FEN
[Event "rated blitz game"]
[Site "https://lichess.org/Vlc5VYJV"]
[Date "2026.01.10"]
[Round "-"]
[White "Noctivagants"]
[Black "Imagsien"]
[Result "0-1"]
[GameId "Vlc5VYJV"]
[UTCDate "2026.01.10"]
[UTCTime "12:14:55"]
[WhiteElo "2053"]
[BlackElo "2065"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+6"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "A00"]
[Opening "Polish Opening: Czech Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b4 { [%eval -0.07] } 1... e5 { [%eval -0.13] } 2. Bb2 { [%eval -0.23] } 2... d6 { [%eval 0.01] } { A00 Polish Opening: Czech Defense } 3. c4 { [%eval 0.0] } 3... Nf6 { [%eval 0.14] } 4. e3 { [%eval 0.0] } 4... Be7 { [%eval 0.23] } 5. d3 { [%eval -0.23] } 5... a5 { [%eval -0.16] } 6. a3?! { (-0.16 → -1.03) Inaccuracy. bxa5 was best. } { [%eval -1.03] } (6. bxa5 Nc6 7. Nf3 d5 8. cxd5 Qxd5 9. Nbd2 Bb4 10. e4 Qxa5) 6... axb4 { [%eval -0.92] } 7. axb4 { [%eval -0.9] } 7... Rxa1 { [%eval -0.92] } 8. Bxa1 { [%eval -0.85] } 8... Be6?! { (-0.85 → 0.06) Inaccuracy. d5 was best. } { [%eval 0.06] } (8... d5 9. c5 d4 10. exd4 exd4 11. Nf3 Nd5 12. Bxd4 O-O 13. Be2 Nxb4 14. O-O) 9. Nf3 { [%eval 0.07] } 9... Nbd7 { [%eval 0.05] } 10. Be2 { [%eval 0.06] } 10... O-O { [%eval 0.03] } 11. O-O { [%eval 0.05] } 11... b6?! { (0.05 → 0.66) Inaccuracy. c6 was best. } { [%eval 0.66] } (11... c6) 12. Nbd2 { [%eval 0.32] } 12... c6 { [%eval 0.34] } 13. Ng5 { [%eval 0.07] } 13... Bf5 { [%eval 0.08] } 14. Ngf3 { [%eval 0.09] } 14... Qc7 { [%eval 0.15] } 15. Nh4 { [%eval 0.0] } 15... Bg6?! { (0.00 → 0.56) Inaccuracy. Be6 was best. } { [%eval 0.56] } (15... Be6 16. Nhf3 b5 17. Qc2 Rc8 18. h3 Qb7 19. Rb1 Ra8 20. Qc1 Ra6 21. Bc3) 16. Nxg6 { [%eval 0.48] } 16... hxg6 { [%eval 0.58] } 17. Qb3 { [%eval 0.58] } 17... Ra8 { [%eval 0.82] } 18. Bb2?! { (0.82 → 0.23) Inaccuracy. Bf3 was best. } { [%eval 0.23] } (18. Bf3 Rc8 19. Rc1 Qb8 20. h4 b5 21. g4 bxc4 22. dxc4 e4 23. Be2 d5) 18... Nf8 { [%eval 0.74] } 19. Ra1 { [%eval 0.49] } 19... Qb7?! { (0.49 → 1.30) Inaccuracy. Rxa1+ was best. } { [%eval 1.3] } (19... Rxa1+ 20. Bxa1) 20. Rxa8 { [%eval 1.3] } 20... Qxa8 { [%eval 1.14] } 21. g3 { [%eval 0.6] } 21... Ne6 { [%eval 0.64] } 22. Nf3 { [%eval 0.21] } 22... Qa7 { [%eval 0.68] } 23. Ng5?? { (0.68 → -3.78) Blunder. Bf1 was best. } { [%eval -3.78] } (23. Bf1) 23... Nxg5 { [%eval -3.8] } 24. f4 { [%eval -4.64] } 24... exf4 { [%eval -4.57] } 25. exf4 { [%eval -4.6] } 25... Ne6 { [%eval -4.56] } 26. Bf3 { [%eval -4.54] } 26... b5+ { [%eval -4.8] } 27. Kg2 { [%eval -4.48] } 27... bxc4 { [%eval -4.25] } 28. dxc4 { [%eval -4.18] } 28... Nd4 { [%eval -3.75] } 29. Bxd4?! { (-3.75 → -4.90) Inaccuracy. Qe3 was best. } { [%eval -4.9] } (29. Qe3 c5 30. Bxd4 cxd4 31. Qe2 Bf8 32. g4 d5 33. c5 Ne4 34. c6 Bd6) 29... Qxd4 { [%eval -4.78] } 30. Bxc6 { [%eval -5.09] } 30... Ng4 { [%eval -4.9] } 31. Bf3?? { (-4.90 → Mate in 3) Checkmate is now unavoidable. Qa2 was best. } { [%eval #-3] } (31. Qa2 Ne3+ 32. Kf3 Nxc4 33. Qe2 Bf8 34. b5 d5 35. h4 Qc3+ 36. Kg2 Ne3+) 31... Qf2+ { [%eval #-2] } 32. Kh3 { [%eval #-2] } 32... Qxh2+ { [%eval #-1] } 33. Kxg4 { [%eval #-1] } 33... Qh5# { Black wins by checkmate. } 0-1