- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/VVe3KCYf"] [Date "2022.11.13"] [Round "-"] [White "AnAyAATARA"] [Black "Lailaiking"] [Result "0-1"] [GameId "VVe3KCYf"] [UTCDate "2022.11.13"] [UTCTime "16:26:33"] [WhiteElo "1558"] [BlackElo "1745"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+7"] [Variant "Standard"] [TimeControl "1200+5"] [ECO "C50"] [Opening "Italian Game: Giuoco Piano"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.29] } 2... Nc6 { [%eval 0.32] } 3. Bc4 { [%eval 0.21] } 3... Bc5 { [%eval 0.2] } { C50 Italian Game: Giuoco Piano } 4. O-O { [%eval 0.21] } 4... Nf6 { [%eval 0.21] } 5. Nc3 { [%eval 0.0] } 5... d6 { [%eval 0.13] } 6. h3 { [%eval 0.0] } 6... Be6 { [%eval 0.31] } 7. Bb3 { [%eval 0.0] } 7... O-O { [%eval 0.0] } 8. d3 { [%eval -0.05] } 8... h6 { [%eval 0.05] } 9. Be3 { [%eval -0.05] } 9... Bb6 { [%eval 0.14] } 10. Qd2 { [%eval 0.0] } 10... Re8 { [%eval -0.03] } 11. Rfe1 { [%eval -0.32] } 11... d5 { [%eval 0.14] } 12. exd5 { [%eval 0.21] } 12... Bxd5 { [%eval 0.31] } 13. Nxd5 { [%eval 0.35] } 13... Nxd5 { [%eval 0.35] } 14. Bxd5 { [%eval -0.09] } 14... Qxd5 { [%eval 0.04] } 15. c4 { [%eval -0.38] } 15... Qd7 { [%eval -0.4] } 16. Bxh6?? { (-0.40 → -3.71) Blunder. b4 was best. } { [%eval -3.71] } (16. b4 Bxe3 17. Rxe3 f6 18. Rd1 Rad8 19. Ree1 b6 20. b5 Na5 21. Qc2 c5 22. Nh2 Nb7) 16... gxh6 { [%eval -4.01] } 17. Qxh6 { [%eval -4.29] } 17... Qxd3 { [%eval -4.37] } 18. Ng5 { [%eval -5.4] } 18... Qg6 { [%eval -5.61] } 19. Qxg6+ { [%eval -5.54] } 19... fxg6 { [%eval -5.26] } 20. Rad1 { [%eval -5.95] } 20... Bd4 { [%eval -5.51] } 21. b3 { [%eval -5.65] } 21... Rad8 { [%eval -5.52] } 22. Nf3 { [%eval -6.3] } 22... Kg7 { [%eval -5.7] } 23. Kf1 { [%eval -6.23] } 23... Bc3 { [%eval -6.06] } 24. Rxd8 { [%eval -5.98] } 24... Rxd8 { [%eval -6.11] } 25. Re4 { [%eval -6.63] } 25... Kf6 { [%eval -6.06] } 26. Ke2 { [%eval -6.44] } 26... Nd4+ { [%eval -6.46] } 27. Nxd4 { [%eval -6.5] } 27... Bxd4 { [%eval -6.57] } 28. Kf3 { [%eval -7.05] } 28... Rf8 { [%eval -6.73] } 29. Kg4 { [%eval -7.96] } 29... Bxf2 { [%eval -7.94] } 30. h4 { [%eval -7.98] } 30... Rh8 { [%eval -7.86] } 31. Kh3 { [%eval -9.24] } 31... g5 { [%eval -9.15] } 32. g3 { [%eval -9.31] } 32... Kf5 { [%eval -8.4] } 33. Rg4 { [%eval -9.66] } 33... gxh4 { [%eval -9.78] } 34. gxh4 { [%eval -9.65] } 34... Rxh4+ { [%eval -9.98] } 35. Rxh4 { [%eval -9.49] } 35... Bxh4 { [%eval -9.89] } 36. Kxh4 { [%eval -9.69] } 36... Kf4 { [%eval -10.1] } 37. Kh3 { [%eval -10.01] } 37... Kf3 { [%eval -10.05] } 38. Kh2 { [%eval -9.84] } 38... Kf2 { [%eval -10.14] } 39. Kh1 { [%eval -10.88] } 39... e4 { [%eval -11.1] } 40. Kh2 { [%eval -11.49] } 40... e3 { [%eval -10.37] } 41. Kh1?! { (-10.37 → Mate in 3) Checkmate is now unavoidable. Kh3 was best. } { [%eval #-3] } (41. Kh3 Kf3 42. Kh4 Kf4 43. Kh5 Kf5 44. Kh6 e2 45. Kg7 Ke6 46. Kf8 Kd7 47. b4 c5) 41... e2 { [%eval #-4] } 42. Kh2 { [%eval #-4] } 42... e1=Q { [%eval #-3] } 43. Kh3 { [%eval #-3] } 43... Qg1 { [%eval #-3] } 44. Kh4 { [%eval #-3] } 44... Kf3?! { (Mate in 3 → -57.08) Lost forced checkmate sequence. Qg6 was best. } { [%eval -57.08] } (44... Qg6 45. a3 Kf3 46. c5 Qg4#) 45. Kh5 { [%eval #-3] } 45... Kf4 { [%eval #-3] } 46. Kh6 { [%eval #-3] } 46... Kf5 { [%eval #-2] } 47. Kh7 { [%eval #-2] } 47... Kf6 { [%eval #-1] } 48. Kh8 { [%eval #-1] } 48... Qg7# { Black wins by checkmate. } 0-1