- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/W5SLrunA"] [Date "2026.01.15"] [Round "-"] [White "Esnecesarioperder"] [Black "pablo964b"] [Result "1/2-1/2"] [GameId "W5SLrunA"] [UTCDate "2026.01.15"] [UTCTime "20:33:23"] [WhiteElo "2486"] [BlackElo "2338"] [WhiteRatingDiff "-2"] [BlackRatingDiff "+2"] [Variant "Standard"] [TimeControl "180+2"] [ECO "A05"] [Opening "Zukertort Opening: Nimzo-Larsen Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.1] } 1... Nf6 { [%eval 0.18] } 2. b3 { [%eval 0.0] } { A05 Zukertort Opening: Nimzo-Larsen Variation } 2... c5 { [%eval 0.0] } 3. Bb2 { [%eval 0.0] } 3... Nc6 { [%eval 0.0] } 4. e3 { [%eval 0.0] } 4... g6 { [%eval 0.0] } 5. Bb5 { [%eval 0.0] } 5... Bg7 { [%eval 0.04] } 6. O-O { [%eval 0.0] } 6... O-O { [%eval 0.0] } 7. d4 { [%eval -0.11] } 7... cxd4 { [%eval -0.04] } 8. exd4 { [%eval -0.15] } 8... d5 { [%eval -0.16] } 9. Bxc6 { [%eval -0.12] } 9... bxc6 { [%eval -0.14] } 10. Nbd2 { [%eval -0.15] } 10... Ba6 { [%eval 0.16] } 11. Re1 { [%eval 0.17] } 11... e6 { [%eval 0.36] } 12. b4 { [%eval 0.3] } 12... Rb8 { [%eval 0.56] } 13. Nb3 { [%eval 0.37] } 13... Ne4 { [%eval 0.36] } 14. Nfd2 { [%eval 0.26] } 14... Nd6 { [%eval 0.33] } 15. a3 { [%eval 0.25] } 15... Bc4 { [%eval 0.26] } 16. Na5 { [%eval 0.32] } 16... Rc8 { [%eval 0.34] } 17. Ndxc4 { [%eval -0.06] } 17... Nxc4 { [%eval -0.08] } 18. Nxc4 { [%eval -0.08] } 18... dxc4 { [%eval -0.16] } 19. c3 { [%eval -0.08] } 19... Qd5 { [%eval 0.07] } 20. Qe2 { [%eval 0.0] } 20... Rfe8 { [%eval -0.02] } 21. Qe4 { [%eval -0.19] } 21... a5 { [%eval -0.16] } 22. f4 { [%eval -0.4] } 22... Ra8 { [%eval -0.42] } 23. Qxd5 { [%eval -0.38] } 23... cxd5 { [%eval -0.46] } 24. a4?! { (-0.46 → -1.55) Inaccuracy. Reb1 was best. } { [%eval -1.55] } (24. Reb1 Reb8) 24... axb4 { [%eval -1.52] } 25. cxb4 { [%eval -1.46] } 25... c3 { [%eval -1.1] } 26. Bxc3 { [%eval -1.38] } 26... Rec8 { [%eval -1.39] } 27. Bd2 { [%eval -1.47] } 27... Bxd4+ { [%eval -1.08] } 28. Be3?! { (-1.08 → -1.97) Inaccuracy. Kf1 was best. } { [%eval -1.97] } (28. Kf1 Bxa1 29. Rxa1 Kf8 30. a5 Rcb8 31. Be3 Ke8 32. Bc5 Ra6 33. Ke2 Kd7) 28... Bxa1 { [%eval -2.12] } 29. Rxa1 { [%eval -2.2] } 29... Rc4 { [%eval -2.31] } 30. Bc5 { [%eval -2.32] } 30... Rxf4 { [%eval -2.25] } 31. a5 { [%eval -2.05] } 31... Rc4 { [%eval -2.23] } 32. a6 { [%eval -1.84] } 32... Rxc5?? { (-1.84 → -0.01) Blunder. e5 was best. } { [%eval -0.01] } (32... e5) 33. bxc5 { [%eval -0.06] } 33... Kf8 { [%eval -0.11] } 34. a7 { [%eval -0.02] } 34... Ke7 { [%eval -0.01] } 35. Kf2 { [%eval -0.03] } 35... Kd7 { [%eval -0.06] } 36. Ra6 { [%eval -0.04] } 36... Kc7 { [%eval 0.0] } 37. c6 { [%eval 0.0] } 37... e5 { [%eval 0.0] } 38. g4 { [%eval 0.0] } 38... f5 { [%eval 0.0] } 39. g5 { [%eval 0.0] } 39... d4 { [%eval 0.0] } 40. Kf3 { [%eval -0.01] } 40... e4+ { [%eval -0.01] } 41. Kf4?? { (-0.01 → -2.43) Blunder. Kf2 was best. } { [%eval -2.43] } (41. Kf2) 41... d3?? { (-2.43 → 0.00) Blunder. Kd6 was best. } { [%eval 0.0] } (41... Kd6 42. h3) 42. Ke3 { [%eval 0.0] } 42... f4+ { [%eval 0.0] } 43. Kxe4 { [%eval 0.0] } 43... d2 { [%eval 0.0] } 44. Ra1 { [%eval 0.0] } 44... Kxc6 { [%eval 0.0] } 45. Rd1 { [%eval 0.0] } 45... Rxa7 { [%eval 0.0] } 46. Kxf4 { [%eval -0.31] } 46... Rd7 { [%eval -0.13] } 47. Ke3 { [%eval -0.15] } 47... Rd5 { [%eval 0.0] } 48. h4 { [%eval -0.16] } 48... Kd6 { [%eval 0.0] } 49. Rxd2 { [%eval 0.0] } 49... Rxd2 { [%eval 0.0] } 50. Kxd2 { [%eval 0.0] } 50... Ke5 { [%eval 0.0] } 51. Ke3 { [%eval 0.0] } 51... Kf5 { [%eval 0.0] } 52. Kf3 { [%eval 0.0] } 52... Ke5 { [%eval 0.0] } 53. Kg4 { [%eval 0.0] } 53... Ke4 { [%eval 0.0] } 54. h5 { [%eval 0.0] } 54... Ke5 { [%eval 0.0] } 55. hxg6 { [%eval 0.0] } 55... hxg6 { [%eval 0.0] } 56. Kf3 { [%eval 0.0] } 56... Kf5 { [%eval 0.0] } 57. Kf2 { [%eval 0.0] } 57... Kg4 { [%eval 0.0] } 58. Kg2 { [%eval 0.0] } 58... Kxg5 { [%eval 0.0] } 59. Kg3 { [%eval 0.0] } 59... Kf5 { [%eval 0.0] } 60. Kf3 { [%eval 0.0] } 60... g5 { [%eval 0.0] } 61. Kg3 { [%eval 0.0] } 61... g4 { [%eval 0.0] } 62. Kg2 { [%eval 0.0] } 62... Kf4 { [%eval 0.0] } 63. Kf2 { [%eval 0.0] } 63... g3+ { [%eval 0.0] } 64. Kg2 { [%eval 0.0] } 64... Kg4 { [%eval 0.0] } 65. Kg1 { [%eval 0.0] } 65... g2 { [%eval 0.0] } 66. Kxg2 { [%eval 0.0] } { The game is a draw. } 1/2-1/2