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[Event "Los pro en el ajedrez Arena"] [Site "https://lichess.org/VPDWPiyp"] [Date "2026.05.23"] [Round "-"] [White "MatthewHH_EGP"] [Black "DERECKZE"] [Result "0-1"] [GameId "VPDWPiyp"] [UTCDate "2026.05.23"] [UTCTime "23:33:07"] [WhiteElo "1070"] [BlackElo "961"] [WhiteRatingDiff "-121"] [BlackRatingDiff "+99"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5?? { (Mate in 16 → Mate in 14) Lost forced checkmate sequence. g5 was best. } { [%eval #14] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. e3?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Bf4 was best. } { [%eval #-16] } (2. Bf4 exf4 3. b4 Bxb4 4. Nh3 Bxe1 5. Nxf4 Bxf2 6. Rg1 Bxg1) 2... Qf6?? { (Mate in 16 → 2.76) Lost forced checkmate sequence. e4 was best. } { [%eval 2.76] } (2... e4 3. dxe4 b5 4. Bxb5 Qg5 5. Bxd7 Qxg2 6. Bxe8 Qxf2 7. Kxf2 Ne7 8. Bxf7) 3. f3?? { (2.76 → -2.61) Blunder. b4 was best. } { [%eval -2.61] } (3. b4 Bxb4) 3... Qxf3 { [%eval -2.58] } 4. gxf3?! { (-2.58 → -3.86) Inaccuracy. Qxf3 was best. } { [%eval -3.86] } (4. Qxf3 Ba3) 4... Bd6?? { (-3.86 → Mate in 14) Checkmate is now unavoidable. Ba3 was best. } { [%eval #14] } (4... Ba3) 5. Bh3?? { (Mate in 14 → Mate in 15) Lost forced checkmate sequence. d4 was best. } { [%eval #-15] } (5. d4 exd4 6. Qxd4 Bxh2 7. Qxg7 Bxg1 8. Qxf7 Kxf7 9. Rxh7 Bxe3 10. Rxf7 Bxc1) 5... Nh6?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. Ba3 was best. } { [%eval #14] } (5... Ba3 6. Bxd7 Bxb2 7. Bxe8 Bxa1 8. Bxf7 Bg4 9. fxg4 e4 10. dxe4 h5 11. gxh5) 6. Bxd7 { [%eval #14] } 6... Nxd7 { [%eval #13] } 7. f4?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. b4 was best. } { [%eval #-13] } (7. b4 Bxb4 8. Nc3 Bxc3 9. Kf1 Bxa1 10. Bb2 Bxb2 11. a3 Bxa3 12. Qc1 Bxc1) 7... exf4 { [%eval #-13] } 8. exf4 { [%eval #-12] } 8... Bxf4 { [%eval #-12] } 9. Bxf4 { [%eval #-11] } 9... Nf6?? { (Mate in 11 → Mate in 14) Lost forced checkmate sequence. Ng8 was best. } { [%eval #14] } (9... Ng8 10. Bxc7 Ne5 11. Bxe5 Ne7 12. Bxg7 Nf5 13. Bxh8 f6 14. Bxf6 Kd8 15. Bxd8) 10. Bxh6 { [%eval 2.07] } 10... gxh6 { [%eval 2.61] } 11. Qg4 { [%eval 2.73] } 11... Bxg4?? { (2.73 → Mate in 9) Checkmate is now unavoidable. Nxg4 was best. } { [%eval #9] } (11... Nxg4) 12. Nh3?? { (Mate in 9 → 0.27) Lost forced checkmate sequence. Kd1 was best. } { [%eval 0.27] } (12. Kd1 Bxd1 13. b4 Bxc2 14. Nc3 Bxd3 15. Rf1 Bxf1 16. Nh3 Bxh3 17. Rf1 Bxf1) 12... Bxh3 { [%eval 0.61] } 13. Nc3?? { (0.61 → Mate in 10) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-10] } (13. Nd2 Kd7 14. Rf1 Bxf1 15. Kxf1 Ke6 16. Ke2 Nh5 17. Kf3 Kf5 18. Ne4 Kxe4) 13... Bf1 { [%eval #-10] } 14. Rxf1 { [%eval #-8] } 14... Rg8 { [%eval #-9] } 15. Rxf6 { [%eval #-8] } 15... Kd7 { [%eval #-8] } 16. Rxh6 { [%eval #-7] } 16... Kd6?? { (Mate in 7 → 4.15) Lost forced checkmate sequence. Rgd8 was best. } { [%eval 4.15] } (16... Rgd8 17. Rxh7 Rg8 18. Rxf7 a5 19. Rxd7 Rg4 20. Rxc7 Ra6 21. Rxb7 Ra4 22. Nxa4) 17. Rxh7?? { (4.15 → Mate in 6) Checkmate is now unavoidable. Rxd6 was best. } { [%eval #-6] } (17. Rxd6) 17... Raf8?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. Rg4 was best. } { [%eval #8] } (17... Rg4 18. Rxf7 Ke7 19. Rxe7 a5 20. Rxc7 Ra6 21. Rxb7 Ra4 22. Nxa4 Ra7 23. Rxa7#) 18. Rxf7 { [%eval #8] } 18... Rxf7 { [%eval #7] } 19. Ne4?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Kf2 was best. } { [%eval #-5] } (19. Kf2 Rxf2 20. d4 Rxc2 21. Ne2 Rxe2 22. Rf1 Rxb2 23. Rf4 Rxa2 24. Rf5 Rxh2) 19... Rfg7?? { (Mate in 5 → Mate in 9) Lost forced checkmate sequence. Kc5 was best. } { [%eval #9] } (19... Kc5 20. Nxc5 Rf6 21. Nxb7 Rg3 22. hxg3 c5 23. Nxc5 Ra6 24. Nxa6#) 20. Nxd6 { [%eval #9] } 20... cxd6 { [%eval #8] } 21. c4?? { (Mate in 8 → 1.69) Lost forced checkmate sequence. Kd2 was best. } { [%eval 1.69] } (21. Kd2 Rb8 22. Rg1 Rxg1 23. Kd1 Rxd1 24. d4 Rxd4 25. b4 Rxb4 26. c4 Rxc4) 21... Rf7?? { (1.69 → Mate in 6) Checkmate is now unavoidable. b5 was best. } { [%eval #6] } (21... b5 22. cxb5 Rd7 23. Ke2 Rgd8 24. h4 d5 25. h5 a5 26. bxa6 Rb7 27. axb7) 22. d4?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Kf2 was best. } { [%eval #-5] } (22. Kf2 Rxf2 23. d4 Rxb2 24. Re1 Rxa2 25. Rc1 Rxh2 26. Rc2 Rxc2 27. d5 Rxc4#) 22... Rf2 { [%eval #-5] } 23. Kxf2 { [%eval #-4] } 23... Rg3 { [%eval #-4] } 24. hxg3 { [%eval #-3] } 24... b5 { [%eval #-3] } 25. cxb5 { [%eval #-2] } 25... a6 { [%eval #-2] } 26. bxa6 { [%eval #-1] } 26... d5 { [%eval #-1] } 27. a7# { Game ends by variant rule. } 0-1