FEN
[Event "rated rapid game"]
[Site "https://lichess.org/VGXcvZo8"]
[Date "2026.05.08"]
[Round "-"]
[White "Fake_username"]
[Black "MichelNGO"]
[Result "1/2-1/2"]
[GameId "VGXcvZo8"]
[UTCDate "2026.05.08"]
[UTCTime "21:31:26"]
[WhiteElo "1227"]
[BlackElo "1211"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+1"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "D01"]
[Opening "Rapport-Jobava System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... Nf6 { [%eval 0.15] } 2. Nc3 { [%eval -0.02] } 2... d5 { [%eval 0.0] } 3. Bf4 { [%eval -0.1] } { D01 Rapport-Jobava System } 3... Nc6?! { (-0.10 → 0.65) Inaccuracy. e6 was best. } { [%eval 0.65] } (3... e6 4. Nb5 Na6 5. e3 Be7 6. Nf3 O-O 7. Be2 c6 8. Nc3) 4. e3 { [%eval 0.21] } 4... e6 { [%eval 0.25] } 5. Bb5 { [%eval 0.04] } 5... Bd7 { [%eval 0.11] } 6. Nf3 { [%eval 0.06] } 6... a6 { [%eval 0.19] } 7. Bd3 { [%eval 0.19] } 7... Bb4 { [%eval 0.39] } 8. O-O { [%eval 0.53] } 8... Bxc3 { [%eval 0.84] } 9. bxc3 { [%eval 0.7] } 9... O-O { [%eval 0.8] } 10. Ne5 { [%eval 0.39] } 10... Nxe5 { [%eval 0.62] } 11. Bxe5 { [%eval 0.35] } 11... Ne4 { [%eval 0.53] } 12. Qe1 { [%eval 0.15] } 12... f6 { [%eval 0.25] } 13. Bf4 { [%eval 0.24] } 13... e5?! { (0.24 → 1.30) Inaccuracy. Nd6 was best. } { [%eval 1.3] } (13... Nd6 14. a4 Bc6 15. Qb1 Ne4 16. Qa2 Qd7 17. Qa3 b5 18. f3 Nd6 19. Bxd6) 14. dxe5 { [%eval 1.41] } 14... fxe5 { [%eval 1.46] } 15. Bxe5 { [%eval 1.64] } 15... Qh4 { [%eval 2.13] } 16. Bg3?! { (2.13 → 1.37) Inaccuracy. Bxc7 was best. } { [%eval 1.37] } (16. Bxc7 Rac8 17. Be5 Rc6 18. Rd1 Bf5 19. Be2 Rc5 20. c4 dxc4 21. f4 Qxe1) 16... Qg4?? { (1.37 → 4.83) Blunder. Nxg3 was best. } { [%eval 4.83] } (16... Nxg3 17. hxg3 Qg4 18. Qd1 Qe6 19. a4 c5 20. c4 dxc4 21. Bxc4 Qxc4 22. Qxd7) 17. f3 { [%eval 4.95] } 17... Qg5 { [%eval 4.98] } 18. fxe4 { [%eval 4.95] } 18... dxe4 { [%eval 4.89] } 19. Bxe4 { [%eval 4.63] } 19... Rxf1+ { [%eval 4.34] } 20. Qxf1?? { (4.34 → -0.10) Blunder. Kxf1 was best. } { [%eval -0.1] } (20. Kxf1 Re8 21. Bd3 Bb5 22. Kg1 h5 23. h4 Qg4 24. Rd1 Bxd3 25. cxd3 Rf8) 20... Qxe3+ { [%eval -0.03] } 21. Kh1 { [%eval -0.1] } 21... Qxe4 { [%eval -0.14] } 22. Re1 { [%eval -0.14] } 22... Qxc2 { [%eval -0.03] } 23. Qc4+ { [%eval -0.07] } 23... Kf8?? { (-0.07 → 4.82) Blunder. Kh8 was best. } { [%eval 4.82] } (23... Kh8 24. Qb3 Qxb3 25. axb3 c5 26. Re7 Bc6 27. Be5 Re8 28. Bxg7+ Kg8 29. Rxe8+) 24. Qxc7?? { (4.82 → 0.25) Blunder. Qc5+ was best. } { [%eval 0.25] } (24. Qc5+ Kg8 25. Qd5+ Kh8 26. Qxd7 Qxa2 27. h3 Qg8 28. Qxc7 Qc8 29. Qf7 b5) 24... Bc6?? { (0.25 → Mate in 5) Checkmate is now unavoidable. Qa4 was best. } { [%eval #5] } (24... Qa4 25. Qxb7 Re8 26. Qf3+ Kg8 27. Qd5+ Kh8 28. Be5 Be6 29. Qb7 Bd7 30. h3) 25. Qf4+?? { (Mate in 5 → -0.08) Lost forced checkmate sequence. Rf1+ was best. } { [%eval -0.08] } (25. Rf1+ Bf3 26. Rxf3+ Qf5 27. Rxf5+ Kg8 28. Be5 Rf8 29. Qxg7#) 25... Kg8 { [%eval -0.12] } 26. Bf2?! { (-0.12 → -0.78) Inaccuracy. Qc4+ was best. } { [%eval -0.78] } (26. Qc4+ Kh8 27. Qe2 Qg6 28. Qd2 Rf8 29. Be5 h6 30. h3 Rf5 31. Kh2 Rg5) 26... Re8?! { (-0.78 → 0.00) Inaccuracy. Rf8 was best. } { [%eval 0.0] } (26... Rf8 27. Qc4+ Kh8 28. Qe2 Qxc3 29. Qe7 Rg8 30. Kg1 Qc2 31. Qf7 Qd2 32. h4) 27. Rxe8+ { [%eval -0.13] } 27... Bxe8 { [%eval -0.13] } 28. Bd4 { [%eval -0.56] } 28... Bc6?! { (-0.56 → 0.04) Inaccuracy. Qxa2 was best. } { [%eval 0.04] } (28... Qxa2 29. h4 Qf7 30. Qe5 h6 31. c4 Bc6 32. Qg3 a5 33. Bc3 a4 34. Bb2) 29. Qb8+ { [%eval 0.0] } 29... Kf7 { [%eval 0.0] } 30. Qc7+ { [%eval 0.0] } 30... Kg6 { [%eval 0.0] } 31. Qxg7+ { [%eval 0.0] } 31... Kh5 { [%eval 0.0] } 32. Qf7+ { [%eval 0.0] } 32... Kh6?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Qg6 was best. } { [%eval #1] } (32... Qg6 33. Qf1 Qg5 34. h3 Kg6 35. Kg1 Qf5 36. Qc4 Qd5 37. Qe2 Qe4 38. Qf2) 33. Qf6+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Be3# was best. } { [%eval 0.0] } (33. Be3#) 33... Kh5 { [%eval 0.0] } 34. Qe5+ { [%eval 0.0] } 34... Kh6?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Kg6 was best. } { [%eval #5] } (34... Kg6 35. Qg7+ Kh5 36. h3 Qg6 37. Qe5+ Qg5 38. Qe2+ Kg6 39. Qe6+ Kh5 40. Qf7+) 35. Qf4+?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Be3+ was best. } { [%eval 0.0] } (35. Be3+ Kg6 36. Qe6+ Kg7 37. Bh6+ Kh8 38. Qf6+ Kg8 39. Qg7#) 35... Kg6 { [%eval 0.01] } 36. Qf6+ { [%eval 0.0] } 36... Kh5 { [%eval 0.04] } 37. Qe5+ { [%eval 0.05] } 37... Kh6?? { (0.05 → Mate in 5) Checkmate is now unavoidable. Kg6 was best. } { [%eval #5] } (37... Kg6 38. Qg7+ Kh5 39. h3 Qg6 40. Qe5+ Qg5 41. Qe2+ Kg6 42. Qe6+ Kh5 43. Qf7+) 38. Qf4+?? { (Mate in 5 → 0.07) Lost forced checkmate sequence. Be3+ was best. } { [%eval 0.07] } (38. Be3+ Kg6 39. Qe6+ Kg7 40. Bh6+ Kh8 41. Qc8+ Be8 42. Qxe8#) 38... Kg6 { [%eval 0.13] } 39. Qg3+ { [%eval 0.1] } 39... Kh6?? { (0.10 → Mate in 2) Checkmate is now unavoidable. Kf7 was best. } { [%eval #2] } (39... Kf7 40. Qg7+ Ke6 41. Qg8+ Ke7 42. Bc5+ Kf6 43. h3 Qf5 44. Bd4+ Ke7 45. Kg1) 40. h4?? { (Mate in 2 → 0.09) Lost forced checkmate sequence. Be3+ was best. } { [%eval 0.09] } (40. Be3+ Kh5 41. Qg5#) 40... Bxg2+?? { (0.09 → 4.98) Blunder. Qg6 was best. } { [%eval 4.98] } (40... Qg6 41. Qf2 Kh5 42. Be3 Qb1+ 43. Kh2 Qe4 44. Bf4 Qe7 45. Bg3 Kg6 46. h5+) 41. Qxg2 { [%eval 4.85] } 41... Qxg2+?! { (4.85 → 6.81) Inaccuracy. Qg6 was best. } { [%eval 6.81] } (41... Qg6 42. Be3+ Kh5 43. Qg5+ Qxg5 44. Bxg5 Kg4 45. Kg2 b5 46. Bd8 Kf4 47. Kf2) 42. Kxg2 { [%eval 6.45] } 42... Kh5 { [%eval 6.72] } 43. Kg3 { [%eval 5.96] } 43... h6 { [%eval 6.63] } 44. a4 { [%eval 6.98] } 44... b5 { [%eval 7.71] } 45. axb5 { [%eval 7.7] } 45... axb5 { [%eval 7.28] } 46. Bc5 { [%eval 7.08] } 46... Kg6 { [%eval 7.3] } 47. Bf2 { [%eval 7.08] } 47... h5?! { (7.08 → 74.80) Inaccuracy. Kf5 was best. } { [%eval 74.8] } (47... Kf5 48. Kf3 Kg6 49. Kg4 Kf6 50. Be3 Ke5 51. Kf3 Kd5 52. Bxh6 Kc4 53. h5) 48. Kf4 { [%eval 81.15] } 48... Kh6 { [%eval 8.06] } 49. Ke5 { [%eval 81.15] } 49... Kg6 { [%eval 81.15] } 50. Kd5 { [%eval 81.15] } 50... Kf5 { [%eval 81.15] } 51. Kc5 { [%eval 8.32] } 51... Kf4? { (8.32 → Mate in 19) Checkmate is now unavoidable. b4 was best. } { [%eval #19] } (51... b4 52. cxb4 Kg4 53. Be1 Kf3 54. b5 Ke2 55. Ba5 Kf2 56. b6 Kg3 57. Be1+) 52. Kxb5 { [%eval 64.83] } 52... Kf3 { [%eval 41.48] } 53. c4 { [%eval 77.17] } 53... Kxf2 { [%eval 81.15] } 54. c5 { [%eval #14] } 54... Kg3 { [%eval #14] } 55. c6 { [%eval #15] } 55... Kxh4 { [%eval #13] } 56. c7 { [%eval #12] } 56... Kg4 { [%eval 50.27] } 57. c8=Q+ { [%eval #12] } 57... Kg5 { [%eval #13] } 58. Qc5+?! { (Mate in 13 → 45.49) Lost forced checkmate sequence. Qe6 was best. } { [%eval 45.49] } (58. Qe6 Kf4 59. Qh3 Ke4 60. Kc4 h4 61. Kc5 Ke5 62. Qxh4 Ke6 63. Qh5 Ke7) 58... Kh4?! { (45.49 → Mate in 7) Checkmate is now unavoidable. Kg4 was best. } { [%eval #7] } (58... Kg4 59. Kc4 h4 60. Qg1+ Kf4 61. Kd3 Kf5 62. Qe1 h3 63. Qh1 Kf4 64. Qh2+) 59. Kc4 { [%eval #7] } 59... Kg4 { [%eval #7] } 60. Kd4 { [%eval #6] } 60... Kf4 { [%eval #5] } 61. Qe5+ { [%eval #5] } 61... Kf3 { [%eval #5] } 62. Qxh5+ { [%eval #5] } 62... Kf4 { [%eval #5] } 63. Qe5+ { [%eval #5] } 63... Kg4 { [%eval #4] } 64. Ke4 { [%eval #3] } 64... Kh3 { [%eval #3] } 65. Qf5+ { [%eval #4] } 65... Kg2 { [%eval #4] } 66. Qf3+ { [%eval #3] } 66... Kh2 { [%eval #3] } 67. Kf4 { [%eval #3] } 67... Kg1 { [%eval #3] } 68. Kg4 { [%eval #3] } 68... Kh2 { [%eval #3] } 69. Qg3+ { [%eval #4] } 69... Kh1 { [%eval #4] } 70. Qf3+ { [%eval #3] } 70... Kg1 { [%eval #3] } 71. Kh3?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Qe2 was best. } { [%eval 0.0] } { Draw by stalemate. } (71. Qe2 Kh1 72. Kg3 Kg1 73. Qe1#) 1/2-1/2