lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/VJV3Rteh"] [Date "2024.03.31"] [White "ArdillaDelMal"] [Black "halimo20190"] [Result "0-1"] [UTCDate "2024.03.31"] [UTCTime "23:42:16"] [WhiteElo "2039"] [BlackElo "1498"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 Qg5?! { (0.12 → 0.73) Inaccuracy. c5 was best. } (5... c5 6. Bxc5 b6 7. Qxf7 Kxf7 8. Bxb6 Qxb6 9. Nh3 Qxf2 10. Kxf2) 6. Bxg5 f6?? { (1.06 → Mate in 13) Checkmate is now unavoidable. Nf6 was best. } (6... Nf6 7. Qxf7) 7. Bxf6 Nxf6 8. Qxh7 Rxh7 9. g4 Nxg4 10. f4 Rxh2 11. Rxh2 Nxh2 12. Kf2?? { (Mate in 7 → -1.07) Lost forced checkmate sequence. Ba6 was best. } (12. Ba6 bxa6 13. Nf3 Nxf3 14. a4 Nxe1 15. a5 Nxc2 16. Nd2 Nxa1 17. f5 exf5 18. Ne4 fxe4#) 12... Nxf1 13. Kxf1 e5?! { (-0.99 → 0.00) Inaccuracy. c5 was best. } (13... c5 14. f5) 14. fxe5 d6?? { (0.37 → Mate in 7) Checkmate is now unavoidable. Ke7 was best. } (14... Ke7 15. Nd2 c5 16. Nh3 Na6 17. e6 Kxe6 18. Ke2 b6 19. Rg1 c4 20. Nxc4 Kf7 21. Nxb6) 15. exd6 cxd6 16. Nh3 Bxh3 17. c3?? { (Mate in 5 → Mate in 13) Lost forced checkmate sequence. a4 was best. } (17. a4 Bxf1 18. c4 Bxc4 19. Ra2 Bxa2 20. a5 Bxb1 21. a6 bxa6#) 17... Bxf1 18. c4 Bxc4 19. Nc3 Bxa2 20. Nxa2 Na6?? { (Mate in 7 → Mate in 2) Lost forced checkmate sequence. b5 was best. } (20... b5 21. Nb4 Na6 22. Nxa6 Rb8 23. Nxb8 a5 24. Rxa5 d5 25. Rxb5 Ke7 26. Rxd5 Kd6 27. Rxd6#) 21. Rh1?? { (Mate in 2 → Mate in 12) Lost forced checkmate sequence. Nb4 was best. } (21. Nb4 Nxb4 22. Rxa7 Rxa7#) 21... Nb4?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Kd8 was best. } (21... Kd8 22. Nb4 Nxb4 23. Rf1 b5 24. Rh1 Ke8 25. Rg1 Rb8 26. Rh1 Kf8 27. Rh3 Nd3 28. Rxd3) 22. Nxb4 d5?? { (0.00 → Mate in 9) Checkmate is now unavoidable. a6 was best. } (22... a6 23. Nxa6 bxa6 24. Rh2 Rd8 25. Rh4 Ra8) 23. Nxd5 Ke7 24. Nxe7 Rc8 25. Nxc8 b6 26. Nxa7?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Nxb6 was best. } (26. Nxb6 axb6 27. Rh4 b5 28. Ra4 bxa4#) 26... b5 27. Nxb5# { Game ends by variant rule. } 0-1