- Blind mode tutorial
lichess.org
Donate
FEN
[Event "8th CL Provinces Cup Team Battle"] [Site "https://lichess.org/VhrNmpgo"] [Date "2021.07.28"] [Round "-"] [White "Ali-GMH"] [Black "Musti_Ege"] [Result "1-0"] [GameId "VhrNmpgo"] [UTCDate "2021.07.28"] [UTCTime "17:45:03"] [WhiteElo "1157"] [BlackElo "1315"] [WhiteRatingDiff "+144"] [BlackRatingDiff "-42"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... e6 { [%eval 2.29] } 2. a3?? { (2.29 → -5.26) Blunder. Ba6 was best. } { [%eval -5.26] } (2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... Bxa3 { [%eval -4.98] } 3. bxa3 { [%eval -4.17] } 3... b5 { [%eval -4.43] } 4. Bxb5 { [%eval -6.42] } 4... d5?? { (-6.42 → Mate in 17) Checkmate is now unavoidable. Qh4 was best. } { [%eval #17] } (4... Qh4 5. Bxd7 Qxh2 6. Rxh2 Bxd7 7. Rxh7 Rxh7 8. Nh3 Rxh3 9. gxh3) 5. Bxe8 { [%eval #15] } 5... Qxe8 { [%eval #14] } 6. e4?? { (Mate in 14 → -0.05) Lost forced checkmate sequence. c4 was best. } { [%eval -0.05] } (6. c4 dxc4 7. Qb3 cxb3 8. Ra2 bxa2 9. d4 axb1=Q 10. Nh3 Qxc1 11. Kd2 Qxd2 12. a4 Qxa4) 6... dxe4 { [%eval -0.37] } 7. d3?? { (-0.37 → Mate in 15) Checkmate is now unavoidable. Qf3 was best. } { [%eval #-15] } (7. Qf3 exf3) 7... exd3 { [%eval #-15] } 8. Qxd3 { [%eval #-14] } 8... Qd8?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. g5 was best. } { [%eval #12] } (8... g5 9. Bxg5 Nf6 10. Bxf6 Rf8 11. Qxh7 e5 12. Qxf7 Qxf7 13. Bxe5 Qxf2 14. Bxc7 Qxg2 15. Bxb8) 9. Qxh7 { [%eval #12] } 9... Rxh7 { [%eval #11] } 10. Bh6?? { (Mate in 11 → 4.62) Lost forced checkmate sequence. h4 was best. } { [%eval 4.62] } (10. h4 Rxh4 11. Rxh4 Qxh4 12. Kd1 Qxf2 13. c4 Qxg1 14. Ke1 Qxe1 15. a4 Qxc1 16. Nc3 Qxc3) 10... Rxh6?? { (4.62 → Mate in 10) Checkmate is now unavoidable. gxh6 was best. } { [%eval #10] } (10... gxh6 11. Nc3) 11. Nd2?? { (Mate in 10 → 2.37) Lost forced checkmate sequence. h4 was best. } { [%eval 2.37] } (11. h4 Rxh4 12. Rxh4 Qxh4 13. Kd1 Qxf2 14. c3 Qxg2 15. c4 Qxg1 16. Ra2 Qxd1 17. Rh2 Qxb1) 11... Rxh2 { [%eval 2.17] } 12. Rxh2 { [%eval 2.01] } 12... Qxd2 { [%eval 2.22] } 13. Kxd2 { [%eval 2.01] } 13... Ba6?? { (2.01 → Mate in 7) Checkmate is now unavoidable. Nc6 was best. } { [%eval #7] } (13... Nc6 14. Rd1) 14. Rh6 { [%eval #8] } 14... gxh6 { [%eval #7] } 15. Ne2?? { (Mate in 7 → -2.62) Lost forced checkmate sequence. c4 was best. } { [%eval -2.62] } (15. c4 Bxc4 16. Rf1 Bxf1 17. f3 Bxg2 18. Ne2 Bxf3 19. Kc2 Bxe2 20. Kd1 Bxd1 21. a4 Bxa4#) 15... Bxe2 { [%eval -2.44] } 16. Kxe2 { [%eval -2.48] } 16... Ne7 { [%eval -1.9] } 17. a4 { [%eval -1.28] } 17... Nbc6 { [%eval -1.69] } 18. f3 { [%eval -1.72] } 18... Na5?? { (-1.72 → Mate in 5) Checkmate is now unavoidable. a6 was best. } { [%eval #5] } (18... a6 19. c4 h5 20. f4 Ne5 21. fxe5 h4 22. c5 c6 23. a5 h3 24. gxh3 Rb8 25. Ke1) 19. g3?? { (Mate in 5 → -2.43) Lost forced checkmate sequence. c4 was best. } { [%eval -2.43] } (19. c4 Nxc4 20. Ke3 Nxe3 21. a5 Nxg2 22. Re1 Nxe1 23. a6 Nxf3#) 19... Nb3?? { (-2.43 → -0.61) Blunder. Nac6 was best. } { [%eval -0.61] } (19... Nac6) 20. cxb3 { [%eval -0.47] } 20... c6 { [%eval -0.28] } 21. a5 { [%eval 0.58] } 21... c5?! { (0.58 → 1.23) Inaccuracy. h5 was best. } { [%eval 1.23] } (21... h5 22. b4) 22. b4 { [%eval 0.65] } 22... cxb4 { [%eval 1.54] } 23. Ra3?? { (1.54 → -2.25) Blunder. f4 was best. } { [%eval -2.25] } (23. f4 e5) 23... bxa3 { [%eval -2.62] } 24. a6 { [%eval -2.63] } 24... a2 { [%eval -2.86] } 25. Kf2? { (-2.86 → -4.71) Mistake. f4 was best. } { [%eval -4.71] } { White wins on time. } (25. f4 e5 26. fxe5 Rb8 27. Kf2 a1=N 28. Kf3 Nb3 29. e6 fxe6 30. Kf4 Nd2 31. Kg5 hxg5) 1-0