- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/W0VYGfTf"] [Date "2022.03.09"] [Round "-"] [White "besztok"] [Black "THS_TryAgain"] [Result "1-0"] [GameId "W0VYGfTf"] [UTCDate "2022.03.09"] [UTCTime "02:53:24"] [WhiteElo "2505"] [BlackElo "2335"] [WhiteRatingDiff "+3"] [BlackRatingDiff "-3"] [WhiteTitle "FM"] [Variant "Standard"] [TimeControl "180+0"] [ECO "D48"] [Opening "Semi-Slav Defense: Meran Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.3] } 1... d5 { [%eval 0.28] } 2. c4 { [%eval 0.36] } 2... c6 { [%eval 0.28] } 3. Nc3 { [%eval 0.16] } 3... Nf6 { [%eval 0.27] } 4. Nf3 { [%eval 0.28] } 4... e6 { [%eval 0.39] } 5. e3 { [%eval 0.01] } 5... Nbd7 { [%eval 0.23] } 6. Bd3 { [%eval 0.19] } 6... dxc4 { [%eval 0.0] } 7. Bxc4 { [%eval 0.1] } 7... b5 { [%eval 0.14] } 8. Bd3 { [%eval 0.35] } 8... a6 { [%eval 0.01] } { D48 Semi-Slav Defense: Meran Variation } 9. O-O { [%eval 0.33] } 9... c5 { [%eval 0.0] } 10. a4 { [%eval 0.03] } 10... b4 { [%eval 0.0] } 11. Nb1 { [%eval 0.17] } 11... Bb7 { [%eval 0.14] } 12. Nbd2 { [%eval -0.08] } 12... Be7 { [%eval -0.03] } 13. b3?! { (-0.03 → -0.89) Inaccuracy. a5 was best. } { [%eval -0.89] } (13. a5 O-O 14. Qe2 Qc7 15. Nc4 Rfd8 16. Bd2 Be4 17. Bxe4 Nxe4 18. Rfd1 Rac8 19. Rac1 Qb7) 13... O-O { [%eval -0.69] } 14. Bb2 { [%eval -0.32] } 14... Qb6?! { (-0.32 → 0.29) Inaccuracy. cxd4 was best. } { [%eval 0.29] } (14... cxd4 15. Bxd4 Nc5 16. Ne5 Nxd3 17. Nxd3 Rc8 18. Rc1 Rxc1 19. Qxc1 Ne4 20. Nc4 f6 21. Qc2) 15. Nc4 { [%eval 0.02] } 15... Qa7?! { (0.02 → 0.67) Inaccuracy. Qd8 was best. } { [%eval 0.67] } (15... Qd8 16. Nfe5 cxd4 17. Bxd4 Nxe5 18. Nxe5 Qd5 19. f3 Bc5 20. Bc4 Qd6 21. Bxc5 Qxc5 22. Qd4) 16. Rc1 { [%eval 0.58] } 16... Rac8 { [%eval 0.35] } 17. a5 { [%eval 0.34] } 17... Rfd8 { [%eval 0.51] } 18. Qe2 { [%eval 0.43] } 18... Ne4 { [%eval 0.96] } 19. Rfd1 { [%eval 0.64] } 19... Bf6?? { (0.64 → 2.72) Blunder. Nc3 was best. } { [%eval 2.72] } (19... Nc3 20. Bxc3 bxc3 21. Nfe5 Nf6 22. Nb6 cxd4 23. Nxc8 Rxc8 24. exd4 Bb4 25. Bc4 Nd5 26. Nd3) 20. Bxe4?! { (2.72 → 1.98) Inaccuracy. Nfe5 was best. } { [%eval 1.98] } (20. Nfe5 cxd4 21. Bxd4 Qb8 22. Bxe4 Bxe4 23. Nxd7 Rxd7 24. Bxf6 Rxd1+ 25. Rxd1 gxf6 26. Nb6 Rc2) 20... Bxe4 { [%eval 4.14] } 21. Nd6 { [%eval 2.03] } 21... Qa8?? { (2.03 → 6.33) Blunder. Bxf3 was best. } { [%eval 6.33] } (21... Bxf3 22. Qxf3) 22. Nxc8 { [%eval 6.41] } 22... Rxc8 { [%eval 6.15] } 23. Ne1?! { (6.15 → 4.04) Inaccuracy. dxc5 was best. } { [%eval 4.04] } (23. dxc5 Nxc5 24. Bxf6 gxf6 25. Nd2 f5 26. Nxe4 Nxe4 27. Rxc8+ Qxc8 28. Qd3 Kg7 29. f3 Nc3) 23... cxd4?! { (4.04 → 5.32) Inaccuracy. Be7 was best. } { [%eval 5.32] } (23... Be7 24. dxc5) 24. Rxc8+ { [%eval 5.41] } 24... Qxc8 { [%eval 5.44] } 25. Bxd4 { [%eval 5.18] } 25... Be7 { [%eval 5.86] } 26. Qd2?! { (5.86 → 4.37) Inaccuracy. Qg4 was best. } { [%eval 4.37] } (26. Qg4 Bg6 27. Bb2 h6 28. Rc1 Qb7 29. Qc4 Kh7 30. Nd3 Bd6 31. Qd4 Bf8 32. Ne5 Nxe5) 26... Bd5 { [%eval 4.54] } 27. Qd3 { [%eval 3.79] } 27... Qb7 { [%eval 4.13] } 28. Bb2?? { (4.13 → 0.81) Blunder. f3 was best. } { [%eval 0.81] } (28. f3) 28... Nf8?? { (0.81 → 4.06) Blunder. Nc5 was best. } { [%eval 4.06] } (28... Nc5) 29. f3 { [%eval 4.41] } 29... Bc5?! { (4.41 → 5.85) Inaccuracy. f5 was best. } { [%eval 5.85] } (29... f5 30. Rc1) 30. Nc2?! { (5.85 → 4.35) Inaccuracy. Rc1 was best. } { [%eval 4.35] } (30. Rc1 Be7 31. e4 Bc6 32. Qd4 Bf6 33. Qd2 Be7 34. Bd4 Bb5 35. Be3 Qb8 36. Qc2 Bd6) 30... Qc7? { (4.35 → 7.22) Mistake. Ng6 was best. } { [%eval 7.22] } (30... Ng6 31. Bd4) 31. Nd4?? { (7.22 → 2.98) Blunder. Nxb4 was best. } { [%eval 2.98] } (31. Nxb4 Bxf3) 31... Qxa5 { [%eval 3.17] } 32. Ra1 { [%eval 2.83] } 32... Qd8 { [%eval 2.68] } 33. Rxa6 { [%eval 2.8] } 33... Qh4 { [%eval 3.28] } 34. Qe2 { [%eval 2.66] } 34... Bxd4?? { (2.66 → 5.42) Blunder. h6 was best. } { [%eval 5.42] } (34... h6) 35. Bxd4 { [%eval 5.59] } 35... Bxb3 { [%eval 6.14] } 36. Ra8 { [%eval 6.07] } 36... Bd5 { [%eval 6.26] } 37. Rb8 { [%eval 6.23] } 37... b3 { [%eval 6.62] } 38. Bc5 { [%eval 6.61] } { Black resigns. } 1-0