FEN
[Event "Золотая Ладья 2072 Arena"]
[Site "https://lichess.org/Vwb2HJs0"]
[Date "2024.12.24"]
[White "Kudrov_Lev"]
[Black "Tay2017"]
[Result "0-1"]
[GameId "Vwb2HJs0"]
[UTCDate "2024.12.24"]
[UTCTime "17:57:07"]
[WhiteElo "1187"]
[BlackElo "1282"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+8"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.33] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nc6?? { (1.19 → Mate in 15) Checkmate is now unavoidable. e6 was best. } { [%eval #15] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #14] } 4. Qh5?? { (Mate in 14 → 1.16) Lost forced checkmate sequence. Qg4 was best. } { [%eval 1.16] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Qxd3 8. e4 Qxe4) 4... Qxd2 { [%eval 1.23] } 5. Qxf7?? { (1.23 → -0.59) Blunder. Kxd2 was best. } { [%eval -0.59] } (5. Kxd2 Be6 6. Qxh7 Bxa2 7. Rxa2 Rxh7 8. Rxa7 Rxa7 9. c4 Rxh2) 5... Qxc1? { (-0.59 → 0.53) Mistake. Qxe1 was best. } { [%eval 0.53] } (5... Qxe1 6. Qxe7 Nxe7 7. Ne2 Qxe2 8. Bd2 Qxe3 9. fxe3 Bh3 10. gxh3) 6. Qxe7 { [%eval 0.54] } 6... Qxb2? { (0.54 → 1.73) Mistake. Qxe1 was best. } { [%eval 1.73] } (6... Qxe1 7. Qxe8) 7. Qxc7? { (1.73 → 0.07) Mistake. Qxf8 was best. } { [%eval 0.07] } (7. Qxf8 Qxa1 8. Qxe8 Qxb1 9. Qxc8 Qxe1 10. Qxc7 Qxf2 11. Qxg7 Qxg2 12. Qxh7 Qxg1) 7... Qxa2?? { (0.07 → 2.61) Blunder. Qxa1 was best. } { [%eval 2.61] } (7... Qxa1 8. Qxc8) 8. Qxa7?? { (2.61 → Mate in 10) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #-10] } (8. Rxa2) 8... Qxb1?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Qxc2 was best. } { [%eval #9] } (8... Qxc2 9. Qxa8 Qxb1 10. Qxc8 Qxe1 11. Qxc6 Qxa1 12. Qxe8 Qxg1 13. Qxf8 Qxg2 14. Qxg7) 9. Rxb1 { [%eval #9] } 9... Rxa7 { [%eval #8] } 10. Rb7?? { (Mate in 8 → -0.29) Lost forced checkmate sequence. g4 was best. } { [%eval -0.29] } (10. g4 Bxg4 11. Rb7 Rxb7 12. Kd1 Bxd1 13. e4 Bxc2 14. h4 Bxe4 15. h5 Bxh1) 10... Rxb7?? { (-0.29 → Mate in 7) Checkmate is now unavoidable. Bxb7 was best. } { [%eval #7] } (10... Bxb7 11. Kd1) 11. Nh3?? { (Mate in 7 → -4.64) Lost forced checkmate sequence. g4 was best. } { [%eval -4.64] } (11. g4 Bxg4 12. Kd1 Bxd1 13. h4 Bxc2 14. e4 Bxe4 15. h5 Bxh1 16. h6 gxh6) 11... Bxh3 { [%eval -3.78] } 12. gxh3 { [%eval -4.3] } 12... Rb3?? { (-4.30 → -1.92) Blunder. Ba3 was best. } { [%eval -1.92] } (12... Ba3 13. c3) 13. cxb3 { [%eval -2.21] } 13... Bc5?? { (-2.21 → Mate in 7) Checkmate is now unavoidable. c5 was best. } { [%eval #7] } (13... c5 14. Kd2 Nh6 15. b4 cxb4 16. Ra1 Kd7 17. e4 Kc6 18. h4 g5 19. hxg5) 14. b4?? { (Mate in 7 → -6.37) Lost forced checkmate sequence. f4 was best. } { [%eval -6.37] } (14. f4 Bxe3 15. b4 Bxf4 16. Rf1 Bxh2 17. b5 cxb5 18. Rg1 Bxg1 19. Kf2 Bxf2) 14... Bxe3 { [%eval -5.61] } 15. fxe3 { [%eval -5.02] } 15... c5 { [%eval -6.1] } 16. bxc5 { [%eval -4.84] } 16... Kd7 { [%eval -4.02] } 17. c6 { [%eval -3.41] } 17... Kxc6 { [%eval -3.76] } 18. Ke2?? { (-3.76 → Mate in 9) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-9] } (18. Rf1 Nf6 19. Rxf6 gxf6 20. h4 f5 21. e4 fxe4 22. Kf1 Kc5 23. h5 e3) 18... Nf6?? { (Mate in 9 → Mate in 4) Lost forced checkmate sequence. Nh6 was best. } { [%eval #4] } (18... Nh6 19. Kd2 Kc5 20. Kc2 Rc8 21. Re1 Rc7 22. e4 Ng4 23. hxg4 h5 24. gxh5) 19. Rf1?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. e4 was best. } { [%eval #-4] } (19. e4 Nxe4 20. Kf2 Nxf2 21. Ra1 Nxh3 22. Ra8 Rxa8#) 19... Ng4 { [%eval #-6] } 20. hxg4 { [%eval #-5] } 20... h5?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Rf8 was best. } { [%eval #5] } (20... Rf8 21. Rxf8 h5 22. gxh5 g5 23. hxg6 Kc5 24. Rc8 Kc4 25. Rxc4#) 21. gxh5 { [%eval #5] } 21... Rxh5 { [%eval #4] } 22. Rf5?? { (Mate in 4 → Mate in 9) Lost forced checkmate sequence. Rf3 was best. } { [%eval #-9] } (22. Rf3 Rxh2 23. Rf7 Rxe2 24. Rxg7 Rxe3 25. Rd7 Kxd7#) 22... Rxf5 { [%eval #-9] } 23. Kf2 { [%eval #-8] } 23... Rxf2 { [%eval #-8] } 24. e4 { [%eval #-7] } 24... Rxh2 { [%eval #-7] } 25. e5 { [%eval #-6] } 25... Kd6?? { (Mate in 6 → -2.66) Lost forced checkmate sequence. Rf2 was best. } { [%eval -2.66] } (25... Rf2 26. e6 Kd5 27. e7 Rf1 28. e8=B g6 29. Bxg6 Rf7 30. Bxf7 Kc4 31. Bxc4#) 26. exd6 { [%eval -1.87] } 26... g5 { [%eval -1.66] } 27. d7 { [%eval -1.57] } 27... Rg2?? { (-1.57 → Mate in 4) Checkmate is now unavoidable. Rh4 was best. } { [%eval #4] } (27... Rh4 28. d8=K g4 29. Ke7 g3 30. Kf6 g2 31. Kg6 Re4 32. Kh5 Re8 33. Kg6) 28. d8=Q?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. d8=R was best. } { [%eval #-2] } (28. d8=R Rd2 29. Rxd2 g4 30. Rf2 g3 31. Rh2 gxh2#) 28... Rh2 { [%eval #-2] } 29. Qxg5 { [%eval #-1] } 29... Rh4 { [%eval #-1] } 30. Qxh4# { Game ends by variant rule. } 0-1
