FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/VpEC1peZ"]
[Date "2021.06.05"]
[Round "-"]
[White "Biofeedback"]
[Black "SunkCostFallacy"]
[Result "1-0"]
[GameId "VpEC1peZ"]
[UTCDate "2021.06.05"]
[UTCTime "18:43:36"]
[WhiteElo "1496"]
[BlackElo "1801"]
[WhiteRatingDiff "+206"]
[BlackRatingDiff "-31"]
[Variant "Antichess"]
[TimeControl "420+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f3?? { (0.15 → -3.17) Blunder. e3 was best. } { [%eval -3.17] } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... g6?! { (-3.17 → -2.07) Inaccuracy. d6 was best. } { [%eval -2.07] } (1... d6 2. f4 Bh3 3. Nxh3 f6 4. Nf2 Nd7 5. Nd3 c5 6. Nxc5) 2. h4 { [%eval -1.39] } 2... g5?! { (-1.39 → -0.67) Inaccuracy. e6 was best. } { [%eval -0.67] } (2... e6 3. c4) 3. hxg5 { [%eval -0.73] } 3... Bg7?? { (-0.73 → Mate in 16) Checkmate is now unavoidable. c5 was best. } { [%eval #16] } (3... c5 4. Rxh7) 4. Rxh7 { [%eval #15] } 4... Bxb2 { [%eval #14] } 5. Bxb2 { [%eval #14] } 5... Rxh7 { [%eval #13] } 6. g6?? { (Mate in 13 → -1.25) Lost forced checkmate sequence. Bg7 was best. } { [%eval -1.25] } (6. Bg7 Rxg7 7. g3 Rxg5 8. e4 Rxg3 9. Ne2 Rxf3 10. Bh3 Rxh3 11. Ng3 Rxg3 12. Qg4 Rxg4) 6... fxg6 { [%eval -0.71] } 7. Bf6?! { (-0.71 → -1.86) Inaccuracy. Bg7 was best. } { [%eval -1.86] } (7. Bg7 Rxg7) 7... exf6 { [%eval -1.58] } 8. Nh3?? { (-1.58 → Mate in 13) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-13] } (8. Kf2 a5) 8... Rxh3 { [%eval #-13] } 9. gxh3 { [%eval #-12] } 9... b6?? { (Mate in 12 → -1.56) Lost forced checkmate sequence. d6 was best. } { [%eval -1.56] } (9... d6 10. Kf2 Bxh3 11. Bxh3 Qc8 12. Bxc8 Ke7 13. Bxb7 a5 14. Bxa8 Nc6 15. Bxc6 a4 16. Bxa4) 10. Qc1 { [%eval -2.17] } 10... g5?! { (-2.17 → -1.00) Inaccuracy. Qe7 was best. } { [%eval -1.0] } (10... Qe7) 11. f4 { [%eval -1.48] } 11... gxf4 { [%eval -1.32] } 12. e3?! { (-1.32 → -2.02) Inaccuracy. Kf2 was best. } { [%eval -2.02] } (12. Kf2 Kf7) 12... fxe3 { [%eval -2.37] } 13. dxe3 { [%eval -2.59] } 13... Ba6?? { (-2.59 → -0.05) Blunder. b5 was best. } { [%eval -0.05] } (13... b5 14. Bxb5 c6 15. Bxc6 Nxc6 16. Kd2 Nh6 17. Na3 Kf7 18. Qd1 Bb7 19. e4 Nf5 20. exf5) 14. Bxa6 { [%eval -0.19] } 14... Nxa6 { [%eval -0.09] } 15. h4?? { (-0.09 → -2.34) Blunder. Nd2 was best. } { [%eval -2.34] } (15. Nd2) 15... Nb4?? { (-2.34 → Mate in 8) Checkmate is now unavoidable. c5 was best. } { [%eval #8] } (15... c5 16. Kd2) 16. Nc3?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. Qa3 was best. } { [%eval #-10] } (16. Qa3 Nxc2 17. Qxa7 Rxa7 18. Nd2 Nxe3 19. Kd1 Nxd1 20. Rxd1 Rxa2 21. Rh1 Rxd2 22. Rh2 Rxh2) 16... Nxa2 { [%eval #-12] } 17. Rxa2 { [%eval #-9] } 17... Rb8 { [%eval #-9] } 18. Rxa7 { [%eval #-8] } 18... Rb7 { [%eval #-8] } 19. Rxb7 { [%eval #-7] } 19... b5 { [%eval #-7] } 20. Rxc7 { [%eval #-6] } 20... Qxc7 { [%eval #-6] } 21. Nxb5 { [%eval #-5] } 21... Qxc2 { [%eval #-5] } 22. Qxc2 { [%eval #-4] } 22... d6 { [%eval #-4] } 23. Nxd6 { [%eval #-3] } 23... Ne7 { [%eval #-4] } 24. Nxe8 { [%eval #-3] } 24... Nc8?? { (Mate in 3 → Mate in 13) Lost forced checkmate sequence. Nc6 was best. } { [%eval #13] } (24... Nc6 25. Qxc6 f5 26. Qe6 f4 27. exf4#) 25. Nxf6 { [%eval #13] } 25... Na7 { [%eval #12] } 26. Qc8 { [%eval #12] } 26... Nxc8 { [%eval #11] } 27. Kf2 { [%eval #19] } 27... Nd6 { [%eval #10] } 28. Ne4 { [%eval #10] } 28... Nxe4 { [%eval #9] } 29. Kg3 { [%eval #9] } 29... Nxg3 { [%eval #8] } 30. e4 { [%eval #8] } 30... Nxe4 { [%eval #7] } 31. h5 { [%eval #7] } 31... Nf6 { [%eval #6] } 32. h6 { [%eval #6] } 32... Ng8 { [%eval #5] } 33. h7 { [%eval #5] } 33... Nh6 { [%eval #2] } 34. h8=B { [%eval #2] } 34... Ng8 { [%eval #1] } 35. Bf6 { [%eval #1] } 35... Nxf6# { Game ends by variant rule. } 1-0