FEN
[Event "rated King of the Hill game"]
[Site "https://lichess.org/VFafMAva"]
[Date "2023.03.21"]
[White "ChanulLithsara"]
[Black "Ekpemede"]
[Result "1-0"]
[GameId "VFafMAva"]
[UTCDate "2023.03.21"]
[UTCTime "14:06:04"]
[WhiteElo "1006"]
[BlackElo "1467"]
[WhiteRatingDiff "+283"]
[BlackRatingDiff "-8"]
[Variant "King of the Hill"]
[TimeControl "600+6"]
[ECO "C00"]
[Opening "French Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.58] } 1... e6 { [%eval 1.03] } { C00 French Defense } 2. Ke2?? { (1.03 → -0.91) Blunder. d4 was best. } { [%eval -0.91] } (2. d4 d5 3. Nc3 Bb4 4. e5 c5 5. Bd2 cxd4 6. Nb5 Bc5) 2... d5 { [%eval -0.33] } 3. Ke3?? { (-0.33 → -3.32) Blunder. e5 was best. } { [%eval -3.32] } (3. e5 c5 4. f4 Nc6 5. c3 Nh6 6. Nf3 Be7 7. g3 O-O) 3... e5 { [%eval -2.46] } 4. d4 { [%eval -2.34] } 4... f5?? { (-2.34 → -0.09) Blunder. Nf6 was best. } { [%eval -0.09] } (4... Nf6 5. Nc3) 5. dxe5 { [%eval 0.0] } 5... c5?? { (0.00 → 6.32) Blunder. Bc5+ was best. } { [%eval 6.32] } (5... Bc5+ 6. Qd4 b6 7. b4 Qg5+ 8. f4 Qxf4+ 9. Kxf4 Bxd4 10. Nf3 g5+ 11. Kxg5 Bxa1 12. exf5) 6. b4?? { (6.32 → -4.37) Blunder. exd5 was best. } { [%eval -4.37] } (6. exd5 Nf6) 6... d4+ { [%eval -3.81] } 7. Kf4?? { (-3.81 → Mate in 3) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-3] } (7. Ke2) 7... Nc6?? { (Mate in 3 → -2.20) Lost forced checkmate sequence. Qh4+ was best. } { [%eval -2.2] } (7... Qh4+ 8. g4 g5+ 9. Kf3 Qxg4#) 8. e6?? { (-2.20 → Mate in 4) Checkmate is now unavoidable. exf5 was best. } { [%eval #-4] } (8. exf5) 8... Bd6+?! { (Mate in 4 → -14.14) Lost forced checkmate sequence. Qh4+ was best. } { [%eval -14.14] } (8... Qh4+ 9. g4 g5+ 10. Kxf5 Nge7+ 11. Kf6 Qh6#) 9. Kxf5?! { (-14.14 → Mate in 3) Checkmate is now unavoidable. Kf3 was best. } { [%eval #-3] } (9. Kf3 Qh4) 9... g6+?! { (Mate in 3 → -16.08) Lost forced checkmate sequence. Qf6+ was best. } { [%eval -16.08] } (9... Qf6+ 10. Kg4 Bxe6+ 11. Kh5 g6#) 10. Kg4 { [%eval -15.92] } 10... Ke7 { [%eval -9.46] } 11. Bb5? { (-9.46 → Mate in 6) Checkmate is now unavoidable. f4 was best. } { [%eval #-6] } (11. f4 Nf6+) 11... Nf6+?! { (Mate in 6 → -22.00) Lost forced checkmate sequence. Bxe6+ was best. } { [%eval -22.0] } (11... Bxe6+ 12. Kf3 Kf6 13. Bf4 Bxf4 14. Qxd4+ cxd4 15. Kxf4 g5+ 16. Kg3 Ke5#) 12. Kg5?! { (-22.00 → Mate in 4) Checkmate is now unavoidable. Kh3 was best. } { [%eval #-4] } (12. Kh3 Bxe6+) 12... Kxe6 { [%eval #-3] } 13. f4 { [%eval #-2] } 13... cxb4?! { (Mate in 2 → -27.59) Lost forced checkmate sequence. Nxe4+ was best. } { [%eval -27.59] } (13... Nxe4+ 14. Kg4 Kd5#) 14. c3?! { (-27.59 → Mate in 2) Checkmate is now unavoidable. Bc4+ was best. } { [%eval #-2] } (14. Bc4+ Ke7) 14... Nxe4+ { [%eval #-1] } 15. Kg4 { [%eval #-1] } 15... Nxc3?! { (Mate in 1 → -10.31) Lost forced checkmate sequence. Kd5# was best. } { [%eval -10.31] } (15... Kd5#) 16. Nxc3 { [%eval -9.98] } 16... bxc3 { [%eval -9.52] } 17. Bc4+ { [%eval -10.2] } 17... Kf6+ { [%eval -10.83] } 18. Kf3 { [%eval -14.92] } 18... Qe7 { [%eval -14.91] } 19. Ne2?! { (-14.91 → Mate in 3) Checkmate is now unavoidable. g3 was best. } { [%eval #-3] } (19. g3 Re8) 19... Ne5+?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Bxf4 was best. } { [%eval #1] } (19... Bxf4 20. Qxd4+ Nxd4+ 21. Kxf4 Qe5#) 20. Ke4# { Game ends by variant rule. } 1-0
