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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/VaHyrSQi"] [Date "2024.10.09"] [White "ChangeOpening"] [Black "eva554"] [Result "0-1"] [GameId "VaHyrSQi"] [UTCDate "2024.10.09"] [UTCTime "11:23:02"] [WhiteElo "2328"] [BlackElo "1791"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.24] } 1... b5 { [%eval 0.43] } 2. Bxb5 { [%eval 0.48] } 2... Bb7?? { (0.48 → 2.69) Blunder. e6 was best. } { [%eval 2.69] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 Na6 7. Ne2) 3. Bxd7 { [%eval 2.35] } 3... Bxg2 { [%eval 2.54] } 4. Bxe8 { [%eval 2.38] } 4... Bxh1 { [%eval 2.51] } 5. Bxf7 { [%eval 2.45] } 5... Qxd2 { [%eval 2.53] } 6. Kxd2 { [%eval 1.93] } 6... Be4?? { (1.93 → Mate in 12) Checkmate is now unavoidable. Bd5 was best. } { [%eval #12] } (6... Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qf3 Nd7 11. Qxf8) 7. Bxg8 { [%eval #14] } 7... Bxc2 { [%eval #13] } 8. Bxh7 { [%eval #11] } 8... Rxh7 { [%eval #10] } 9. Kxc2 { [%eval #10] } 9... Rxh2 { [%eval #9] } 10. Nh3?? { (Mate in 9 → 2.23) Lost forced checkmate sequence. a4 was best. } { [%eval 2.23] } (10. a4 Rxf2 11. Qh5 Rxc2 12. b3 Rxc1 13. Ra2 Rxb1 14. Nf3 Rxb3 15. Ne5 Rxe3) 10... Rxf2 { [%eval 2.88] } 11. Nxf2 { [%eval 2.6] } 11... Nc6 { [%eval 3.0] } 12. b4?! { (3.00 → 1.77) Inaccuracy. Qd6 was best. } { [%eval 1.77] } (12. Qd6 exd6 13. Nd2 Ne7 14. Nd3 g5 15. Kc3 Rd8 16. b4 Ng6 17. Nc5 dxc5) 12... Nxb4 { [%eval 1.53] } 13. Qd4?! { (1.53 → 0.76) Inaccuracy. Qd6 was best. } { [%eval 0.76] } (13. Qd6 Nxc2 14. Qxe7 Bxe7 15. Ng4 Nxa1 16. Ba3 Bxa3 17. Nxa3 Nb3 18. axb3 g5) 13... Nxc2?? { (0.76 → Mate in 7) Checkmate is now unavoidable. Nxa2 was best. } { [%eval #7] } (13... Nxa2 14. Qxa7) 14. Qxa7?? { (Mate in 7 → -0.84) Lost forced checkmate sequence. Qxg7 was best. } { [%eval -0.84] } (14. Qxg7 Bxg7 15. Ng4 Nxe3 16. Bxe3 Bxa1 17. Bxa7 Rxa7 18. Na3 Rxa3 19. Ne3 Rxa2) 14... Nxe3?? { (-0.84 → Mate in 8) Checkmate is now unavoidable. Nxa1 was best. } { [%eval #8] } (14... Nxa1) 15. Qxc7 { [%eval #8] } 15... Rxa2 { [%eval #7] } 16. Bxe3 { [%eval #7] } 16... Rxf2 { [%eval #6] } 17. Qxe7?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. Bxf2 was best. } { [%eval #-3] } (17. Bxf2 e5 18. Qxg7 Bxg7 19. Bd4 exd4 20. Ra2 Bf8 21. Nc3 dxc3 22. Rb2 cxb2#) 17... Bxe7 { [%eval #-3] } 18. Bxf2 { [%eval #-2] } 18... Bh4 { [%eval #-2] } 19. Bxh4 { [%eval #-1] } 19... g5 { [%eval #-1] } 20. Bxg5# { Game ends by variant rule. } 0-1