FEN
[Event "Hourly Atomic Arena"]
[Site "https://lichess.org/VzcmgMBn"]
[Date "2026.04.16"]
[Round "-"]
[White "Donovan8"]
[Black "DHIACRM"]
[Result "1-0"]
[GameId "VzcmgMBn"]
[UTCDate "2026.04.16"]
[UTCTime "11:50:23"]
[WhiteElo "1029"]
[BlackElo "1105"]
[WhiteRatingDiff "+7"]
[BlackRatingDiff "-7"]
[Variant "Atomic"]
[TimeControl "0+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 1.68] } 1... Nf6 { [%eval 2.22] } 2. Bc4?? { (2.22 → -3.13) Blunder. f3 was best. } { [%eval -3.13] } (2. f3 c6 3. d4 g6 4. Bg5 d5 5. Bh6 Bxh6 6. Qd2 Ng4) 2... e6?? { (-3.13 → -0.68) Blunder. d5 was best. } { [%eval -0.68] } (2... d5 3. f3 Na6 4. b4 e5 5. Nh3 h6 6. Bxa6 d4 7. d3) 3. Qf3?? { (-0.68 → -7.61) Blunder. Bxe6 was best. } { [%eval -7.61] } (3. Bxe6 d5 4. Qh5 g6 5. Qh4 Qg5 6. Qxg5 Bh6 7. f4 O-O) 3... Nc6?? { (-7.61 → -0.03) Blunder. Nxe4 was best. } { [%eval -0.03] } (3... Nxe4 4. Nf3 f6 5. O-O Bb4 6. d4 Be1 7. Rxe1 g5 8. Bb5 c6 9. Bd3) 4. Bxe6 { [%eval -0.64] } 4... f6?? { (-0.64 → Mate in 2) Checkmate is now unavoidable. f5 was best. } { [%eval #2] } (4... f5 5. Qh5+ g6 6. Qg5 Qxg5 7. d4 g5 8. a3 fxe4 9. Bf4) 5. Qh5+ { [%eval #2] } 5... g6 { [%eval #2] } 6. Qe5+?? { (Mate in 2 → -11.98) Lost forced checkmate sequence. Qd5 was best. } { [%eval -11.98] } (6. Qd5 Ba3 7. Qxd7#) 6... Nxe5?! { (-11.98 → -5.92) Inaccuracy. fxe5 was best. } { [%eval -5.92] } (6... fxe5 7. d3 Qh4 8. g3 Qf6 9. f4 Qxb2 10. Nf3 Ba3 11. c3 Bc1 12. f5) 7. d3 { [%eval -6.07] } 7... d6?! { (-6.07 → -4.32) Inaccuracy. c6 was best. } { [%eval -4.32] } (7... c6 8. Nc3 Bh6 9. Bg5 O-O 10. Nf3 Qb6 11. Nd4 Qxb2 12. f4 b6) 8. Bh6 { [%eval -5.24] } 8... Bxh6 { [%eval -5.23] } 9. f4? { (-5.23 → -13.28) Mistake. Na3 was best. } { [%eval -13.28] } (9. Na3 c6 10. Nc4 b5 11. Na5 d5 12. c3 h6 13. Nh3 O-O 14. O-O-O Qe7) 9... f5 { [%eval -11.37] } 10. Nh3?! { (-11.37 → Mate in 5) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-5] } (10. Ne2 fxe4) 10... Qh4+ { [%eval #-4] } 11. g3 { [%eval #-4] } 11... Qd8?? { (Mate in 4 → -1.92) Lost forced checkmate sequence. Qh5 was best. } { [%eval -1.92] } (11... Qh5 12. g4 Qh4+ 13. Ke2 Qe1+ 14. Kf3 fxg4#) 12. Ng5 { [%eval -1.46] } 12... Be6 { [%eval -1.4] } 13. Nf7 { [%eval -1.91] } 13... Qd7?? { (-1.91 → 10.04) Blunder. Qh4 was best. } { [%eval 10.04] } (13... Qh4 14. gxh4) 14. Nd8?? { (10.04 → -10.55) Blunder. Nxd6 was best. } { [%eval -10.55] } (14. Nxd6) 14... O-O?? { (-10.55 → 6.93) Blunder. Qa4 was best. } { [%eval 6.93] } (14... Qa4 15. b4 Bxa2 16. O-O Qa1 17. Rxa1 b6 18. Kf2 a5 19. bxa5 Ra1 20. e5) 15. Nf7?? { (6.93 → -11.00) Blunder. Nxe6 was best. } { [%eval -11.0] } (15. Nxe6) 15... Qb5?? { (-11.00 → -4.10) Blunder. Qa4 was best. } { [%eval -4.1] } (15... Qa4 16. b4 Bxa2 17. Kf2 h6 18. Ra1 Qa3 19. Rxa3 a5 20. Nd8 b6 21. bxa5) 16. Nh8?? { (-4.10 → Mate in 4) Checkmate is now unavoidable. c4 was best. } { [%eval #-4] } (16. c4 Qb6 17. d4 fxe4 18. Nh6+ Kg7 19. O-O Bh3 20. Re1 Rfe8 21. Re7+ Rxe7) 16... Qxb2?? { (Mate in 4 → -5.63) Lost forced checkmate sequence. Qc5 was best. } { [%eval -5.63] } (16... Qc5 17. d4 Qc4 18. Kf2 Qf1+ 19. Ke3 Qxf4#) 17. Nf7 { [%eval -5.73] } 17... fxe4 { [%eval -5.63] } 18. Nh6+ { [%eval -6.96] } 18... Kg7 { [%eval -6.77] } 19. Nf7?! { (-6.77 → -10.24) Inaccuracy. Ng8 was best. } { [%eval -10.24] } (19. Ng8 Bh3) 19... Rae8 { [%eval -7.68] } 20. Nh8? { (-7.68 → Mate in 6) Checkmate is now unavoidable. Ng5 was best. } { [%eval #-6] } (20. Ng5 Rxf4 21. O-O Bf5 22. Re1 Re2 23. Rxe2 b5 24. Kf2 g5 25. g4 Be6) 20... Bg4+?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Kg8 was best. } { [%eval #1] } (20... Kg8 21. O-O Bh3 22. Re1 Re2 23. Rxe2 Re8 24. Kf2 Re2+ 25. Kf3 Bg4#) 21. Nxg6# { Game ends by variant rule. } 1-0