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[Event "rated classical game"] [Site "https://lichess.org/VFLBO3KX"] [Date "2020.01.12"] [Round "-"] [White "The_Luppa"] [Black "Samerman10"] [Result "0-1"] [GameId "VFLBO3KX"] [UTCDate "2020.01.12"] [UTCTime "18:46:04"] [WhiteElo "1128"] [BlackElo "999"] [WhiteRatingDiff "-29"] [BlackRatingDiff "+31"] [Variant "Standard"] [TimeControl "900+15"] [ECO "D00"] [Opening "Queen's Pawn Game: Zurich Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.25] } 1... d5 { [%eval 0.25] } 2. g4?? { (0.25 → -1.45) Blunder. c4 was best. } { [%eval -1.45] } { D00 Queen's Pawn Game: Zurich Gambit } (2. c4 e6 3. Nc3 Nf6 4. cxd5 exd5 5. Bg5 c6 6. e3 Bd6) 2... c5?! { (-1.45 → -0.77) Inaccuracy. Bxg4 was best. } { [%eval -0.77] } (2... Bxg4 3. c4 e6 4. Bg2 Nc6 5. cxd5 exd5 6. Nc3 Bb4 7. Nf3) 3. c4 { [%eval -1.2] } 3... Nc6 { [%eval -0.77] } 4. cxd5? { (-0.77 → -2.53) Mistake. dxc5 was best. } { [%eval -2.53] } (4. dxc5 d4) 4... Qxd5 { [%eval -2.83] } 5. Qa4?? { (-2.83 → -7.81) Blunder. Nf3 was best. } { [%eval -7.81] } (5. Nf3) 5... Qxh1 { [%eval -7.86] } 6. Nd2 { [%eval -8.12] } 6... Qxg1 { [%eval -8.01] } 7. b4 { [%eval -12.17] } 7... cxb4 { [%eval -8.63] } 8. Qb5 { [%eval -12.97] } 8... Rb8 { [%eval -11.78] } 9. Qc5 { [%eval -13.59] } 9... Bd7 { [%eval -12.08] } 10. Qxa7 { [%eval -25.66] } 10... Nxa7 { [%eval -25.58] } 11. e4 { [%eval -30.93] } 11... Qxg4 { [%eval -26.41] } 12. f4 { [%eval -33.33] } 12... Qxf4 { [%eval -32.55] } 13. h4?! { (-32.55 → Mate in 10) Checkmate is now unavoidable. Be2 was best. } { [%eval #-10] } (13. Be2 Qh4+) 13... Qxh4+?! { (Mate in 10 → -87.91) Lost forced checkmate sequence. Qg3+ was best. } { [%eval -87.91] } (13... Qg3+ 14. Kd1 Bg4+ 15. Be2 Qg1+ 16. Kc2 Bxe2 17. Nf3 Qd1+ 18. Kb2 Bxf3 19. Be3 Qe2+ 20. Bd2) 14. Ke2 { [%eval -83.65] } 14... Qh2+ { [%eval -42.77] } 15. Kf3 { [%eval -44.38] } 15... Nf6 { [%eval -41.44] } 16. a4?! { (-41.44 → Mate in 4) Checkmate is now unavoidable. Bg2 was best. } { [%eval #-4] } (16. Bg2 Nc6) 16... Qh3+?! { (Mate in 4 → -18.85) Lost forced checkmate sequence. Bg4+ was best. } { [%eval -18.85] } (16... Bg4+ 17. Ke3 Qg3+ 18. Nf3 Qxf3+ 19. Kd2 Qc3#) 17. Kf4?! { (-18.85 → Mate in 2) Checkmate is now unavoidable. Bxh3 was best. } { [%eval #-2] } (17. Bxh3 Bxh3) 17... Qh4+ { [%eval #-9] } 18. Ke5 { [%eval #-1] } 18... Nc6# { Black wins by checkmate. } 0-1