa4 20. Kg3 Nxd5 21. h4 Re6 22. h5 Rf8 23. hxg6 fxg6 24. Rb3 Rc6 25. Qe4 Nc3 26. Rxc3) 20. Nxb6 { [%eval 3.45] } 20... axb6 { [%eval 3.5] } 21. Bf6?? { (3.50 → -0.11) Blunder. a3 was best. } { [%eval -0.11] } (21. a3 Ra4 22. Bc1 Rea8 23. Kg3 Qc6 24. Rb3 Rc4 25. Bd2 Raa4 26. Rf1 b5 27. Re1 Qd7) 21... Rxa2+ { [%eval -0.16] } 22. Kf1 { [%eval -0.6] } 22... Nf4?? { (-0.60 → 1.62) Blunder. Qc6 was best. } { [%eval 1.62] } (22... Qc6 23. Bg5) 23. d5?? { (1.62 → -10.02) Blunder. Qe3 was best. } { [%eval -10.02] } (23. Qe3 Ne6 24. Kg1 Rea8 25. Rh2 R8a3 26. Qe4 Ra1 27. Rxa1 Rxa1+ 28. Kf2 Qa4 29. Kg3 Ra3) 23... Nxd3 { [%eval -9.58] } 24. Ng5? { (-9.58 → Mate in 5) Checkmate is now unavoidable. Rh2 was best. } { [%eval #-5] } (24. Rh2 Qxd5 25. Nd2 Nf4 26. Bg5 Qd3+ 27. Kg1 Nxh3+ 28. Rxh3 Qxh3 29. Rb5 Qxg4+ 30. Kf1 c5) 24... Nf2? { (Mate in 5 → -8.31) Lost forced checkmate sequence. Qxd5 was best. } { [%eval -8.31] } (24... Qxd5 25. Rb2 Rxb2 26. Rh2 Rxh2 27. Ne4 Qxe4 28. Bh4 Rh1#) 25. e6 { [%eval -8.35] } 25... fxe6 { [%eval -8.68] } 26. dxe6? { (-8.68 → Mate in 5) Checkmate is now unavoidable. Rb2 was best. } { [%eval #-5] } (26. Rb2 Rxb2 27. Bxb2 Nxh1 28. Nxh7 Kxh7 29. Ke2 Qxd5 30. Ba1 Rf8 31. Bg7 Kxg7 32. Ke3 Rf3+) 26... Rxe6 { [%eval #-6] } 27. Nxe6 { [%eval #-5] } 27... Qxe6 { [%eval #-8] } 28. Rh2 { [%eval #-4] } 28... Qxf6 { [%eval #-4] } 29. Rxf2 { [%eval #-1] } 29... Qxf2# { Black wins by checkmate. } 0-1