FEN
[Event "Dubai Schools 2022-2023 - U15"]
[Site "https://lichess.org/VCYLsMoZ"]
[Date "2022.11.05"]
[Round "-"]
[White "BlazeF"]
[Black "Ria09871"]
[Result "0-1"]
[GameId "VCYLsMoZ"]
[UTCDate "2022.11.05"]
[UTCTime "08:07:19"]
[WhiteElo "740"]
[BlackElo "1275"]
[WhiteRatingDiff "-29"]
[BlackRatingDiff "+4"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "C26"]
[Opening "Vienna Game: Mieses Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.12] } 2. Nc3 { [%eval 0.16] } 2... Nf6 { [%eval 0.17] } 3. g3 { [%eval 0.0] } { C26 Vienna Game: Mieses Variation } 3... Nc6 { [%eval 0.0] } 4. f3? { (0.00 → -1.57) Mistake. Bg2 was best. } { [%eval -1.57] } (4. Bg2 Bc5 5. Nge2 O-O 6. d3 a5 7. O-O Re8 8. Kh1 Ng4) 4... Bc5 { [%eval -1.26] } 5. Nge2?! { (-1.26 → -1.85) Inaccuracy. d3 was best. } { [%eval -1.85] } (5. d3) 5... d6? { (-1.85 → -0.56) Mistake. d5 was best. } { [%eval -0.56] } (5... d5 6. d3) 6. d4?? { (-0.56 → -2.53) Blunder. Na4 was best. } { [%eval -2.53] } (6. Na4 a5 7. Nxc5 dxc5 8. d3 O-O 9. Bg2 c4 10. Be3 Qe7) 6... exd4?! { (-2.53 → -1.50) Inaccuracy. Nxd4 was best. } { [%eval -1.5] } (6... Nxd4) 7. Na4 { [%eval -1.69] } 7... Bb4+ { [%eval -1.6] } 8. c3 { [%eval -1.63] } 8... dxc3 { [%eval -1.55] } 9. bxc3?! { (-1.55 → -2.54) Inaccuracy. Nexc3 was best. } { [%eval -2.54] } (9. Nexc3) 9... Bc5?? { (-2.54 → 0.23) Blunder. Ba5 was best. } { [%eval 0.23] } (9... Ba5 10. Bg2 O-O 11. O-O d5 12. Qb3 a6 13. exd5 Qxd5 14. Rd1 Qf5 15. Nd4 Nxd4 16. cxd4) 10. Nxc5 { [%eval 0.08] } 10... dxc5 { [%eval 0.13] } 11. c4?? { (0.13 → -2.76) Blunder. Qxd8+ was best. } { [%eval -2.76] } (11. Qxd8+ Nxd8 12. g4 b6 13. Nf4 Bb7 14. Kf2 Nd7 15. h4 Rf8 16. h5 h6 17. a4 Nc6) 11... Be6?! { (-2.76 → -1.81) Inaccuracy. Qxd1+ was best. } { [%eval -1.81] } (11... Qxd1+ 12. Kxd1 Ne5 13. Nc3 Be6 14. f4 Nc6 15. f5 O-O-O+ 16. Kc2 Bd7 17. Bg5 Rhe8 18. Bxf6) 12. Nf4 { [%eval -2.33] } 12... Qd7? { (-2.33 → -0.61) Mistake. Qxd1+ was best. } { [%eval -0.61] } (12... Qxd1+ 13. Kxd1 O-O-O+ 14. Ke1 Nd4 15. Kf2 Nd7 16. Rb1 b6 17. h4 Ne5 18. Nxe6 fxe6 19. f4) 13. e5?? { (-0.61 → -4.08) Blunder. Bb2 was best. } { [%eval -4.08] } (13. Bb2) 13... Nxe5 { [%eval -3.61] } 14. h4?? { (-3.61 → -7.67) Blunder. Qxd7+ was best. } { [%eval -7.67] } (14. Qxd7+ Bxd7 15. Be2 O-O-O 16. Kf2 Ba4 17. g4 Rhe8 18. h4 Bc6 19. Bb2 Rd2 20. Bxe5 Rxe5) 14... Rd8?? { (-7.67 → -3.62) Blunder. Qxd1+ was best. } { [%eval -3.62] } (14... Qxd1+ 15. Kxd1 O-O-O+ 16. Kc2 Bf5+ 17. Kc3 Nxf3 18. Bg2 Ne4+ 19. Kb2 Ne5 20. Kb3 Nd6 21. Bf1) 15. Be3?? { (-3.62 → -9.87) Blunder. Qxd7+ was best. } { [%eval -9.87] } (15. Qxd7+ Rxd7 16. Nxe6 fxe6 17. Kf2 Nd3+ 18. Bxd3 Rxd3 19. Be3 b6 20. a4 Rf8 21. Ke2 Rb3) 15... Nd3+?? { (-9.87 → 4.87) Blunder. Qc6 was best. } { [%eval 4.87] } (15... Qc6 16. Qxd8+ Kxd8 17. O-O-O+ Kc8 18. Nxe6 fxe6 19. Bf4 Nxf3 20. Bd3 Qa4 21. Rhf1 Nd4 22. Kb1) 16. Ke2?? { (4.87 → -9.05) Blunder. Bxd3 was best. } { [%eval -9.05] } (16. Bxd3 Qc6 17. Qe2 O-O 18. O-O Rfe8 19. Rad1 Bc8 20. Qf2 b6 21. Bc1 h6 22. Bb2 Ba6) 16... Nxf4+ { [%eval -8.7] } 17. gxf4 { [%eval -8.96] } 17... Bxc4+ { [%eval -8.79] } 18. Ke1 { [%eval -9.0] } 18... Bxa2?? { (-9.00 → -0.43) Blunder. Qc6 was best. } { [%eval -0.43] } (18... Qc6 19. Bd2 Bxf1 20. Rxf1 O-O 21. Kf2 Rd3 22. Qe2 c4 23. Rac1 Qd6 24. Be3 Re8 25. Rcd1) 19. Bxc5?? { (-0.43 → -5.74) Blunder. Qxd7+ was best. } { [%eval -5.74] } (19. Qxd7+) 19... Be6 { [%eval -4.9] } 20. Rxa7?? { (-4.90 → Mate in 8) Checkmate is now unavoidable. Qxd7+ was best. } { [%eval #-8] } (20. Qxd7+ Kxd7) 20... Qxd1+ { [%eval #-7] } 21. Kf2 { [%eval #-7] } 21... Qd2+?! { (Mate in 7 → -15.48) Lost forced checkmate sequence. Rd2+ was best. } { [%eval -15.48] } (21... Rd2+ 22. Kg1 Bc4 23. Ra8+ Kd7 24. Rd8+ Rxd8 25. Bf2 Qxf1+ 26. Kh2 Qxf2+ 27. Kh3 Qxf3#) 22. Kg1 { [%eval -17.76] } 22... Qxf4 { [%eval -15.63] } 23. Bb5+ { [%eval -16.06] } 23... c6 { [%eval -15.13] } 24. Rxb7?! { (-15.13 → Mate in 4) Checkmate is now unavoidable. Bxc6+ was best. } { [%eval #-4] } (24. Bxc6+ Nd7 25. Bxd7+ Kxd7 26. Kg2 Kc6 27. Rf1 Qxh4 28. Bf2 Qh3+ 29. Kg1 Qxf3 30. Rc1+ Kd6) 24... cxb5?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Qg3+ was best. } { [%eval 0.0] } (24... Qg3+ 25. Kf1 Qxf3+ 26. Kg1 Rd1+ 27. Bf1 Qg3#) 25. Re7+ { [%eval 0.0] } 25... Kf8 { [%eval 0.0] } 26. Rc7+?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Rd7+ was best. } { [%eval #-8] } (26. Rd7+ Ke8 27. Re7+ Kf8) 26... Ke8?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Kg8 was best. } { [%eval 0.0] } (26... Kg8 27. Bf2 Qxf3 28. Rc1 Rd2 29. Rh2 Rd1+ 30. Rxd1 Qxd1+ 31. Be1 Qxe1+ 32. Kg2 Bd5+ 33. Kh3) 27. Rb7?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Re7+ was best. } { [%eval #-2] } (27. Re7+ Kf8 28. Rd7+ Ke8) 27... Nd7?! { (Mate in 2 → -21.65) Lost forced checkmate sequence. Qg3+ was best. } { [%eval -21.65] } (27... Qg3+ 28. Kf1 Bc4#) 28. h5?! { (-21.65 → Mate in 2) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-2] } (28. Kf2 Ra8 29. Ra7 Rxa7 30. Bxa7 Ne5 31. Rc1 Qxf3+ 32. Ke1 Qe4+ 33. Kf2 b4 34. Rd1 Qf4+) 28... Nxc5 { [%eval #-4] } 29. Rxb5 { [%eval #-2] } 29... Rd1+ { [%eval #-3] } 30. Kg2 { [%eval #-3] } 30... Rxh1 { [%eval #-4] } 31. Kxh1 { [%eval #-3] } 31... Bd7 { [%eval #-9] } 32. Rxc5 { [%eval #-8] } 32... Qxf3+ { [%eval #-7] } 33. Kh2 { [%eval #-5] } 33... Qh3+ { [%eval #-7] } 34. Kg1 { [%eval #-7] } 34... g6?! { (Mate in 7 → -67.18) Lost forced checkmate sequence. Qe3+ was best. } { [%eval -67.18] } (34... Qe3+ 35. Kg2 Qxc5 36. Kf3 Qc3+ 37. Kf2 Ke7 38. h6 Ra8 39. hxg7 Ra2+ 40. Kg1 Qc1#) 35. h6?! { (-67.18 → Mate in 7) Checkmate is now unavoidable. Re5+ was best. } { [%eval #-7] } (35. Re5+ Kf8 36. Re2 Qxh5 37. Rd2 Qg5+ 38. Rg2 Qd5 39. Re2 Kg7 40. Kf2 h5 41. Kg3 h4+) 35... f5 { [%eval #-28] } 36. Kf2 { [%eval #-9] } 36... Rf8 { [%eval #-11] } 37. Rb5 { [%eval #-3] } 37... Bxb5 { [%eval #-2] } 38. Ke1 { [%eval #-2] } 38... Rf6 { [%eval #-3] } 39. Kd2 { [%eval #-3] } 39... Rc6 { [%eval #-2] } 40. Ke1 { [%eval #-2] } 40... Rc2 { [%eval #-2] } 41. Kd1 { [%eval #-2] } 41... Rg2 { [%eval #-1] } 42. Kc1 { [%eval #-1] } 42... Qh1# { Black wins by checkmate. } 0-1