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[Event "rated variant:antichess game"] [Site "https://lichess.org/VTJEndPf"] [Date "2023.05.05"] [Round "-"] [White "Smotrys"] [Black "Dynamo1510"] [Result "1-0"] [GameId "VTJEndPf"] [UTCDate "2023.05.05"] [UTCTime "22:26:23"] [WhiteElo "1606"] [BlackElo "1943"] [WhiteRatingDiff "+32"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... e6 { [%eval 2.69] } 2. Ba6?! { (2.69 → 1.58) Inaccuracy. b4 was best. } { [%eval 1.58] } (2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... Nxa6 { [%eval 2.34] } 3. Qh5?? { (2.34 → -0.20) Blunder. b4 was best. } { [%eval -0.2] } (3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5 7. Bxc5 h6) 3... Bb4?? { (-0.20 → Mate in 14) Checkmate is now unavoidable. Qf6 was best. } { [%eval #14] } (3... Qf6 4. Qxh7 Rxh7 5. b4 Nxb4 6. a4 Nxc2 7. Ne2 Qxf2 8. Kxf2) 4. Qxf7 { [%eval #14] } 4... Bxd2 { [%eval #13] } 5. Bxd2 { [%eval #13] } 5... Kxf7 { [%eval #12] } 6. Ba5?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Bb4 was best. } { [%eval #-12] } (6. Bb4 Nxb4 7. a4 Nxc2 8. f4 Nxa1 9. f5 exf5 10. g4 fxg4 11. Nf3 gxf3 12. b3 Nxb3) 6... Nb4 { [%eval #-13] } 7. Bxc7 { [%eval #-12] } 7... Nxa2?? { (Mate in 12 → -3.31) Lost forced checkmate sequence. Nxc2 was best. } { [%eval -3.31] } (7... Nxc2 8. Bxd8 Nxe3 9. fxe3 g5 10. Bxg5 Nh6 11. Bxh6 Kg7 12. Bxg7 h5 13. Bxh8 e5 14. Bxe5) 8. Rxa2 { [%eval -3.15] } 8... Qxc7 { [%eval -3.32] } 9. Rxa7 { [%eval -3.36] } 9... Qxc2 { [%eval -3.31] } 10. Rxa8 { [%eval -3.64] } 10... Qxb2? { (-3.64 → -1.86) Mistake. Qxb1 was best. } { [%eval -1.86] } (10... Qxb1) 11. Rxc8 { [%eval -2.38] } 11... Qxb1?? { (-2.38 → 2.82) Blunder. Qxf2 was best. } { [%eval 2.82] } (11... Qxf2 12. Rxg8) 12. Rxg8 { [%eval 3.53] } 12... Qxe1 { [%eval 3.27] } 13. Rxh8?? { (3.27 → Mate in 7) Checkmate is now unavoidable. Rxg7 was best. } { [%eval #-7] } (13. Rxg7) 13... Qxe3?? { (Mate in 7 → 1.18) Lost forced checkmate sequence. Qxg1 was best. } { [%eval 1.18] } (13... Qxg1 14. Rxh7 Qxf2 15. Rxg7 Qxe3 16. Rxf7 e5 17. Rxd7 Qc5 18. Rxb7 Qe7 19. Rxe7 e4 20. Rxe4#) 14. Rxh7 { [%eval 0.91] } 14... Qxf2 { [%eval 2.86] } 15. Rxg7 { [%eval 1.71] } 15... Qxg2?? { (1.71 → Mate in 11) Checkmate is now unavoidable. Qxg1 was best. } { [%eval #11] } (15... Qxg1) 16. Rxf7 { [%eval #11] } 16... Qxh1 { [%eval #3] } 17. Rxd7 { [%eval #3] } 17... Qxh2 { [%eval #2] } 18. Rxb7 { [%eval #2] } 18... Qxg1 { [%eval #1] } 19. Rb1 { [%eval #1] } 19... Qxb1# { Game ends by variant rule. } 1-0