FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/W0M2lP9Q"]
[Date "2021.03.13"]
[White "Python89"]
[Black "Orcun2012"]
[Result "0-1"]
[GameId "W0M2lP9Q"]
[UTCDate "2021.03.13"]
[UTCTime "20:26:41"]
[WhiteElo "1381"]
[BlackElo "1219"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+108"]
[Variant "Antichess"]
[TimeControl "300+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... e6?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. f3?? { (Mate in 15 → -11.34) Lost forced checkmate sequence. b4 was best. } { [%eval -11.34] } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxc1 5. Qxc1 Bxb7 6. Qb2 Bxh1) 2... Ba3 { [%eval -8.39] } 3. bxa3 { [%eval -9.57] } 3... Qh4 { [%eval -8.77] } 4. gxh4 { [%eval -7.66] } 4... Nf6?? { (-7.66 → -0.26) Blunder. Nh6 was best. } { [%eval -0.26] } (4... Nh6 5. h5) 5. f4?? { (-0.26 → -7.83) Blunder. h5 was best. } { [%eval -7.83] } (5. h5 Nxh5) 5... e5 { [%eval -7.32] } 6. fxe5 { [%eval -8.38] } 6... d6?? { (-8.38 → Mate in 15) Checkmate is now unavoidable. Nh5 was best. } { [%eval #15] } (6... Nh5) 7. exd6 { [%eval #15] } 7... cxd6 { [%eval #14] } 8. e4 { [%eval #14] } 8... Nxe4 { [%eval #13] } 9. Nc3?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. Qf3 was best. } { [%eval #-11] } (9. Qf3 Nxd2 10. Qxb7 Nxf1 11. Kxf1 Bxb7 12. Nc3 Bxh1 13. Nf3 Bxf3 14. h5 Bxh5 15. Nd1 Bxd1) 9... Nxd2 { [%eval #-11] } 10. Kxd2 { [%eval #-10] } 10... Bh3 { [%eval #-10] } 11. Bxh3 { [%eval #-9] } 11... Nd7?? { (Mate in 9 → 1.59) Lost forced checkmate sequence. f5 was best. } { [%eval 1.59] } (11... f5 12. Bxf5 Rf8 13. Bxh7 g5 14. hxg5 b5 15. Nxb5 a5 16. Nxd6 Rf4 17. Nxe8 Re4 18. Bxe4) 12. Bxd7 { [%eval 1.5] } 12... Kxd7 { [%eval 1.27] } 13. h3?? { (1.27 → Mate in 8) Checkmate is now unavoidable. Na4 was best. } { [%eval #-8] } (13. Na4 a6) 13... d5 { [%eval #-8] } 14. Nxd5 { [%eval #-7] } 14... f6?? { (Mate in 7 → 2.44) Lost forced checkmate sequence. Kc7 was best. } { [%eval 2.44] } (14... Kc7 15. Nxc7 Rhc8 16. Nxa8 Rxc2 17. Kxc2 h5 18. Qxh5 a6 19. Qxf7 a5 20. Qxg7 a4 21. Qxb7#) 15. Nxf6 { [%eval 3.98] } 15... gxf6 { [%eval 3.91] } 16. h5?? { (3.91 → 0.91) Blunder. Nf3 was best. } { [%eval 0.91] } (16. Nf3) 16... h6?? { (0.91 → 4.14) Blunder. a6 was best. } { [%eval 4.14] } (16... a6 17. Nf3) 17. Nf3 { [%eval 1.0] } 17... f5?? { (1.00 → Mate in 11) Checkmate is now unavoidable. Kd8 was best. } { [%eval #11] } (17... Kd8 18. a4) 18. Ng5 { [%eval #11] } 18... hxg5 { [%eval #10] } 19. Re1?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. h6 was best. } { [%eval #-6] } (19. h6 Rxh6 20. Re1 Rxh3 21. Qf3 Rxf3 22. Kd3 Rxd3 23. Bxg5 Rxa3 24. Rac1 Rxa2 25. Bd8 Rxd8) 19... Rxh5 { [%eval #-6] } 20. Qxh5 { [%eval #-5] } 20... Re8?? { (Mate in 5 → 6.97) Lost forced checkmate sequence. a5 was best. } { [%eval 6.97] } (20... a5 21. Qxg5 Kd6 22. Qxf5 Rd8 23. Qxa5 Kc6 24. Qxd8 Kb6 25. Qxb6#) 21. Qxg5?? { (6.97 → Mate in 5) Checkmate is now unavoidable. Qxe8 was best. } { [%eval #-5] } (21. Qxe8 Kxe8) 21... Rxe1 { [%eval #-5] } 22. Qxf5 { [%eval #-4] } 22... Rxc1 { [%eval #-4] } 23. Qxd7 { [%eval #-3] } 23... Rxc2 { [%eval #-3] } 24. Qxb7 { [%eval #-2] } 24... Rxa2 { [%eval #-2] } 25. Rxa2 { [%eval #-1] } 25... a6 { [%eval #-1] } 26. Qxa6# { Game ends by variant rule. } 0-1