FEN
[Event "Hourly Atomic Arena"]
[Site "https://lichess.org/VzzjEfLz"]
[Date "2026.04.22"]
[Round "-"]
[White "Dr_WoLf2022"]
[Black "Ig_67_I_Top"]
[Result "1-0"]
[GameId "VzzjEfLz"]
[UTCDate "2026.04.22"]
[UTCTime "04:51:37"]
[WhiteElo "1585"]
[BlackElo "1283"]
[WhiteRatingDiff "+2"]
[BlackRatingDiff "-3"]
[WhiteBerserk "true"]
[Variant "Atomic"]
[TimeControl "60+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 3.16] } 1... c6?? { (3.16 → 11.89) Blunder. e6 was best. } { [%eval 11.89] } (1... e6 2. Nf3 Qf6 3. c3 Bc5 4. Bb5 Kf8 5. d4 Nh6 6. Qa4) 2. Qh5 { [%eval 11.5] } 2... g6 { [%eval 11.8] } 3. Qe5 { [%eval 11.93] } 3... e6 { [%eval 11.86] } 4. Qc7 { [%eval 12.11] } 4... Qxc7 { [%eval 11.82] } 5. Na3?! { (11.82 → 6.25) Inaccuracy. Nf3 was best. } { [%eval 6.25] } (5. Nf3 f6 6. b4 d5 7. d4 O-O-O 8. Nbd2 e5 9. g3 Nh6) 5... Bxa3 { [%eval 8.52] } 6. d4 { [%eval 8.52] } 6... Nf6 { [%eval 8.51] } 7. f3 { [%eval 8.6] } 7... Nh5 { [%eval 9.92] } 8. g4 { [%eval 9.84] } 8... Nf6 { [%eval 9.84] } 9. g5 { [%eval 8.92] } 9... Nd5 { [%eval 8.98] } 10. c4 { [%eval 7.15] } 10... Nb4 { [%eval 7.06] } 11. Bd3?! { (7.06 → 5.06) Inaccuracy. a4 was best. } { [%eval 5.06] } (11. a4 Nc2+) 11... Nc2+ { [%eval 6.0] } 12. Bxc2 { [%eval 4.79] } 12... h6 { [%eval 5.15] } 13. h4 { [%eval 5.15] } 13... hxg5 { [%eval 5.15] } 14. f4 { [%eval 4.41] } 14... Ke7?! { (4.41 → 6.24) Inaccuracy. g5 was best. } { [%eval 6.24] } (14... g5 15. h5 g4 16. h6 g3 17. h7 g2 18. Rh3 O-O-O 19. O-O-O d5 20. c5) 15. e4 { [%eval 5.36] } 15... f6 { [%eval 5.87] } 16. d5 { [%eval 6.01] } 16... exd5?! { (6.01 → 8.81) Inaccuracy. e5 was best. } { [%eval 8.81] } (16... e5 17. Ne2) 17. e5 { [%eval 8.15] } 17... fxe5? { (8.15 → Mate in 8) Checkmate is now unavoidable. Kf8 was best. } { [%eval #8] } (17... Kf8 18. O-O-O) 18. O-O-O { [%eval #7] } 18... d5 { [%eval #7] } 19. Re1+ { [%eval #7] } 19... Kd7 { [%eval #6] } 20. Re7+ { [%eval #5] } 20... Kd8 { [%eval #5] } 21. Re8+ { [%eval #5] } 21... Kd7 { [%eval #5] } 22. Rd8+ { [%eval #6] } 22... Ke7 { [%eval #6] } 23. Re8+ { [%eval #6] } 23... Kd7 { [%eval #5] } 24. Nf3 { [%eval #4] } 24... Kc7 { [%eval #2] } 25. Re7+ { [%eval #3] } 25... Kd6 { [%eval #1] } 26. cxd5# { Game ends by variant rule. } 1-0
