FEN
[Event "AsombrosaMente Arena"]
[Site "https://lichess.org/VGZCveJu"]
[Date "2022.12.15"]
[Round "-"]
[White "junflim251"]
[Black "tjimenez2014"]
[Result "0-1"]
[GameId "VGZCveJu"]
[UTCDate "2022.12.15"]
[UTCTime "23:27:48"]
[WhiteElo "1500"]
[BlackElo "804"]
[WhiteRatingDiff "-700"]
[BlackRatingDiff "+119"]
[Variant "Antichess"]
[TimeControl "120+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nc3?? { (0.15 → -5.87) Blunder. e3 was best. } { [%eval -5.87] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e5?? { (-5.87 → Mate in 16) Checkmate is now unavoidable. d5 was best. } { [%eval #16] } (1... d5 2. Nxd5 Qxd5 3. g4 Qxa2 4. Rxa2 Bxg4 5. Rxa7 Rxa7 6. Bh3) 2. Nb5?? { (Mate in 16 → -1.32) Lost forced checkmate sequence. b4 was best. } { [%eval -1.32] } (2. b4 Bxb4 3. d3 Bxc3 4. Nf3 Bxa1 5. Nxe5 Bxe5 6. Rg1 Bxh2) 2... c5?? { (-1.32 → Mate in 16) Checkmate is now unavoidable. Ba3 was best. } { [%eval #16] } (2... Ba3 3. Nxc7 Bxb2 4. Bxb2 Qxc7 5. Bxe5 Qxe5 6. Qb1 Qxh2 7. Rxh2 b5 8. Qxb5 Na6 9. Qxa6) 3. Nxa7 { [%eval #16] } 3... Rxa7 { [%eval #15] } 4. f4 { [%eval #15] } 4... exf4 { [%eval #14] } 5. g3?? { (Mate in 14 → Mate in 15) Lost forced checkmate sequence. d4 was best. } { [%eval #-15] } (5. d4 Rxa2 6. Bxf4 cxd4 7. Bxb8 Rxa1 8. Qxd4 Rxe1 9. Qxg7 Rxf1 10. Qxf7 Kxf7 11. b4 Bxb4) 5... fxg3 { [%eval #-14] } 6. hxg3 { [%eval #-14] } 6... Rxa2 { [%eval #-14] } 7. Rxh7 { [%eval #-12] } 7... Rxa1?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Rxh7 was best. } { [%eval #10] } (7... Rxh7 8. Rxa2 Qa5 9. Rxa5 Ne7 10. Rxc5 Ng6 11. Rxc8 Na6 12. Rxe8 Ba3 13. bxa3 Ne5 14. Rxe5) 8. Rxh8?? { (Mate in 10 → -1.00) Lost forced checkmate sequence. Rxg7 was best. } { [%eval -1.0] } (8. Rxg7 Bxg7 9. b4 cxb4 10. Bb2 Rxd1 11. Kxd1 Bxb2 12. d4 Bxd4 13. e3 Bxe3 14. Ke2 Bxg1) 8... Rxc1 { [%eval -1.36] } 9. Rxg8 { [%eval -0.45] } 9... Rxd1?? { (-0.45 → Mate in 9) Checkmate is now unavoidable. Rxc2 was best. } { [%eval #9] } (9... Rxc2 10. Qxc2) 10. Rxg7 { [%eval #9] } 10... Rxe1 { [%eval #8] } 11. Rxf7 { [%eval #8] } 11... Rxf1 { [%eval #7] } 12. Rxf8?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Rxd7 was best. } { [%eval #-7] } (12. Rxd7 Rxg1 13. Rxb7 Qxd2 14. Rxb8 Qxc2 15. Rxc8 Qxb2 16. Rxe8 Rxg3 17. Rxf8 Qxe2 18. Rf2 Qxf2#) 12... Rxg1 { [%eval #-7] } 13. Rxe8 { [%eval #-6] } 13... Rxg3 { [%eval #-6] } 14. Rxd8 { [%eval #-5] } 14... Rg2?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. d5 was best. } { [%eval #5] } (14... d5 15. Rxc8 b5 16. Rxc5 d4 17. Rxb5 Rh3 18. Rxb8 Rd3 19. cxd3#) 15. Rxd7?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Rxc8 was best. } { [%eval #-5] } (15. Rxc8 Rxe2 16. Rxb8 Rxd2 17. Rxb7 Rxc2 18. Rxd7 Rxb2 19. Rd4 cxd4#) 15... Rxe2 { [%eval #-5] } 16. Rxb7 { [%eval #-4] } 16... Rxd2 { [%eval #-4] } 17. Rxb8 { [%eval #-3] } 17... Rxc2 { [%eval #-3] } 18. Rxc8 { [%eval #-2] } 18... Rxb2 { [%eval #-2] } 19. Rxc5 { [%eval #-1] } 19... Rc2 { [%eval #-1] } 20. Rxc2# { Game ends by variant rule. } 0-1