FEN
[Event "rated blitz game"]
[Site "https://lichess.org/VguIi2Ny"]
[Date "2023.02.16"]
[Round "-"]
[White "taha0099"]
[Black "upgr4de"]
[Result "0-1"]
[GameId "VguIi2Ny"]
[UTCDate "2023.02.16"]
[UTCTime "22:19:53"]
[WhiteElo "683"]
[BlackElo "634"]
[WhiteRatingDiff "-12"]
[BlackRatingDiff "+6"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.0] } { A00 Van't Kruijs Opening } 1... e5 { [%eval 0.21] } 2. Nc3 { [%eval -0.16] } 2... Nf6 { [%eval -0.05] } 3. Nf3 { [%eval -0.54] } 3... Nc6 { [%eval -0.2] } 4. d4 { [%eval -0.4] } 4... exd4?! { (-0.40 → 0.22) Inaccuracy. e4 was best. } { [%eval 0.22] } (4... e4 5. Ne5 Ne7 6. Bc4 d5 7. Bb3 Ng6 8. O-O Be7 9. f3) 5. Bd2?? { (0.22 → -7.82) Blunder. exd4 was best. } { [%eval -7.82] } (5. exd4 d5 6. Bb5 Bb4 7. O-O O-O 8. Ne2 Bd6 9. Ng3 Bg4) 5... dxc3 { [%eval -7.66] } 6. bxc3 { [%eval -8.37] } 6... Bc5 { [%eval -7.67] } 7. Be2 { [%eval -8.31] } 7... O-O { [%eval -8.11] } 8. O-O { [%eval -8.22] } 8... d5 { [%eval -7.49] } 9. Rb1 { [%eval -8.25] } 9... b6 { [%eval -7.75] } 10. Rb5 { [%eval -8.61] } 10... a6 { [%eval -8.58] } 11. Rb1 { [%eval -8.8] } 11... Bf5 { [%eval -7.83] } 12. Rc1 { [%eval -8.95] } 12... Qe7 { [%eval -8.83] } 13. h3 { [%eval -8.95] } 13... b5 { [%eval -8.5] } 14. g4 { [%eval -9.5] } 14... Bd7 { [%eval -9.37] } 15. g5 { [%eval -10.04] } 15... Ne4 { [%eval -9.81] } 16. Ne1 { [%eval -13.98] } 16... Nxd2 { [%eval -10.92] } 17. Qxd2 { [%eval -11.12] } 17... Qxg5+ { [%eval -10.96] } 18. Kh2 { [%eval -11.1] } 18... Rae8 { [%eval -10.52] } 19. Rg1 { [%eval -11.04] } 19... Bd6+ { [%eval -11.01] } 20. Kh1 { [%eval -12.58] } 20... Qh4 { [%eval -12.7] } 21. Ng2?! { (-12.70 → Mate in 1) Checkmate is now unavoidable. Rg2 was best. } { [%eval #-1] } (21. Rg2 Bxh3 22. Bf3 Ne7 23. Kg1 c6 24. Qd4 Qh6 25. Rh2 Bxh2+ 26. Kxh2 Ng6 27. Bg2 Bg4+) 21... Qg3?? { (Mate in 1 → 4.87) Lost forced checkmate sequence. Qxh3# was best. } { [%eval 4.87] } (21... Qxh3#) 22. Ne1?? { (4.87 → Mate in 1) Checkmate is now unavoidable. fxg3 was best. } { [%eval #-1] } (22. fxg3 Ne5 23. Nf4 Nc4 24. Bxc4 dxc4 25. Kh2 Bc6 26. Rcd1 Re5 27. Qf2 Bc5 28. Rge1 f5) 22... Qxh3# { Black wins by checkmate. } 0-1
