Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/VsPIN7YS"] [Date "2021.11.14"] [Round "-"] [White "sudhirjk"] [Black "Ademecer56"] [Result "1-0"] [GameId "VsPIN7YS"] [UTCDate "2021.11.14"] [UTCTime "17:53:03"] [WhiteElo "1890"] [BlackElo "1651"] [WhiteRatingDiff "+2"] [BlackRatingDiff "-4"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... e6 { [%eval 2.34] } 2. b4 { [%eval 1.45] } 2... Bxb4 { [%eval 1.8] } 3. Ba6 { [%eval 0.59] } 3... Nxa6 { [%eval 1.1] } 4. Qg4?! { (1.10 → 0.00) Inaccuracy. Nh3 was best. } { [%eval 0.0] } (4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3 Rb8 7. Bxe7 Kxe7 8. Qe2 c5) 4... Bxd2 { [%eval -0.09] } 5. Qxg7 { [%eval -0.45] } 5... Bxe3 { [%eval 0.0] } 6. Bxe3 { [%eval -0.59] } 6... Qh4 { [%eval 0.0] } 7. Bxa7 { [%eval -0.65] } 7... Rxa7 { [%eval -0.39] } 8. Qxh8 { [%eval -0.76] } 8... Qxf2 { [%eval -1.06] } 9. Qxg8 { [%eval -0.45] } 9... Qxe1 { [%eval -1.46] } 10. Qxe8 { [%eval -1.4] } 10... Qxg1 { [%eval 0.0] } 11. Qxe6?? { (0.00 → Mate in 11) Checkmate is now unavoidable. Rxg1 was best. } { [%eval #-11] } (11. Rxg1 Ra8 12. Qxe6 dxe6 13. c4 c5 14. h3 Ra7 15. Rh1 b6 16. Rd1 Ra8 17. Rg1 Ra7) 11... dxe6?? { (Mate in 11 → -2.40) Lost forced checkmate sequence. Qxg2 was best. } { [%eval -2.4] } (11... Qxg2 12. Qxf7 Qxh2 13. Qxh7 Qxh7 14. Rxh7 c5 15. Rxd7 Bxd7 16. c3 Bf5 17. Nd2 c4 18. Nxc4) 12. Rxg1 { [%eval -1.75] } 12... e5 { [%eval -2.56] } 13. h3? { (-2.56 → -4.49) Mistake. c4 was best. } { [%eval -4.49] } (13. c4) 13... Bxh3 { [%eval -3.57] } 14. gxh3 { [%eval -3.67] } 14... Ra8 { [%eval -3.23] } 15. Rh1?? { (-3.23 → -6.70) Blunder. Rg6 was best. } { [%eval -6.7] } (15. Rg6 hxg6 16. c4 c5 17. a4 e4 18. Ra2 Re8 19. a5 Nc7 20. Ra4 Rf8 21. Rb4 cxb4) 15... c5 { [%eval -6.23] } 16. c3 { [%eval -7.24] } 16... f5 { [%eval -8.03] } 17. a4? { (-8.03 → Mate in 8) Checkmate is now unavoidable. h4 was best. } { [%eval #-8] } (17. h4 h5) 17... b5 { [%eval #-8] } 18. axb5 { [%eval #-7] } 18... Rg8?? { (Mate in 7 → 6.05) Lost forced checkmate sequence. Rd8 was best. } { [%eval 6.05] } (18... Rd8 19. bxa6 Rd2 20. Nxd2 c4 21. Nxc4 f4 22. Nxe5 f3 23. Nxf3 h5 24. Nd2 h4 25. Rhg1#) 19. bxa6 { [%eval 5.2] } 19... Rg4 { [%eval #13] } 20. hxg4 { [%eval #14] } 20... fxg4 { [%eval #12] } 21. Rxh7 { [%eval #12] } 21... e4 { [%eval #14] } 22. Ra3 { [%eval #12] } 22... e3 { [%eval #10] } 23. Nd2 { [%eval #11] } 23... exd2 { [%eval #10] } 24. a7?? { (Mate in 10 → 4.24) Lost forced checkmate sequence. c4 was best. } { [%eval 4.24] } (24. c4 g3 25. Rxg3 d1=K 26. a7 Ke1 27. a8=Q Kd1 28. Qb7 Ke1 29. Rc3 Ke2 30. Qb4 cxb4) 24... d1=R?? { (4.24 → Mate in 3) Checkmate is now unavoidable. g3 was best. } { [%eval #3] } (24... g3 25. Rh1 g2 26. Rd1 c4 27. Rxd2 g1=K 28. Rd7 Kg2 29. Ra6 Kf3 30. Rb6 Kf4 31. a8=R) 25. Rd7 { [%eval #4] } 25... Rxd7 { [%eval #3] } 26. Rb3 { [%eval #3] } 26... Rxa7 { [%eval #2] } 27. Ra3 { [%eval #2] } 27... Rxa3 { [%eval #1] } 28. c4 { [%eval #1] } 28... Rb3# { Game ends by variant rule. } 1-0