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[Event "rated variant:antichess game"] [Site "https://lichess.org/VItBdfgW"] [Date "2022.01.01"] [Round "-"] [White "Fadhil_chess_pro"] [Black "MasterGrande"] [Result "1-0"] [GameId "VItBdfgW"] [UTCDate "2022.01.01"] [UTCTime "13:17:57"] [WhiteElo "1468"] [BlackElo "993"] [WhiteRatingDiff "+8"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.61] } 1... Na6?? { (1.61 → Mate in 18) Checkmate is now unavoidable. b5 was best. } { [%eval #18] } (1... b5 2. Bxb5 e6 3. Bxd7 Kxd7 4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7) 2. Bxa6 { [%eval #17] } 2... bxa6 { [%eval #16] } 3. Qh5?? { (Mate in 16 → 2.69) Lost forced checkmate sequence. Qe2 was best. } { [%eval 2.69] } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. e4 Bxe4) 3... e5?? { (2.69 → Mate in 14) Checkmate is now unavoidable. Rb8 was best. } { [%eval #14] } (3... Rb8 4. Qxh7) 4. Qxf7 { [%eval #14] } 4... Kxf7 { [%eval #13] } 5. Na3?? { (Mate in 13 → -1.13) Lost forced checkmate sequence. b4 was best. } { [%eval -1.13] } (5. b4 Bxb4 6. d3 Bxe1 7. Ba3 Bxf2 8. Nh3 Bxe3 9. Nf2 Bxf2 10. Rg1 Bxg1 11. h4 Qxh4) 5... Bxa3 { [%eval -2.13] } 6. bxa3 { [%eval -1.97] } 6... Qf6?? { (-1.97 → 0.84) Blunder. Qe7 was best. } { [%eval 0.84] } (6... Qe7 7. Nf3 Qxa3 8. Nxe5 Qxc1 9. Nxd7 Bxd7 10. Rxc1 Bh3 11. gxh3 Nh6 12. e4 a5 13. e5) 7. Nf3?? { (0.84 → -3.89) Blunder. c3 was best. } { [%eval -3.89] } (7. c3 Qxf2 8. Kxf2 Ne7 9. Ne2 a5 10. Bb2 Ng6 11. h3 h5 12. Rac1 Nf4 13. exf4 exf4) 7... Qxf3 { [%eval -6.45] } 8. gxf3 { [%eval -3.38] } 8... Nf6? { (-3.38 → -1.65) Mistake. h5 was best. } { [%eval -1.65] } (8... h5) 9. f4?? { (-1.65 → Mate in 12) Checkmate is now unavoidable. e4 was best. } { [%eval #-12] } (9. e4 Nxe4) 9... exf4 { [%eval #-12] } 10. exf4 { [%eval #-11] } 10... Ne4?? { (Mate in 11 → -0.69) Lost forced checkmate sequence. g5 was best. } { [%eval -0.69] } (10... g5 11. fxg5 Kf8 12. gxf6 Kg7 13. fxg7 Rb8 14. gxh8=N Rb1 15. Rxb1 Bb7 16. Rxb7 d5 17. Rxa7) 11. d3?? { (-0.69 → Mate in 11) Checkmate is now unavoidable. f5 was best. } { [%eval #-11] } (11. f5 Nxd2 12. Kxd2 h6 13. c3 a5 14. Ke3 Ke7 15. f6 Kxf6 16. Bb2 Ke6 17. Rhf1 Kd6) 11... Nxf2 { [%eval #-11] } 12. Kxf2 { [%eval #-10] } 12... Re8?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. g5 was best. } { [%eval #9] } (12... g5 13. fxg5 h6 14. gxh6 Rxh6 15. Bxh6 Kf8 16. Bxf8 c5 17. Bxc5 Rb8 18. Bxa7 Rb1 19. Raxb1) 13. Ke2 { [%eval #9] } 13... Rxe2 { [%eval #8] } 14. Rf1?? { (Mate in 8 → -2.22) Lost forced checkmate sequence. h3 was best. } { [%eval -2.22] } (14. h3 Rxc2 15. Bb2 Rxb2 16. Rae1 Rxa2 17. Re5 Rxa3 18. Rc1 Rxd3 19. Rxc7 Rxh3 20. Rxd7 Bxd7) 14... Rxh2?? { (-2.22 → Mate in 8) Checkmate is now unavoidable. Rxc2 was best. } { [%eval #8] } (14... Rxc2 15. Bb2) 15. Be3?? { (Mate in 8 → -3.95) Lost forced checkmate sequence. Rb1 was best. } { [%eval -3.95] } (15. Rb1 Rxc2 16. Bd2 Rxd2 17. Rfe1 Rxa2 18. f5 Rxa3 19. Rb3 Rxb3 20. Ra1 Rxd3 21. Rxa6 Bxa6) 15... Rxc2 { [%eval -4.85] } 16. Bxa7 { [%eval -4.07] } 16... Rxa7?? { (-4.07 → Mate in 6) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #6] } (16... Rxa2 17. Rxa2 Rxa7 18. Rd1 Kf6 19. Rb1 Bb7 20. Rxb7 Rxb7 21. a4 d5 22. Rd2 Rb8 23. a5) 17. Rae1 { [%eval #6] } 17... Rxa2 { [%eval #5] } 18. Re5 { [%eval #5] } 18... Rxa3 { [%eval #4] } 19. Ree1 { [%eval #4] } 19... Rxd3 { [%eval #3] } 20. Re7 { [%eval #3] } 20... Kxe7 { [%eval #2] } 21. Rf3 { [%eval #2] } 21... Rxf3 { [%eval #1] } 22. f5 { [%eval #1] } 22... Rxf5# { Game ends by variant rule. } 1-0