FEN
[Event "rated classical game"]
[Site "https://lichess.org/VXTXTdrN"]
[Date "2023.09.08"]
[Round "-"]
[White "lonelyghost06"]
[Black "Sidewinder1648"]
[Result "1/2-1/2"]
[GameId "VXTXTdrN"]
[UTCDate "2023.09.08"]
[UTCTime "12:42:00"]
[WhiteElo "1540"]
[BlackElo "1587"]
[WhiteRatingDiff "+3"]
[BlackRatingDiff "-2"]
[Variant "Standard"]
[TimeControl "2700+45"]
[ECO "D19"]
[Opening "Slav Defense: Czech Variation, Dutch Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.27] } 2. c4 { [%eval 0.29] } 2... c6 { [%eval 0.3] } 3. Nc3 { [%eval 0.16] } 3... Nf6 { [%eval 0.27] } 4. Nf3 { [%eval 0.31] } 4... dxc4 { [%eval 0.2] } 5. a4 { [%eval 0.13] } 5... Bf5 { [%eval 0.4] } 6. e3 { [%eval 0.26] } 6... e6 { [%eval 0.21] } 7. Bxc4 { [%eval 0.22] } 7... Bb4 { [%eval 0.3] } 8. O-O { [%eval 0.36] } { D19 Slav Defense: Czech Variation, Dutch Variation } 8... Nbd7 { [%eval 0.3] } 9. Nd2 { [%eval 0.0] } 9... O-O { [%eval -0.28] } 10. Re1 { [%eval -0.61] } 10... e5 { [%eval -0.47] } 11. Nb3 { [%eval -0.68] } 11... Ne4?! { (-0.68 → 0.00) Inaccuracy. Bg6 was best. } { [%eval 0.0] } (11... Bg6) 12. Bd2?! { (0.00 → -0.64) Inaccuracy. Nxe4 was best. } { [%eval -0.64] } (12. Nxe4 Bxe4 13. Bd2 Bd6 14. Bc3 Qc7 15. dxe5 Bxe5 16. Bxe5 Nxe5 17. Qd4 Bg6 18. Be2 Rfd8) 12... exd4?? { (-0.64 → 4.38) Blunder. Nxd2 was best. } { [%eval 4.38] } (12... Nxd2 13. Nxd2) 13. Nxe4 { [%eval 4.32] } 13... Bxd2 { [%eval 4.25] } 14. Nbxd2 { [%eval 4.09] } 14... dxe3 { [%eval 4.26] } 15. Rxe3 { [%eval 4.33] } 15... Re8?! { (4.33 → 6.07) Inaccuracy. Bg6 was best. } { [%eval 6.07] } (15... Bg6 16. Bf1 Re8 17. Qe2 h6 18. Nc3 Rxe3 19. Qxe3 Qb6 20. Nc4 Qxe3 21. Nxe3 Nc5 22. Rd1) 16. Qf3?! { (6.07 → 4.36) Inaccuracy. Bxf7+ was best. } { [%eval 4.36] } (16. Bxf7+ Kxf7 17. Nd6+ Kf8 18. Rxe8+ Qxe8 19. Nxe8 Rxe8 20. Qf3 g6 21. Nc4 Kg8 22. Nd6 Re5) 16... Bg6 { [%eval 4.35] } 17. Rae1 { [%eval 4.44] } 17... Ne5 { [%eval 4.67] } 18. Qe2 { [%eval 4.57] } 18... Kf8 { [%eval 5.16] } 19. Nc3 { [%eval 4.2] } 19... Nxc4 { [%eval 4.43] } 20. Rxe8+ { [%eval 4.08] } 20... Qxe8 { [%eval 4.1] } 21. Qxe8+ { [%eval 4.09] } 21... Rxe8 { [%eval 4.1] } 22. Rxe8+ { [%eval 4.16] } 22... Kxe8 { [%eval 4.03] } 23. Nxc4 { [%eval 3.95] } 23... f6 { [%eval 4.57] } 24. f3 { [%eval 3.86] } 24... Kd7 { [%eval 3.95] } 25. Kf2 { [%eval 3.96] } 25... Bd3 { [%eval 4.09] } 26. Ne3 { [%eval 4.21] } 26... a5 { [%eval 4.28] } 27. Kg3?! { (4.28 → 3.11) Inaccuracy. Ke1 was best. } { [%eval 3.11] } (27. Ke1 Bg6 28. Kd2 b6 29. Ne4 Bxe4 30. fxe4 b5 31. Kd3 g6 32. Ng4 Ke6 33. Kd4 f5) 27... b5 { [%eval 3.43] } 28. axb5 { [%eval 2.78] } 28... cxb5 { [%eval 2.82] } 29. b4?? { (2.82 → 0.77) Blunder. Kf2 was best. } { [%eval 0.77] } (29. Kf2 Kd6 30. Ke1 b4 31. Ncd5 Bb1 32. Kd2 Kc5 33. Kc1 Bg6 34. Nf4 Bf7 35. Kd2 g5) 29... axb4 { [%eval 0.67] } 30. Ne4 { [%eval 0.33] } 30... Bxe4 { [%eval 0.18] } 31. fxe4 { [%eval 0.1] } 31... Kc6 { [%eval 0.1] } 32. Kf2 { [%eval -0.08] } 32... Kc5 { [%eval -0.07] } 33. Ke2 { [%eval -0.07] } 33... b3 { [%eval -0.09] } 34. Nd1 { [%eval -0.25] } 34... Kb4 { [%eval 0.0] } 35. g4 { [%eval -0.1] } 35... Ka3 { [%eval 0.15] } 36. Kd3 { [%eval 0.04] } 36... b4 { [%eval 0.05] } 37. Kc4 { [%eval 0.0] } 37... b2 { [%eval 0.0] } 38. Nxb2 { [%eval 0.05] } 38... Kxb2 { [%eval 0.0] } 39. Kxb4 { [%eval 0.0] } 39... Kc2 { [%eval 0.0] } 40. Kc5 { [%eval 0.0] } 40... Kd3 { [%eval 0.0] } 41. Kd5 { [%eval 0.0] } 41... Ke3 { [%eval 0.02] } 42. g5 { [%eval 0.0] } 42... Kf4 { [%eval 0.0] } 43. h4 { [%eval 0.0] } 43... h6 { [%eval 0.02] } 44. gxf6 { [%eval 0.0] } 44... gxf6 { [%eval 0.0] } 45. Ke6 { [%eval 0.0] } 45... Kxe4 { [%eval 0.0] } 46. Kxf6 { [%eval 0.0] } 46... Kf4 { [%eval 0.0] } 47. Kg6 { [%eval 0.0] } 47... h5 { [%eval 0.0] } 48. Kxh5 { [%eval 0.0] } 48... Kf5 { [%eval 0.0] } 49. Kh6 { [%eval 0.0] } 49... Kf6 { [%eval 0.0] } 50. Kh7 { [%eval 0.0] } 50... Kf7 { [%eval 0.0] } 51. h5 { [%eval 0.0] } 51... Kf8 { [%eval 0.0] } 52. Kh8 { [%eval 0.0] } 52... Kf7 { [%eval 0.0] } 53. h6 { [%eval 0.0] } 53... Kf8 { [%eval 0.0] } 54. h7 { [%eval 0.0] } 54... Kf7 { [%eval 0.0] } { Draw by stalemate. } 1/2-1/2

