- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/VcLHvn3h"] [Date "2023.03.14"] [Round "-"] [White "Iin_sarlis"] [Black "SriChataraju1"] [Result "0-1"] [GameId "VcLHvn3h"] [UTCDate "2023.03.14"] [UTCTime "00:49:07"] [WhiteElo "1945"] [BlackElo "1625"] [Variant "Standard"] [TimeControl "300+0"] [ECO "D05"] [Opening "Queen's Pawn Game: Colle System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.27] } 2. Nf3 { [%eval 0.28] } 2... e6 { [%eval 0.25] } 3. e3 { [%eval 0.07] } 3... Nf6 { [%eval 0.0] } 4. Bd3 { [%eval 0.0] } { D05 Queen's Pawn Game: Colle System } 4... Bd6 { [%eval 0.08] } 5. Nbd2 { [%eval 0.18] } 5... Nbd7 { [%eval 0.0] } 6. b3 { [%eval -0.42] } 6... e5 { [%eval -0.33] } 7. dxe5 { [%eval -0.11] } 7... Nxe5 { [%eval -0.18] } 8. Bb2 { [%eval -0.46] } 8... Nxd3+ { [%eval -0.51] } 9. cxd3 { [%eval -0.51] } 9... O-O { [%eval -0.45] } 10. O-O { [%eval -0.47] } 10... c6 { [%eval -0.41] } 11. Rc1 { [%eval -0.52] } 11... Re8 { [%eval -0.52] } 12. Re1 { [%eval -0.62] } 12... Bg4 { [%eval -0.55] } 13. h3 { [%eval -0.61] } 13... Bh5 { [%eval -0.57] } 14. Qc2 { [%eval -0.53] } 14... Nd7 { [%eval -0.5] } 15. Bd4 { [%eval -0.84] } 15... a5 { [%eval -0.75] } 16. Qb2 { [%eval -0.98] } 16... f6 { [%eval -1.09] } 17. Nh4 { [%eval -1.15] } 17... c5 { [%eval -1.08] } 18. Bc3 { [%eval -1.18] } 18... b5 { [%eval -0.99] } 19. Nf5 { [%eval -1.43] } 19... Bf8 { [%eval -1.53] } 20. Nf1?! { (-1.53 → -2.21) Inaccuracy. Qb1 was best. } { [%eval -2.21] } (20. Qb1 Nb6 21. d4 c4 22. bxc4 bxc4 23. Ng3 Bg6 24. Qb5 Re6 25. Ne2 Qe8 26. Qxe8 Rexe8) 20... b4 { [%eval -1.96] } 21. Bd2 { [%eval -1.96] } 21... Rc8 { [%eval -2.13] } 22. N1g3 { [%eval -2.43] } 22... Bf7 { [%eval -2.42] } 23. e4?! { (-2.42 → -3.62) Inaccuracy. Qb1 was best. } { [%eval -3.62] } (23. Qb1 g6 24. Nh4 Ne5 25. Nf3 Nxf3+ 26. gxf3 f5 27. Red1 Qh4 28. Kg2 Bd6 29. Re1 Be6) 23... Ne5 { [%eval -3.49] } 24. Qc2 { [%eval -3.72] } 24... dxe4 { [%eval -3.62] } 25. dxe4 { [%eval -4.25] } 25... c4 { [%eval -4.16] } 26. Bf4?! { (-4.16 → -5.26) Inaccuracy. Qd1 was best. } { [%eval -5.26] } (26. Qd1 c3 27. Bf4 a4 28. Nd4 Nc6 29. Ngf5 Nxd4 30. Nxd4 Bc5 31. Be3 Rxe4 32. Nf5 Qxd1) 26... cxb3 { [%eval -5.11] } 27. Qxc8 { [%eval -5.19] } 27... Qxc8 { [%eval -5.24] } 28. Rxc8 { [%eval -5.09] } 28... Rxc8 { [%eval -5.16] } 29. axb3 { [%eval -5.16] } 29... Nd3 { [%eval -5.05] } 30. Bd2?! { (-5.05 → -6.65) Inaccuracy. Ra1 was best. } { [%eval -6.65] } (30. Ra1 Nxf4 31. Rxa5 Bxb3 32. Rb5 Be6 33. Rb7 g6 34. Nd4 Bc4 35. h4 Bc5 36. Rxb4 Ne2+) 30... Nxe1 { [%eval -6.67] } 31. Bxe1 { [%eval -6.75] } 31... Rc1 { [%eval -6.74] } 32. Kf1 { [%eval -7.12] } 32... Bxb3 { [%eval -7.0] } 33. Ne3 { [%eval -7.03] } 33... a4 { [%eval -7.06] } 34. Ngf5 { [%eval -7.24] } 34... a3 { [%eval -7.29] } 35. Ke2 { [%eval -7.29] } 35... a2 { [%eval -7.17] } 36. Kd2? { (-7.17 → Mate in 10) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-10] } (36. Bd2 Rb1 37. Kf3 Bf7 38. Nd5 Rb3+ 39. Be3 a1=Q 40. Nxb4 Bxb4 41. Kg4 Qe5 42. Kf3 Bc4) 36... a1=Q { [%eval -9.78] } 37. f4? { (-9.78 → Mate in 3) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-3] } (37. Ke2 Rxe1+ 38. Kf3 Qb2 39. Kg3 Re2 40. Ng4 h5 41. e5 hxg4 42. exf6 Qe5+ 43. Kh4 Qxf5) 37... Rxe1 { [%eval #-2] } 38. Kd3 { [%eval #-1] } { White resigns. } 0-1