FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/VdU6kc54"]
[Date "2026.05.10"]
[Round "-"]
[White "Snick111"]
[Black "kachowtism"]
[Result "1-0"]
[GameId "VdU6kc54"]
[UTCDate "2026.05.10"]
[UTCTime "17:57:10"]
[WhiteElo "1500"]
[BlackElo "1500"]
[WhiteRatingDiff "+246"]
[BlackRatingDiff "-242"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. a4 { [%eval -0.12] } 1... b5 { [%eval -0.09] } 2. axb5 { [%eval -0.05] } 2... a6 { [%eval -0.19] } 3. Rxa6 { [%eval 0.0] } 3... Rxa6?! { (0.00 → 0.85) Inaccuracy. Bxa6 was best. } { [%eval 0.85] } (3... Bxa6 4. bxa6 Rxa6 5. c4 Ra3 6. Nxa3 e6 7. Qc2 Bxa3 8. Qxh7) 4. bxa6 { [%eval 0.84] } 4... Bxa6 { [%eval 0.9] } 5. c4 { [%eval 0.91] } 5... Bxc4 { [%eval 0.85] } 6. Qb3? { (0.85 → -0.63) Mistake. Qc2 was best. } { [%eval -0.63] } (6. Qc2 Bxe2 7. Qxh7 Rxh7 8. Bxe2 Rxh2 9. Rxh2 Na6 10. Bxa6 Qc8) 6... Bxe2? { (-0.63 → 0.87) Mistake. Bxb3 was best. } { [%eval 0.87] } (6... Bxb3 7. d3 Bc4 8. dxc4 Qc8 9. e4 g5 10. Bxg5 Qb7 11. Bxe7) 7. Nxe2 { [%eval 0.61] } 7... d5?? { (0.61 → Mate in 12) Checkmate is now unavoidable. Na6 was best. } { [%eval #12] } (7... Na6 8. Qxf7 Kxf7 9. g3 Nb8 10. Bg2 Qe8 11. Bc6 dxc6 12. Na3 e6 13. b4) 8. Qxd5?? { (Mate in 12 → 1.45) Lost forced checkmate sequence. Qxb8 was best. } { [%eval 1.45] } (8. Qxb8 Qxb8 9. b3 Qxb3 10. Ng1 Qxb1 11. f3 Qxc1 12. d3 Qxe1 13. g4 Qxf1) 8... Qxd5 { [%eval 1.0] } 9. b3?? { (1.00 → Mate in 10) Checkmate is now unavoidable. g3 was best. } { [%eval #-10] } (9. g3 Qxh1 10. Nbc3 Qxh2 11. b4 Qxg3 12. fxg3 Nd7 13. Kf2 g6 14. Na4 Nb6) 9... Qxd2?? { (Mate in 10 → 2.06) Lost forced checkmate sequence. Qxg2 was best. } { [%eval 2.06] } (9... Qxg2 10. Bxg2 Nc6 11. Bxc6 e6 12. Bxe8 Nf6 13. Bxf7 Nd7 14. Bxe6 Bd6 15. Bxd7) 10. Kxd2 { [%eval 1.7] } 10... e5?? { (1.70 → Mate in 9) Checkmate is now unavoidable. Nd7 was best. } { [%eval #9] } (10... Nd7 11. Nbc3) 11. Nd4 { [%eval #9] } 11... exd4 { [%eval #8] } 12. Nc3?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. b4 was best. } { [%eval #-9] } (12. b4 Bxb4 13. Ke1 Bxe1 14. g4 Bxf2 15. Nc3 dxc3 16. Ba6 Nxa6 17. Re1 Bxe1) 12... dxc3 { [%eval #-9] } 13. Kxc3 { [%eval #-8] } 13... Bb4 { [%eval #-8] } 14. Kxb4 { [%eval #-7] } 14... Nc6?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. g5 was best. } { [%eval #7] } (14... g5 15. Bxg5 Kd8 16. Bxd8 f5 17. Bxc7 Na6 18. Bxa6 f4 19. Bxf4 Nh6 20. Bxh6) 15. Be3 { [%eval #8] } 15... Nxb4 { [%eval #7] } 16. Ba6?? { (Mate in 7 → -5.07) Lost forced checkmate sequence. Bb6 was best. } { [%eval -5.07] } (16. Bb6 cxb6 17. Bd3 Nxd3 18. g4 Nxf2 19. Ra1 Nxg4 20. Rc1 Nxh2 21. Rc5 bxc5) 16... Nxa6 { [%eval -4.18] } 17. Bc5 { [%eval -5.18] } 17... Nxc5 { [%eval -2.72] } 18. h3?? { (-2.72 → -6.11) Blunder. Ra1 was best. } { [%eval -6.11] } (18. Ra1) 18... Nxb3 { [%eval -5.66] } 19. Rc1?? { (-5.66 → Mate in 16) Checkmate is now unavoidable. Ra1 was best. } { [%eval #-16] } (19. Ra1 Nxa1 20. f3 c5 21. f4 g5 22. fxg5 Nf6 23. gxf6 Rf8 24. g4 h5) 19... Nxc1 { [%eval -4.53] } 20. g3?? { (-4.53 → Mate in 14) Checkmate is now unavoidable. h4 was best. } { [%eval #-14] } (20. h4 g5 21. hxg5 Nh6 22. gxh6 c5 23. g4 f5 24. gxf5 Rg8 25. f6 c4) 20... Nb3 { [%eval #-14] } 21. f3 { [%eval #-10] } 21... Ne7 { [%eval #-13] } 22. f4 { [%eval #-12] } 22... Kd7?! { (Mate in 12 → -45.44) Lost forced checkmate sequence. g5 was best. } { [%eval -45.44] } (22... g5 23. fxg5 h5 24. gxh6 Rxh6 25. h4 Rxh4 26. gxh4 Ng6 27. h5 Ne7 28. h6) 23. f5 { [%eval -44.98] } 23... Nxf5 { [%eval -0.75] } 24. h4 { [%eval -36.94] } 24... Nxh4 { [%eval -41.59] } 25. gxh4 { [%eval -41.5] } 25... h5# { Game ends by variant rule. } 1-0