FEN
[Event "rated blitz game"]
[Site "https://lichess.org/W1Zbytp0"]
[Date "2026.01.13"]
[Round "-"]
[White "Ev_White"]
[Black "EvolvedCookie"]
[Result "1-0"]
[GameId "W1Zbytp0"]
[UTCDate "2026.01.13"]
[UTCTime "14:13:18"]
[WhiteElo "805"]
[BlackElo "713"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-11"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "D00"]
[Opening "Blackmar-Diemer Gambit"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... Nf6 { [%eval 0.68] } 2. Nc3?! { (0.68 → 0.08) Inaccuracy. e5 was best. } { [%eval 0.08] } (2. e5 Nd5 3. d4 d6 4. c4 Nb6 5. f4 Bf5 6. Nc3 e6) 2... d5 { [%eval 0.28] } 3. d4?! { (0.28 → -0.60) Inaccuracy. e5 was best. } { [%eval -0.6] } (3. e5 Nfd7 4. d4 c5 5. f4 cxd4 6. Nb5 Nc6 7. Nf3 e6) 3... dxe4 { [%eval -0.61] } { D00 Blackmar-Diemer Gambit } 4. Nxe4?? { (-0.61 → -3.40) Blunder. Bg5 was best. } { [%eval -3.4] } (4. Bg5 Bf5 5. Nge2 e6 6. Ng3 Be7 7. Qe2 Nbd7 8. O-O-O c6) 4... Nxe4 { [%eval -3.37] } 5. f3 { [%eval -4.03] } 5... Nf6 { [%eval -4.03] } 6. Bg5 { [%eval -4.05] } 6... Nc6 { [%eval -4.42] } 7. Qd2 { [%eval -4.67] } 7... Nxd4?! { (-4.67 → -3.68) Inaccuracy. h6 was best. } { [%eval -3.68] } (7... h6 8. Bh4 Bf5 9. g4 Bh7 10. Bc4 e6 11. O-O-O Bb4 12. Qf2 Bd6) 8. c3 { [%eval -4.49] } 8... Nb5?? { (-4.49 → -1.26) Blunder. Ne6 was best. } { [%eval -1.26] } (8... Ne6 9. Qxd8+ Nxd8 10. O-O-O Ne6 11. Be3 c6 12. c4 h5 13. g3 g6 14. Nh3) 9. Bxb5+ { [%eval -1.21] } 9... c6 { [%eval -0.94] } 10. Bc4 { [%eval -1.4] } 10... e5?? { (-1.40 → 0.27) Blunder. Qxd2+ was best. } { [%eval 0.27] } (10... Qxd2+ 11. Bxd2 h6 12. Ne2 Bf5 13. a4 e6 14. a5 a6 15. Be3 Bd6 16. Kf2) 11. O-O-O? { (0.27 → -1.10) Mistake. Bxf7+ was best. } { [%eval -1.1] } (11. Bxf7+ Ke7 12. Qxd8+ Kxd8 13. O-O-O+ Kc7 14. Ne2 Bc5 15. Ng3 h6 16. Bd2 Rf8) 11... Be7 { [%eval -0.96] } 12. Ne2 { [%eval -1.26] } 12... O-O { [%eval -0.84] } 13. f4?! { (-0.84 → -1.80) Inaccuracy. Ng3 was best. } { [%eval -1.8] } (13. Ng3) 13... Ne4?? { (-1.80 → 2.25) Blunder. Qxd2+ was best. } { [%eval 2.25] } (13... Qxd2+ 14. Rxd2 Re8 15. Ng3 exf4 16. Bxf4 Bf8 17. Re2 Rxe2 18. Nxe2 Bf5 19. Nd4) 14. Qd3?? { (2.25 → -3.72) Blunder. Qxd8 was best. } { [%eval -3.72] } (14. Qxd8 Bxd8 15. Bxd8 Nf2 16. Bh4 Nxd1 17. Rxd1 exf4 18. Nxf4 Re8 19. Rd2 h6) 14... Nf2? { (-3.72 → -2.22) Mistake. Qxd3 was best. } { [%eval -2.22] } (14... Qxd3 15. Bxd3 Nxg5 16. fxg5 Bxg5+ 17. Kc2 Be6 18. Rhe1 Rfe8 19. a4 g6 20. a5) 15. Qxd8 { [%eval -2.07] } 15... Rxd8?? { (-2.07 → 1.11) Blunder. Bxd8 was best. } { [%eval 1.11] } (15... Bxd8 16. Bxd8 b5 17. Bd3 Rxd8 18. Bxh7+ Kxh7 19. Rxd8 Nxh1 20. fxe5 Nf2 21. Nf4) 16. Rxd8+? { (1.11 → -0.44) Mistake. Bxe7 was best. } { [%eval -0.44] } (16. Bxe7 Rxd1+ 17. Rxd1 Nxd1 18. Kxd1 exf4 19. Bg5 Bf5 20. Nd4 Be4 21. Nf3 Re8) 16... Bxd8 { [%eval -0.43] } 17. Rf1 { [%eval -0.51] } 17... Bxg5?! { (-0.51 → 0.19) Inaccuracy. Bb6 was best. } { [%eval 0.19] } (17... Bb6 18. fxe5) 18. fxg5 { [%eval 0.27] } 18... Ne4?! { (0.27 → 0.83) Inaccuracy. b5 was best. } { [%eval 0.83] } (18... b5) 19. Rxf7?! { (0.83 → -0.17) Inaccuracy. Bxf7+ was best. } { [%eval -0.17] } (19. Bxf7+ Kh8) 19... Kh8?? { (-0.17 → Mate in 1) Checkmate is now unavoidable. Nd6 was best. } { [%eval #1] } (19... Nd6 20. Rf4+) 20. h4?? { (Mate in 1 → -2.18) Lost forced checkmate sequence. Rf8# was best. } { [%eval -2.18] } (20. Rf8#) 20... Bg4 { [%eval -2.24] } 21. Ng1? { (-2.24 → -3.95) Mistake. Rxb7 was best. } { [%eval -3.95] } (21. Rxb7 Nd6 22. Rb4 Nxc4 23. Rxc4 Bxe2 24. Rxc6 e4 25. Kd2 Bd3 26. b3 Kg8) 21... Rd8?? { (-3.95 → 0.64) Blunder. Nd6 was best. } { [%eval 0.64] } (21... Nd6 22. Re7 Nxc4 23. Nf3 Rd8 24. a4 Kg8 25. Rxb7 e4 26. Nd4 c5 27. Nc6) 22. g6?? { (0.64 → -4.16) Blunder. Be2 was best. } { [%eval -4.16] } (22. Be2 Bxe2 23. Nxe2 Nc5 24. b4 Kg8 25. Rc7 Nd3+ 26. Kc2 Ne1+ 27. Kb3 b5) 22... hxg6?? { (-4.16 → -0.28) Blunder. Nd6 was best. } { [%eval -0.28] } (22... Nd6 23. Nf3 Bxf3 24. gxf3 Nxf7 25. Bxf7 hxg6 26. Bxg6 Rf8 27. Be4 Rf4 28. h5) 23. Nh3?? { (-0.28 → -3.66) Blunder. Be2 was best. } { [%eval -3.66] } (23. Be2) 23... Nd6 { [%eval -3.54] } 24. Be6?! { (-3.54 → -5.42) Inaccuracy. Ng5 was best. } { [%eval -5.42] } (24. Ng5 Nxc4 25. Rxb7 Kg8 26. Rxa7 Ne3 27. b3 Re8 28. a4 e4 29. a5 Nd5) 24... Ne4?? { (-5.42 → 5.10) Blunder. Bxe6 was best. } { [%eval 5.1] } (24... Bxe6 25. Re7 Bxh3 26. gxh3 e4 27. Kc2 Kg8 28. b4 Kf8 29. Re5 g5 30. h5) 25. Ng5?? { (5.10 → -4.36) Blunder. Bxg4 was best. } { [%eval -4.36] } (25. Bxg4 Kg8 26. Rf1 Re8 27. Ng5 Ng3 28. Re1 Nf5 29. h5 Nh4 30. Re4 Nxg2) 25... Ng3?? { (-4.36 → 5.48) Blunder. Nxg5 was best. } { [%eval 5.48] } (25... Nxg5 26. hxg5 Bxe6 27. Rxb7 e4 28. Re7 Bxa2 29. b4 Kg8 30. Rxe4 Bd5 31. Re7) 26. Rxb7?? { (5.48 → 1.65) Blunder. Bxg4 was best. } { [%eval 1.65] } (26. Bxg4 e4 27. Re7 Ra8 28. Nxe4 Nf5 29. Bxf5 gxf5 30. Nd2 f4 31. Nf3 Kg8) 26... Rd1+?? { (1.65 → 6.22) Blunder. Bxe6 was best. } { [%eval 6.22] } (26... Bxe6 27. Nxe6 Re8 28. Nxg7 Rf8 29. Ne6 Rf1+ 30. Kc2 e4 31. Re7 Rf2+ 32. Kb3) 27. Kc2 { [%eval 6.12] } 27... Ne2?? { (6.12 → Mate in 2) Checkmate is now unavoidable. Rd8 was best. } { [%eval #2] } (27... Rd8 28. Nf7+ Kh7 29. Nxd8 Bf5+ 30. Bxf5 gxf5 31. Ne6 Kh6 32. Rxg7 Nf1 33. Kd3) 28. Nf7+? { (Mate in 2 → 8.21) Lost forced checkmate sequence. Rb8+ was best. } { [%eval 8.21] } { White wins on time. } (28. Rb8+ Rd8 29. Rxd8#) 1-0
