FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/VOu6oghq"]
[Date "2026.05.27"]
[Round "-"]
[White "chess_jaeyun"]
[Black "Pawna5"]
[Result "0-1"]
[GameId "VOu6oghq"]
[UTCDate "2026.05.27"]
[UTCTime "12:07:38"]
[WhiteElo "1123"]
[BlackElo "1172"]
[WhiteRatingDiff "-36"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Nf3?? { (2.54 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 Qg5) 2... Ba3 { [%eval #-15] } 3. bxa3 { [%eval #-13] } 3... Qh4 { [%eval #-13] } 4. Nxh4 { [%eval #-12] } 4... g6?? { (Mate in 12 → -0.39) Lost forced checkmate sequence. b5 was best. } { [%eval -0.39] } (4... b5 5. Bxb5 d5 6. Bxe8 e5 7. Bxf7 Nh6 8. Bxd5 a5 9. Bxa8 Bb7 10. Bxb7) 5. Nxg6 { [%eval -0.89] } 5... fxg6?? { (-0.89 → 1.79) Blunder. hxg6 was best. } { [%eval 1.79] } (5... hxg6 6. Rg1 Rxh2 7. Ba6 Rxg2 8. Rxg2 Nxa6 9. Rxg6 fxg6 10. a4 d5 11. Qe2) 6. Qh5 { [%eval 1.77] } 6... gxh5 { [%eval 1.32] } 7. Ba6?? { (1.32 → -1.37) Blunder. g4 was best. } { [%eval -1.37] } (7. g4 hxg4) 7... Nxa6 { [%eval -1.66] } 8. g4 { [%eval -2.03] } 8... hxg4 { [%eval -1.92] } 9. f3 { [%eval -2.41] } 9... gxf3 { [%eval -2.38] } 10. Ke2? { (-2.38 → -4.78) Mistake. a4 was best. } { [%eval -4.78] } (10. a4 Ne7 11. Kf1 f2 12. Kxf2 Kf7 13. c4 c5 14. Rg1 Rg8 15. Rxg8 Nxg8) 10... fxe2 { [%eval -2.58] } 11. Rf1?? { (-2.58 → -5.92) Blunder. a4 was best. } { [%eval -5.92] } (11. a4 e1=K 12. Rxe1 Ne7 13. Rg1 Rg8 14. Rxg8 Nxg8 15. c4 c5 16. Na3 d6) 11... exf1=Q?? { (-5.92 → Mate in 8) Checkmate is now unavoidable. exf1=K was best. } { [%eval #8] } (11... exf1=K 12. a4 Ne7 13. Na3 Rf8 14. Rb1 Nb4 15. Rxb4 b5 16. Nxb5 a6 17. Nxc7) 12. Nc3?? { (Mate in 8 → Mate in 12) Lost forced checkmate sequence. d4 was best. } { [%eval #-12] } (12. d4 Qxc1 13. Nd2 Qxd2 14. e4 Qxd4 15. e5 Qxa1 16. h4 Qxa2 17. c3 Qxa3) 12... Qxc1 { [%eval #-12] } 13. Rxc1 { [%eval #-11] } 13... Nb4 { [%eval #-11] } 14. axb4 { [%eval #-10] } 14... c5 { [%eval #-10] } 15. bxc5 { [%eval #-9] } 15... d6 { [%eval #-9] } 16. cxd6 { [%eval #-8] } 16... Ne7?? { (Mate in 8 → -0.07) Lost forced checkmate sequence. b5 was best. } { [%eval -0.07] } (16... b5 17. Nxb5 Rb8 18. Nxa7 Rb6 19. Nxc8 Rxd6 20. Nxd6 e5 21. Nxe8 Nf6 22. Nxf6) 17. dxe7 { [%eval 0.44] } 17... Kxe7 { [%eval 0.44] } 18. Nd5?? { (0.44 → -1.80) Blunder. Ne2 was best. } { [%eval -1.8] } (18. Ne2 Kd6) 18... exd5 { [%eval -0.53] } 19. c4?? { (-0.53 → Mate in 8) Checkmate is now unavoidable. e4 was best. } { [%eval #-8] } (19. e4 dxe4 20. h3 Bxh3 21. Rf1 Bxf1 22. d4 exd3 23. cxd3 Bxd3 24. a4 a6) 19... dxc4 { [%eval #-8] } 20. Rxc4 { [%eval #-7] } 20... Rg8? { (Mate in 7 → -7.30) Lost forced checkmate sequence. Rd8 was best. } { [%eval -7.3] } (20... Rd8 21. Rxc8 Rxd2 22. Rxa8 Rxa2 23. Rxa7 Rxh2 24. Rxb7 Rd2 25. Rxe7 Rb2 26. Rxh7) 21. Rxc8 { [%eval -7.56] } 21... Raxc8 { [%eval -7.53] } 22. d4 { [%eval -7.59] } 22... Rc5 { [%eval #-11] } 23. dxc5 { [%eval #-10] } 23... b6 { [%eval #-10] } 24. cxb6 { [%eval #-9] } 24... axb6 { [%eval #-9] } 25. a4 { [%eval #-6] } 25... Rg3 { [%eval #-11] } 26. hxg3 { [%eval #-10] } 26... b5 { [%eval #-10] } 27. axb5 { [%eval #-9] } 27... Kd6 { [%eval #-9] } 28. b6 { [%eval #-8] } 28... Kc7?? { (Mate in 8 → 2.04) Lost forced checkmate sequence. Kc6 was best. } { [%eval 2.04] } (28... Kc6 29. e4 Kxb6 30. e5 Kc7 31. e6 Kd8 32. e7 Kxe7 33. g4 h5 34. gxh5) 29. bxc7 { [%eval 2.04] } 29... h6 { [%eval 2.12] } 30. c8=Q?? { (2.12 → Mate in 2) Checkmate is now unavoidable. e4 was best. } { [%eval #-2] } (30. e4 h5 31. g4 hxg4 32. c8=R g3 33. Rd8 g2 34. Rd5 g1=K 35. e5 Kf2) 30... h5 { [%eval #-2] } 31. g4 { [%eval #-1] } 31... hxg4 { [%eval #-1] } 32. Qxg4# { Game ends by variant rule. } 0-1
