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[Event "rated Antichess game"] [Site "https://lichess.org/VknQ1IId"] [Date "2025.07.07"] [White "BerndPan"] [Black "XxNiklasxX"] [Result "1-0"] [GameId "VknQ1IId"] [UTCDate "2025.07.07"] [UTCTime "17:01:23"] [WhiteElo "1636"] [BlackElo "1620"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-27"] [Variant "Antichess"] [TimeControl "180+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... bxa6?? { (1.18 → 4.07) Blunder. Nxa6 was best. } { [%eval 4.07] } (2... Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxf8 Kxf8 6. Ne2 Qxh2 7. Rxh2) 3. b4?? { (4.07 → 0.26) Blunder. a4 was best. } { [%eval 0.26] } (3. a4 Nh6 4. Qg4 Nxg4 5. Ne2 Nxh2 6. Rxh2 Ba3 7. Rxh7 Rxh7) 3... Bxb4 { [%eval 4.67] } 4. Qg4?? { (4.67 → 0.31) Blunder. Qh5 was best. } { [%eval 0.31] } (4. Qh5 Bxd2 5. Qxh7 Rxh7 6. Kxd2 Rxh2 7. Rxh2 Nh6 8. Rxh6 gxh6) 4... Bxd2 { [%eval 0.16] } 5. Qxe6?! { (0.16 → -0.79) Inaccuracy. Qxg7 was best. } { [%eval -0.79] } (5. Qxg7 Bxe3 6. Qxh8 Bxc1 7. Qxg8 Ke7 8. Qxd8 Kxd8 9. a4 a5) 5... dxe6?? { (-0.79 → 1.07) Blunder. fxe6 was best. } { [%eval 1.07] } (5... fxe6 6. Kxd2 a5 7. Kc3 Qf6 8. a4 Qxf2 9. g3 Qxg1 10. Rxg1) 6. Kxd2?? { (1.07 → -1.14) Blunder. Bxd2 was best. } { [%eval -1.14] } (6. Bxd2 Qxd2) 6... Qxd2 { [%eval -1.53] } 7. Nxd2 { [%eval -0.91] } 7... Nd7?? { (-0.91 → 0.88) Blunder. a5 was best. } { [%eval 0.88] } (7... a5 8. Rb1) 8. Nb1? { (0.88 → -0.25) Mistake. Ne2 was best. } { [%eval -0.25] } (8. Ne2 a5) 8... Nb6?? { (-0.25 → 2.79) Blunder. a5 was best. } { [%eval 2.79] } (8... a5 9. a4) 9. c4?? { (2.79 → 0.87) Blunder. Nh3 was best. } { [%eval 0.87] } (9. Nh3 Kd7) 9... Nxc4 { [%eval 1.0] } 10. Ne2?? { (1.00 → -2.24) Blunder. Nc3 was best. } { [%eval -2.24] } (10. Nc3 Nxe3 11. fxe3 Kd7 12. Nge2 Ne7 13. a4 g5 14. Rf1 Rb8 15. Rxf7 Rb5) 10... Nxe3 { [%eval -1.9] } 11. fxe3 { [%eval -1.56] } 11... Ne7?? { (-1.56 → 0.51) Blunder. Bd7 was best. } { [%eval 0.51] } (11... Bd7 12. Ng3 Ne7 13. Nf5 exf5 14. e4 fxe4 15. Bh6 gxh6 16. a4 Bxa4 17. Rxa4) 12. Na3?? { (0.51 → -2.13) Blunder. Nbc3 was best. } { [%eval -2.13] } (12. Nbc3 Kd7 13. a4 g5 14. Rf1 Rb8 15. Rxf7 Rb5 16. Nxb5 axb5 17. Rxh7 Rxh7) 12... a5 { [%eval -2.33] } 13. Nc2 { [%eval -2.28] } 13... a4 { [%eval -2.03] } 14. a3? { (-2.03 → -4.17) Mistake. Ba3 was best. } { [%eval -4.17] } (14. Ba3 c5) 14... c5?? { (-4.17 → -1.87) Blunder. Kd7 was best. } { [%eval -1.87] } (14... Kd7 15. Rf1 Nc6 16. Rxf7 Rf8 17. Rxf8 Nb4 18. axb4 Kc6 19. Rxa4 Ba6) 15. g4?? { (-1.87 → Mate in 13) Checkmate is now unavoidable. Ne1 was best. } { [%eval #-13] } (15. Ne1 Nc6) 15... Nf5?? { (Mate in 13 → 4.93) Lost forced checkmate sequence. Nd5 was best. } { [%eval 4.93] } (15... Nd5 16. Nc3 Nxe3 17. Nxa4 Nxg4 18. Nxc5 Nxh2 19. Rxh2 Rf8 20. Rxh7 Rb8 21. Nxe6) 16. gxf5 { [%eval 6.14] } 16... exf5 { [%eval 5.56] } 17. e4 { [%eval 5.68] } 17... fxe4 { [%eval 4.54] } 18. Bh6 { [%eval 4.11] } 18... gxh6 { [%eval 6.45] } 19. Ne1 { [%eval 5.68] } 19... e3 { [%eval 4.1] } 20. Nd4?? { (4.10 → -7.53) Blunder. Ra2 was best. } { [%eval -7.53] } (20. Ra2 Kd8 21. Nf3 h5 22. Ne1 Kc7 23. Ng1 e2 24. Nxe2 Kc6 25. Nc1 Kd5) 20... cxd4 { [%eval -6.47] } 21. Nd3?? { (-6.47 → Mate in 12) Checkmate is now unavoidable. Rc1 was best. } { [%eval #-12] } (21. Rc1 Kd8) 21... Bh3 { [%eval #-11] } 22. Nf2 { [%eval #-10] } 22... exf2 { [%eval #-10] } 23. Rhg1 { [%eval #-9] } 23... fxg1=R { [%eval #-9] } 24. Rxg1 { [%eval #-8] } 24... Rg8 { [%eval #-8] } 25. Rxg8 { [%eval #-7] } 25... Kd7 { [%eval #-7] } 26. Rxa8 { [%eval #-6] } 26... Bf1 { [%eval #-6] } 27. Rxa7 { [%eval #-5] } 27... Bc4 { [%eval #-7] } 28. Rxd7 { [%eval #-6] } 28... Bf1 { [%eval #-6] } 29. Rxf7 { [%eval #-4] } 29... Bh3 { [%eval #-4] } 30. Rxh7 { [%eval #-3] } 30... d3 { [%eval #-9] } 31. Rxh6 { [%eval #-8] } 31... d2?! { (Mate in 8 → -152.50) Lost forced checkmate sequence. Be6 was best. } { [%eval -152.5] } (31... Be6 32. Rxe6 d2 33. Rb6 d1=B 34. Rd6 Bc2 35. Rd3 Bxd3 36. h3 Be2 37. h4) 32. Rxh3 { [%eval -63.61] } 32... d1=R { [%eval #-34] } 33. Rd3 { [%eval -2.13] } 33... Rxd3 { [%eval -1.53] } 34. h3?? { (-1.53 → Mate in 8) Checkmate is now unavoidable. h4 was best. } { [%eval #-8] } (34. h4 Rxa3) 34... Rxa3 { [%eval #-8] } 35. h4 { [%eval #-7] } 35... Rg3 { [%eval #-10] } 36. h5 { [%eval #-9] } 36... Rg6?? { (Mate in 9 → Mate in 4) Lost forced checkmate sequence. a3 was best. } { [%eval #4] } (36... a3 37. h6 a2 38. h7 a1=R 39. h8=K Rg8 40. Kxg8 Ra6 41. Kf8 Rd6 42. Kg8) 37. hxg6 { [%eval #4] } 37... a3 { [%eval #3] } 38. g7 { [%eval #3] } 38... a2 { [%eval #2] } 39. g8=R { [%eval #5] } 39... a1=N { [%eval #2] } 40. Re8 { [%eval #3] } 40... Nb3 { [%eval #2] } 41. Re7 { [%eval #3] } 41... Na1 { [%eval #2] } 42. Re5 { [%eval #2] } 42... Nb3 { [%eval #1] } 43. Rc5 { [%eval #1] } 43... Nxc5# { Game ends by variant rule. } 1-0