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[Event "Lesenok1321 Arena"] [Site "https://lichess.org/VrxO3NMW"] [Date "2025.10.22"] [White "Yevhenii-Shypylo"] [Black "Nazar_Kolomiiets"] [Result "0-1"] [GameId "VrxO3NMW"] [UTCDate "2025.10.22"] [UTCTime "17:44:11"] [WhiteElo "1772"] [BlackElo "1487"] [WhiteRatingDiff "-38"] [BlackRatingDiff "+34"] [Variant "Antichess"] [TimeControl "360+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e5?? { (2.49 → 6.34) Blunder. b5 was best. } { [%eval 6.34] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 4.85] } 2... bxa6 { [%eval 2.89] } 3. Qg4?? { (2.89 → 0.42) Blunder. Qh5 was best. } { [%eval 0.42] } (3. Qh5 Qf6 4. Qxh7 Rxh7 5. a4 Qxf2 6. Kxf2 Rxh2 7. Rxh2 Ba3) 3... e4?? { (0.42 → Mate in 14) Checkmate is now unavoidable. Ba3 was best. } { [%eval #14] } (3... Ba3 4. Qxg7 Bxb2 5. Qxe5 Bxe5 6. h4 Qxh4 7. Rxh4 Bxa1 8. Rxh7) 4. Qxd7 { [%eval #15] } 4... Kxd7 { [%eval #13] } 5. Nf3?? { (Mate in 13 → -1.82) Lost forced checkmate sequence. b4 was best. } { [%eval -1.82] } (5. b4 Bxb4 6. d4 exd3 7. cxd3 Bxe1 8. Ba3 Bxf2 9. Ne2 Bxe3 10. Nd4 Bxd4) 5... exf3 { [%eval -1.99] } 6. gxf3 { [%eval -1.76] } 6... Ba3 { [%eval -1.58] } 7. bxa3? { (-1.58 → -3.07) Mistake. Nxa3 was best. } { [%eval -3.07] } (7. Nxa3 a5 8. Rf1 Nc6 9. h4 Qxh4 10. Rg1 Qxf2 11. Rxg7 Qxd2 12. Rxf7 Qxc2) 7... Nf6?? { (-3.07 → -0.85) Blunder. Nc6 was best. } { [%eval -0.85] } (7... Nc6 8. Ke2) 8. e4 { [%eval -1.01] } 8... Nxe4 { [%eval -1.18] } 9. fxe4 { [%eval -1.22] } 9... f5?? { (-1.22 → 0.67) Blunder. a5 was best. } { [%eval 0.67] } (9... a5 10. e5) 10. exf5 { [%eval 0.38] } 10... g6? { (0.38 → 1.99) Mistake. a5 was best. } { [%eval 1.99] } (10... a5 11. f6 gxf6 12. Ke2 a4 13. c4 f5 14. Kd3 Ke7 15. Kc3 Qxd2 16. Nxd2) 11. fxg6 { [%eval 1.46] } 11... hxg6 { [%eval 2.26] } 12. Rg1?? { (2.26 → -0.81) Blunder. h4 was best. } { [%eval -0.81] } (12. h4 Rxh4) 12... Rxh2 { [%eval -0.86] } 13. Rxg6 { [%eval -1.56] } 13... Rxf2 { [%eval -1.54] } 14. Rxa6 { [%eval -1.92] } 14... Rxd2? { (-1.92 → -0.73) Mistake. Bxa6 was best. } { [%eval -0.73] } (14... Bxa6 15. Kxf2) 15. Rxa7?? { (-0.73 → Mate in 7) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-7] } (15. Kxd2 Nxa6 16. Nc3 Qf8 17. Nb5 Qxa3 18. Nxa3 c5 19. c4 Nc7 20. Nc2 Ke6) 15... Rxa7?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Rxc2 was best. } { [%eval 0.0] } (15... Rxc2 16. Rxc7 Rxc1 17. Rxc8 Rxa3 18. Rxc1 Rxa2 19. Rxa2 Na6 20. Rxa6 Kc6 21. Rcxc6) 16. Bxd2?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-6] } (16. Kxd2 Rxa3 17. Nxa3 Qf8 18. Nc4 c5 19. Nd6 Kxd6 20. Ke3 Qf3 21. Kxf3 Nd7) 16... Rxa3 { [%eval #-6] } 17. Nxa3 { [%eval #-5] } 17... Qg5 { [%eval #-5] } 18. Bxg5 { [%eval #-4] } 18... Ke7?? { (Mate in 4 → 3.61) Lost forced checkmate sequence. Kd8 was best. } { [%eval 3.61] } (18... Kd8 19. Bxd8 Bg4 20. Bxc7 Be6 21. Bxb8 Bxa2 22. Rxa2#) 19. Bxe7 { [%eval 3.46] } 19... Na6?? { (3.46 → Mate in 10) Checkmate is now unavoidable. Nd7 was best. } { [%eval #10] } (19... Nd7 20. Bf8) 20. Bd6?? { (Mate in 10 → 2.00) Lost forced checkmate sequence. Bb4 was best. } { [%eval 2.0] } (20. Bb4 Nxb4 21. Rd1 Nxc2 22. Nxc2 c6 23. Rd7 Bxd7 24. Na3 Bc8 25. Nb5 cxb5) 20... cxd6 { [%eval 3.37] } 21. c3?? { (3.37 → 0.00) Blunder. Kf2 was best. } { [%eval 0.0] } (21. Kf2 Nb8) 21... Nb4?? { (0.00 → Mate in 11) Checkmate is now unavoidable. Nc5 was best. } { [%eval #11] } (21... Nc5 22. Rb1 Bh3 23. Rb7 Nxb7 24. Nc2 d5 25. c4 dxc4 26. Nd4 Nd8 27. a4) 22. cxb4 { [%eval #11] } 22... Be6 { [%eval #5] } 23. Rc1 { [%eval #10] } 23... Bxa2 { [%eval #9] } 24. Nc4 { [%eval #9] } 24... Bxc4 { [%eval #8] } 25. Rxc4 { [%eval #8] } 25... d5 { [%eval #7] } 26. b5 { [%eval #7] } 26... dxc4 { [%eval #6] } 27. Kd1?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. b6 was best. } { [%eval #-8] } (27. b6 c3 28. b7 c2 29. b8=Q c1=K 30. Kd1 Kxd1 31. Qb6 Kd2 32. Qe3 Kxe3#) 27... c3 { [%eval #-8] } 28. Kd2 { [%eval #-4] } 28... cxd2 { [%eval #-4] } 29. b6 { [%eval #-3] } 29... d1=K?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. d1=Q was best. } { [%eval 0.0] } (29... d1=Q 30. b7 Qg4 31. b8=N Qd7 32. Nxd7#) 30. b7 { [%eval 0.0] } 30... Kc2 { [%eval 0.0] } 31. b8=K { [%eval 0.0] } 31... Kc3 { [%eval 0.0] } 32. Kc7 { [%eval 0.0] } 32... Kd4 { [%eval 0.0] } 33. Kb6?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kd7 was best. } { [%eval #-1] } (33. Kd7 Ke4 34. Ke7 Kd3 35. Kd6 Ke3 36. Kc6 Kd3 37. Kd6) 33... Kc5 { [%eval #-1] } 34. Kxc5# { Game ends by variant rule. } 0-1