FEN
[Event "Hourly King of the Hill Arena"]
[Site "https://lichess.org/VxXSSm9T"]
[Date "2025.03.30"]
[White "Pyxn"]
[Black "zzfelixzz"]
[Result "1-0"]
[GameId "VxXSSm9T"]
[UTCDate "2025.03.30"]
[UTCTime "19:11:08"]
[WhiteElo "1741"]
[BlackElo "1794"]
[WhiteRatingDiff "+258"]
[BlackRatingDiff "-10"]
[Variant "King of the Hill"]
[TimeControl "180+0"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.11] } { A00 Van't Kruijs Opening } 1... c5 { [%eval 0.28] } 2. d4 { [%eval 0.24] } 2... cxd4?! { (0.24 → 0.88) Inaccuracy. d5 was best. } { [%eval 0.88] } (2... d5 3. c4 e6 4. Nc3 Nc6 5. Nf3 Nf6 6. g3 Ne4 7. Bd2) 3. exd4 { [%eval 1.0] } 3... d5 { [%eval 0.61] } 4. Nc3 { [%eval 0.08] } 4... Nf6 { [%eval 0.27] } 5. Nf3 { [%eval 0.22] } 5... Nc6 { [%eval 0.24] } 6. Bb5 { [%eval 0.26] } 6... Bf5?! { (0.26 → 0.95) Inaccuracy. a6 was best. } { [%eval 0.95] } (6... a6 7. Bxc6+) 7. Ne5 { [%eval 0.66] } 7... Qd6?! { (0.66 → 1.50) Inaccuracy. Bd7 was best. } { [%eval 1.5] } (7... Bd7 8. Ke2 e6 9. Bf4 Nh5 10. Be3 Qc7 11. Bxc6 Bxc6 12. g4 Nf6 13. Bf4) 8. Qf3 { [%eval 1.62] } 8... a6?? { (1.62 → 5.59) Blunder. Qe6 was best. } { [%eval 5.59] } (8... Qe6 9. Qe2) 9. Bxc6+ { [%eval 5.85] } 9... bxc6 { [%eval 5.76] } 10. Qxf5 { [%eval 5.48] } 10... e6 { [%eval 5.64] } 11. Qd3 { [%eval 5.48] } 11... Nd7 { [%eval 6.1] } 12. Bf4 { [%eval 6.41] } 12... Nxe5 { [%eval 6.44] } 13. dxe5 { [%eval 5.78] } 13... Qc5?! { (5.78 → 8.15) Inaccuracy. Qb4 was best. } { [%eval 8.15] } (13... Qb4 14. Be3) 14. Be3 { [%eval 7.75] } 14... Qb5?! { (7.75 → 16.59) Inaccuracy. Qb4 was best. } { [%eval 16.59] } (14... Qb4 15. a3) 15. Nxb5 { [%eval 15.67] } 15... axb5 { [%eval 15.38] } 16. Ke2 { [%eval 15.92] } 16... c5?! { (15.92 → Mate in 15) Checkmate is now unavoidable. Kd7 was best. } { [%eval #15] } (16... Kd7 17. Bd4) 17. Qxb5+ { [%eval 50.3] } 17... Kd8 { [%eval 33.8] } 18. Bxc5 { [%eval 30.61] } 18... Rb8?! { (30.61 → Mate in 4) Checkmate is now unavoidable. Bxc5 was best. } { [%eval #4] } (18... Bxc5 19. Qxc5) 19. Kd3 { [%eval #3] } 19... Bxc5 { [%eval #3] } 20. Qxc5 { [%eval #2] } 20... Rc8 { [%eval #1] } 21. Kd4# { Game ends by variant rule. } 1-0
