FEN
[Event "rated blitz game"]
[Site "https://lichess.org/VDEIifj6"]
[Date "2025.06.10"]
[Round "-"]
[White "Xxayan001"]
[Black "AchtzigProzent"]
[Result "0-1"]
[GameId "VDEIifj6"]
[UTCDate "2025.06.10"]
[UTCTime "23:25:00"]
[WhiteElo "1203"]
[BlackElo "1191"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+6"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "A04"]
[Opening "Zukertort Opening: Queen's Gambit Invitation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 0.1] } 1... e6 { [%eval 0.14] } { A04 Zukertort Opening: Queen's Gambit Invitation } 2. g3 { [%eval 0.1] } 2... d5 { [%eval 0.28] } 3. Bg2 { [%eval 0.11] } 3... Nc6 { [%eval 0.41] } 4. O-O { [%eval 0.22] } 4... Nf6 { [%eval 0.37] } 5. d4 { [%eval 0.32] } 5... Nb4?! { (0.32 → 0.88) Inaccuracy. Be7 was best. } { [%eval 0.88] } (5... Be7 6. c4 O-O 7. b3 b6 8. Bb2 Bb7 9. Nbd2 a5 10. Rc1) 6. c3 { [%eval 0.81] } 6... Nc6 { [%eval 0.75] } 7. Nbd2 { [%eval 0.86] } 7... Bd6 { [%eval 0.98] } 8. Nb3?! { (0.98 → 0.18) Inaccuracy. Qc2 was best. } { [%eval 0.18] } (8. Qc2 O-O) 8... Qe7 { [%eval 0.65] } 9. e3 { [%eval 0.13] } 9... Bd7 { [%eval 0.55] } 10. Bd2?! { (0.55 → -0.33) Inaccuracy. Nfd2 was best. } { [%eval -0.33] } (10. Nfd2 a5 11. a4 e5 12. e4 Nxe4 13. Nxe4 dxe4 14. Bxe4 O-O 15. Re1 Qf6) 10... O-O-O?! { (-0.33 → 0.48) Inaccuracy. O-O was best. } { [%eval 0.48] } (10... O-O 11. Qc2) 11. Ne1?? { (0.48 → -1.17) Blunder. Rc1 was best. } { [%eval -1.17] } (11. Rc1 h5 12. c4 Qe8 13. h4 Ne4 14. Nc5 Bxc5 15. dxc5 a6 16. cxd5 exd5) 11... e5 { [%eval -1.06] } 12. Nd3 { [%eval -1.01] } 12... e4 { [%eval -0.94] } 13. Ndc5 { [%eval -1.04] } 13... Bxc5?! { (-1.04 → -0.26) Inaccuracy. h5 was best. } { [%eval -0.26] } (13... h5 14. Qe2) 14. dxc5?? { (-0.26 → -2.84) Blunder. Nxc5 was best. } { [%eval -2.84] } (14. Nxc5 Bg4 15. Qa4 Nd7 16. Nxd7 Qxd7 17. c4 Qe6 18. b4 Kb8 19. cxd5 Rxd5) 14... Na5?? { (-2.84 → 3.36) Blunder. h5 was best. } { [%eval 3.36] } (14... h5 15. Nd4 h4 16. b4 Ne5 17. c4 dxc4 18. Rc1 Qe8 19. Bc3 hxg3 20. fxg3) 15. Nxa5 { [%eval 3.32] } 15... Qxc5 { [%eval 3.71] } 16. Nb3?! { (3.71 → 2.78) Inaccuracy. c4 was best. } { [%eval 2.78] } (16. c4 dxc4 17. Bc3 Be6 18. Qc2 Rd3 19. Nxb7 Rxc3 20. bxc3 Kxb7 21. Rab1+ Kc8) 16... Qc6 { [%eval 3.32] } 17. Nd4 { [%eval 3.02] } 17... Qd6 { [%eval 3.3] } 18. c4 { [%eval 3.14] } 18... dxc4 { [%eval 3.16] } 19. Bc3 { [%eval 3.16] } 19... Bg4 { [%eval 3.46] } 20. f3 { [%eval 3.51] } 20... exf3 { [%eval 3.24] } 21. Bxf3 { [%eval 3.17] } 21... Be6?! { (3.17 → 4.21) Inaccuracy. h5 was best. } { [%eval 4.21] } (21... h5 22. Qe2 Qd7 23. Bxg4 Qxg4 24. Rf4 Qg6 25. Nf5 Nd5 26. Qf3 Rhe8 27. Rxc4) 22. Nb5?? { (4.21 → 0.75) Blunder. Nxe6 was best. } { [%eval 0.75] } (22. Nxe6 Qxe6 23. Qe2 Kb8 24. Rad1 Rhe8 25. Rd4 Rxd4 26. Bxd4 a6 27. Bg2 Ne4) 22... Qc5?? { (0.75 → 2.91) Blunder. Qa6 was best. } { [%eval 2.91] } (22... Qa6 23. Nd4) 23. Qa4 { [%eval 2.89] } 23... Qxe3+ { [%eval 2.97] } 24. Kh1 { [%eval 2.64] } 24... a6 { [%eval 1.68] } 25. Be1?? { (1.68 → -1.23) Blunder. Bxf6 was best. } { [%eval -1.23] } (25. Bxf6 gxf6) 25... Qd3? { (-1.23 → 0.00) Mistake. Bh3 was best. } { [%eval 0.0] } (25... Bh3 26. Qa5) 26. Nc3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Bc3 was best. } { [%eval #-1] } (26. Bc3 axb5 27. Qa8+ Kd7 28. Qxb7 Bd5 29. Qxb5+ Kc8 30. Qa6+ Kb8 31. Qb5+) 26... g6?? { (Mate in 1 → 3.02) Lost forced checkmate sequence. Qxf1# was best. } { [%eval 3.02] } (26... Qxf1#) 27. Qb4?? { (3.02 → Mate in 1) Checkmate is now unavoidable. Bxb7+ was best. } { [%eval #-1] } (27. Bxb7+ Kxb7 28. Rxf6 Qd6 29. Qd1 Qb6 30. Qe2 Rd3 31. Qf2 Kc8 32. Qxb6 cxb6) 27... h5?? { (Mate in 1 → 7.04) Lost forced checkmate sequence. Qxf1# was best. } { [%eval 7.04] } (27... Qxf1#) 28. Qxb7+ { [%eval 6.96] } 28... Kd7 { [%eval 6.62] } 29. Bc6+?! { (6.62 → 5.13) Inaccuracy. Rd1 was best. } { [%eval 5.13] } (29. Rd1 Ke7 30. Qxc7+ Rd7 31. Qc5+ Rd6 32. Rxd3 cxd3 33. Qc7+ Rd7 34. Qf4 Ng4) 29... Ke7 { [%eval 5.21] } 30. Qxc7+ { [%eval 5.23] } 30... Nd7 { [%eval 5.66] } 31. Rd1?? { (5.66 → Mate in 1) Checkmate is now unavoidable. Bg2 was best. } { [%eval #-1] } (31. Bg2 Rhe8 32. Rd1 Qxf1+ 33. Bxf1 Kf8 34. h3 Rc8 35. Qf4 Kg8 36. Bf2 Bf5) 31... Qxf1# { Black wins by checkmate. } 0-1